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Author Topic: Need help mod maps not saving.~SOLVED  (Read 5766 times)

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kaxII

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Re: Need help mod maps not saving.
« Reply #12 on: September 22, 2012, 03:04:25 PM »

I edited your post to use code for your logfile
keeps the post from being excessively long

Universal static.ini checker:
https://www.mediafire.com/?oyygitdgtin

You need to locate,and point the tool at your static.ini
and then to the actors.static of the map in question

The tool will check the map's actors.static and cross reference it with your static.ini to see which objects are missing
it will create a list

Not being able to save a mission on a map breaks down to just a coupe things
1- objects missing from not being installed in your game
2- objects installed but not installed correctly,may be double foldered in mods folder or missing folders etc.
3- objects installed correctly,but static.ini info not edited correctly,maybe missing info,wrong info,not edited into the static.ini correctly

So you could have the objects installed ,but not correctly
or the objects installed and the static.ini is not correct

Or... the staic.ini is in wrong place
game may be using another static.ini than the one you installed
especially can happen if using JSGME Mod packs

Maps crashing have nothing to do with objects missing,or not being able t save a mission
The crashes have to do with the Java.lang errors
and could be numerous reasons for them to happen

Need to read game set up carefully
before trying to troubleshoot map or game crashes
 
hope this helps a bit at least  :)

Thanks for putting it in a code i forgot, and i ran the system and this is what i am missing:
Code: [Select]
Missing objects in your static.ini:

buildings.House$Cuve-Gr
buildings.House$Cuve-horiz
buildings.House$garage
buildings.House$Hangar_briq1
buildings.House$Hangar_Luft-gros
buildings.House$Abris-tole-gros
buildings.House$RussiaKievHangar_Lrge3
buildings.House$Baraq-PisteB
buildings.House$Hangar_briq_bois
buildings.House$Atelier-Gr
buildings.House$Tour-obs-metal
buildings.House$Baraq-PisteC
buildings.House$Abri_bois
buildings.House$Abri_boisG
buildings.House$sockmiddle
buildings.House$Preau
buildings.House$Hangar_Danewort-A
buildings.House$Baraq-U
buildings.House$Baraq-Usanit
buildings.House$QG-Gr
buildings.House$Baraq-PisteA
buildings.House$Hangar_bois_gros
buildings.House$sockstrong
buildings.House$Hangar_typeG
buildings.House$garageB
buildings.House$BUNKst-Fmax
buildings.House$RadarTower_Transmiter2
buildings.House$RadarTower_Transmiter1
buildings.House$BUNK-Fmax
buildings.House$Tobruk
buildings.House$Mur-beton
buildings.House$Bunker-circ
buildings.House$46Trench1-D
buildings.House$RadarTower_Receiver
buildings.House$Hangar_Urouille
buildings.House$atelierB
buildings.House$BUNK-Fmini
buildings.House$Hangar_Briq-V
buildings.House$Hangar_Ubleu
buildings.House$Hangar_typeD
buildings.House$TourContr-beton
buildings.House$socknone
buildings.House$Alveole-triple
buildings.House$Hangar_Luft-petit
buildings.House$Hangar_RAF1tons
buildings.House$TourContr+briq
buildings.House$Alveole-Briq
buildings.House$Abri_boisC
buildings.House$Abri_boisGC
buildings.House$Hangar_beton_vieux
buildings.House$AHangar_Uvert
buildings.House$Hangar_UcamoA
buildings.House$Hangar_camoufA2
buildings.House$Hangar_camoufA1
buildings.House$46Abri_A
buildings.House$Hangar_rouille
buildings.House$Hangar_Briq2
buildings.House$TypeJ
buildings.House$T2_Hangar
buildings.House$PC-Camo
buildings.House$Baraq-PisteBcamo
buildings.House$RussiaKievHangar_Lrge2
buildings.House$Baraq-Ucamo
buildings.House$Baraq-PisteAcamo
buildings.House$QG-GrB
buildings.House$Nissen_hut
buildings.House$atelier
buildings.House$TourContr+beton
buildings.House$Atelier-grueB
buildings.House$Grass_Pen
buildings.House$Hangarcamo
buildings.Plate$RoadPlate1sk_Road
buildings.Plate$RoadPlate1sk_RoadTurn45
buildings.Plate$RoadPlate1sk_RoadShort
buildings.Plate$RoadPlate2sk_RoadTurn30
buildings.House$TourContr-beton2
buildings.House$TourContr-beton-camo
buildings.House$Kherson-Ph
buildings.House$TypeL-beton
buildings.House$Furniturebale
buildings.House$Luft_Wooden_Hangar
buildings.House$Atelier-grue
buildings.House$Blisterhangar
buildings.House$Atelier-GrB
buildings.House$Hangar_Besson
buildings.House$FlagUKJack
buildings.House$Hangar_RAF3tons
buildings.House$Abris-tole-gros_Camo
buildings.House$TypeD-herbe
buildings.House$TourContr+camo
buildings.House$QG-GrCamo
buildings.House$Camo_sockmiddle
buildings.Plate$Wood-Parking
buildings.House$Alveole-Bois
buildings.House$Hangar_UcamoB
buildings.House$Hangar_camoufB2
buildings.House$Hangar_beton_PF
buildings.House$NorwayLuft_Large_Hangar_Camo
buildings.House$AirdromeHangar1Camo
buildings.House$Luft_Hangar
buildings.House$Luft_Late_Hangar
buildings.House$46Abri_1
buildings.Plate$Wood-Alveolus
buildings.Plate$Wood-taxiway
buildings.House$46Abri_2
buildings.Plate$RoadPlate4Road
buildings.Plate$RoadPlate4RoadTurn30
buildings.Plate$RoadPlate3Road_X
buildings.Plate$RoadPlate11Road_Y

Also i searched irregular entries and this is what came up
Code: [Select]
Irregular entrys in your static.ini:

Irregular entry towards object 1: Wingflyr Static Addons
Irregular entry towards object 635: buildings.House$BambooHut]
Irregular entry towards object 635: buildings.House$BambooHut2]
Irregular entry towards object 645: buildings.House$Housepacif6]
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kaxII

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Re: Need help mod maps not saving.
« Reply #13 on: September 23, 2012, 03:55:33 AM »

I fixed the problem with the kursk retexture by moving the objects from the root folder to my SAS folder :P, but my cross channel map is still having problems, mainly crashing, could this be from the ram im using? It is 512mb.
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kaxII

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Re: Need help mod maps not saving.
« Reply #14 on: September 27, 2012, 11:52:32 AM »

I did get it working buuuuut it doesn't work anymore  :(. The 352nd map no longer works as it freezes when it is loading stationary objects while a mission is loading (also it doesn't work when there is over 512mb ram used), also the blitzkrieg 1940 map and the other generic west front maps, will be able to work up intill a large amount of aircraft are used ( less than i can use in QMB) in which it comes up with a no map load.ini jave error and sometimes it just freezes.
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SAS~Tom2

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Re: Need help mod maps not saving.
« Reply #15 on: September 27, 2012, 07:52:34 PM »

I did get it working buuuuut it doesn't work anymore  :(. The 352nd map no longer works as it freezes when it is loading stationary objects while a mission is loading (also it doesn't work when there is over 512mb ram used), also the blitzkrieg 1940 map and the other generic west front maps, will be able to work up intill a large amount of aircraft are used ( less than i can use in QMB) in which it comes up with a no map load.ini jave error and sometimes it just freezes.


It is normal, depending on the system, that more than 512 MB RAM association will not work, also depending on the maps.
In my HistoMod installs, many maps load only with 128 MB RAM except I engage texture compression as per config.ini or setup exe. Then all maps load with 512MB..bottom line: Depends on your system, Operating System, RAM, GFX etc.

Try the following:
Use maximum 512 MB RAM and set:

Config.ini, open with notepad:

...

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
...
TexFlags.TexCompressARBExt=1


Sorry, too tired to read entire thread.

Cheers

Tom
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kaxII

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Re: Need help mod maps not saving.
« Reply #16 on: September 28, 2012, 10:02:06 AM »

Tried did not work  :(
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kaxII

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Re: Need help mod maps not saving.
« Reply #17 on: October 02, 2012, 11:32:57 AM »

I had fixed everything, but now for some reason, the 352nd map starts crashing, the kursk map is saying it is missing the load.ini even though it is there and Tunisia 1942 map is not saving anymore either, but canons channel map works but i don't know where to find the buildings for the populated cities addon.
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kaxII

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Re: Need help mod maps not saving.
« Reply #18 on: October 02, 2012, 11:44:23 AM »

Tunisia 1942 map is missing these files (I also have boomers object pack)
Code: [Select]
buildings.House$Alveole-Briq_D
buildings.House$Egypt_well01
buildings.House$Egypthouse01
buildings.House$Egypthouse09
buildings.House$Egypthouse01_noroof
buildings.House$Egypthouse05
buildings.House$Egypthouse05_noroof
buildings.House$Egypthouse07
buildings.House$Egypthouse04_noroof
buildings.House$Egypthouse04_bombed
buildings.House$Egypthouse10
buildings.House$Egypthouse11
buildings.Plate$RoadPlate1sk_Rail
buildings.Plate$RoadPlate1sk_RailTurn15
buildings.Plate$RoadPlate9sk_RailTurn5
buildings.House$Egypthouse12
buildings.House$Egypthouse02
buildings.House$Egypthouse08
buildings.House$Egypthouse_blasted02
buildings.House$Egypthouse03
buildings.House$Egypthouse02_noroof
buildings.House$Egypthouse03_noroof
buildings.House$Egypthouse04
buildings.Plate$Wood-Parking
buildings.Plate$Wood-Alveolus
buildings.Plate$RoadPlate5sk_RailTurn10
buildings.House$Hangar_Ubleu
buildings.House$Hangar_Briq-V
buildings.House$Hangar_Besson
buildings.House$Hangar_bois_gros
buildings.House$block_with_axe
buildings.Plate$RoadPlate2sk_RailSwitchLeft
buildings.Plate$RoadPlate5sk_RailSwitchCurved_R
buildings.Plate$RoadPlate5sk_RailShort
buildings.Plate$RoadPlate10sk_RailCorner
buildings.House$Preau
buildings.House$garage
buildings.House$Hangar_typeG
buildings.House$AHangar_Uvert
buildings.House$Egypthouse06
buildings.Plate$RoadPlate8sk_Rail_Twin
buildings.House$Egypthouse06_noroof
buildings.House$Hangar_Urouille
buildings.Plate$RoadPlate2sk_RailSwitchRight
buildings.Plate$RoadPlate9sk_Rail_X
buildings.Plate$RoadPlate5sk_RailSwitchCurved_L
buildings.House$Atelier-Gr
buildings.Plate$RoadPlate9sk_RailSwitchLeft_Twin
buildings.House$atelierB
buildings.House$QG-Gr
buildings.Plate$RoadPlate10sk_RailTurn15_Twin
buildings.House$Cuve-Gr
buildings.Plate$RoadPlate8sk_RailTurn10_Twin
buildings.House$Hangar_Briq2
buildings.House$Hangar_RAF1tons
buildings.House$RAF_H_Barrack1
buildings.House$RAF_Barrack1
buildings.House$Hangar_briq1
buildings.House$Hangar_briq_bois
buildings.House$RAF_kenley_tower
buildings.House$Kherson-Ph
buildings.House$TourContr+beton
buildings.House$Hangar_Danewort-A
buildings.House$Hangar_rouille
buildings.Plate$RoadPlate1sk_RoadShort
buildings.Plate$RoadPlate1sk_RoadTurn45
buildings.Plate$RoadPlate1sk_Road
buildings.Plate$RoadPlate2sk_Road_X
buildings.House$garageB
buildings.Plate$RoadPlate2sk_Road_T
buildings.Plate$RoadPlate2sk_RoadTurn30
buildings.Plate$RoadPlate11sk_Road_Y
buildings.Plate$RoadPlate2sk_RoadTurn15
buildings.House$twin_shelter
buildings.House$Civilian_Hangar
buildings.House$TypeL-beton
buildings.House$46Abri_1
buildings.House$Hangar_Luft-petit
buildings.Plate$RoadPlate9sk_RailTurn5_Twin
buildings.House$Tour-obs-metal
buildings.Plate$RoadPlate9sk_RailCrossover_R
buildings.Plate$RoadPlate5sk_RailFork
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kaxII

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Re: Need help mod maps not saving.
« Reply #19 on: October 02, 2012, 11:48:06 AM »

Tunisia 1942 map is missing these files (I also have boomers object pack)
Code: [Select]
buildings.House$Alveole-Briq_D
buildings.House$Egypt_well01
buildings.House$Egypthouse01
buildings.House$Egypthouse09
buildings.House$Egypthouse01_noroof
buildings.House$Egypthouse05
buildings.House$Egypthouse05_noroof
buildings.House$Egypthouse07
buildings.House$Egypthouse04_noroof
buildings.House$Egypthouse04_bombed
buildings.House$Egypthouse10
buildings.House$Egypthouse11
buildings.Plate$RoadPlate1sk_Rail
buildings.Plate$RoadPlate1sk_RailTurn15
buildings.Plate$RoadPlate9sk_RailTurn5
buildings.House$Egypthouse12
buildings.House$Egypthouse02
buildings.House$Egypthouse08
buildings.House$Egypthouse_blasted02
buildings.House$Egypthouse03
buildings.House$Egypthouse02_noroof
buildings.House$Egypthouse03_noroof
buildings.House$Egypthouse04
buildings.Plate$Wood-Parking
buildings.Plate$Wood-Alveolus
buildings.Plate$RoadPlate5sk_RailTurn10
buildings.House$Hangar_Ubleu
buildings.House$Hangar_Briq-V
buildings.House$Hangar_Besson
buildings.House$Hangar_bois_gros
buildings.House$block_with_axe
buildings.Plate$RoadPlate2sk_RailSwitchLeft
buildings.Plate$RoadPlate5sk_RailSwitchCurved_R
buildings.Plate$RoadPlate5sk_RailShort
buildings.Plate$RoadPlate10sk_RailCorner
buildings.House$Preau
buildings.House$garage
buildings.House$Hangar_typeG
buildings.House$AHangar_Uvert
buildings.House$Egypthouse06
buildings.Plate$RoadPlate8sk_Rail_Twin
buildings.House$Egypthouse06_noroof
buildings.House$Hangar_Urouille
buildings.Plate$RoadPlate2sk_RailSwitchRight
buildings.Plate$RoadPlate9sk_Rail_X
buildings.Plate$RoadPlate5sk_RailSwitchCurved_L
buildings.House$Atelier-Gr
buildings.Plate$RoadPlate9sk_RailSwitchLeft_Twin
buildings.House$atelierB
buildings.House$QG-Gr
buildings.Plate$RoadPlate10sk_RailTurn15_Twin
buildings.House$Cuve-Gr
buildings.Plate$RoadPlate8sk_RailTurn10_Twin
buildings.House$Hangar_Briq2
buildings.House$Hangar_RAF1tons
buildings.House$RAF_H_Barrack1
buildings.House$RAF_Barrack1
buildings.House$Hangar_briq1
buildings.House$Hangar_briq_bois
buildings.House$RAF_kenley_tower
buildings.House$Kherson-Ph
buildings.House$TourContr+beton
buildings.House$Hangar_Danewort-A
buildings.House$Hangar_rouille
buildings.Plate$RoadPlate1sk_RoadShort
buildings.Plate$RoadPlate1sk_RoadTurn45
buildings.Plate$RoadPlate1sk_Road
buildings.Plate$RoadPlate2sk_Road_X
buildings.House$garageB
buildings.Plate$RoadPlate2sk_Road_T
buildings.Plate$RoadPlate2sk_RoadTurn30
buildings.Plate$RoadPlate11sk_Road_Y
buildings.Plate$RoadPlate2sk_RoadTurn15
buildings.House$twin_shelter
buildings.House$Civilian_Hangar
buildings.House$TypeL-beton
buildings.House$46Abri_1
buildings.House$Hangar_Luft-petit
buildings.Plate$RoadPlate9sk_RailTurn5_Twin
buildings.House$Tour-obs-metal
buildings.Plate$RoadPlate9sk_RailCrossover_R
buildings.Plate$RoadPlate5sk_RailFork

And redko MTO is missing these
Code: [Select]
buildings.House$SEhouse25
buildings.House$SEHouse28
buildings.House$SEhouse24
buildings.House$Egypt_wall01_3
buildings.House$Hangar_briq1
buildings.House$Hangar_beton_vieux
buildings.House$Atelier-grueB
buildings.House$garage
buildings.House$Hangar_briq_bois
buildings.House$General_Service
buildings.House$atelier
buildings.House$SEhouse21
buildings.House$SEHouse26
buildings.House$DHouse03
buildings.House$SEHouse19
buildings.House$SEhouse30
buildings.House$DHouse01
buildings.House$Atelier-Gr
buildings.House$Egypt_wall05_3
buildings.House$Egypthouse04
buildings.House$Egypthouse01
buildings.House$Egypthouse03
buildings.House$Tour-obs-metal
buildings.House$tent1
buildings.House$Egypthouse01_noroof
buildings.House$Egypthouse02
buildings.House$Hangar_RAF1tons
buildings.House$Egypthouse10
buildings.House$atelierB
buildings.House$Civilian_Hangar
buildings.House$Preau
buildings.House$Egypthouse08
buildings.House$Egypthouse02_noroof
buildings.House$Egypt_wall01_2
buildings.House$Hangar_Briq2
buildings.House$46Abri_1
buildings.House$Cuve-Gr
buildings.House$TourContr+briq
buildings.House$Kherson-Ph
buildings.House$QG-GrB
buildings.House$Hangar_rouille
buildings.House$TourContr+beton
buildings.House$TourContr-beton3
buildings.House$Atelier-grue
buildings.House$Cuve-horiz
buildings.House$Abris-tole-gros
buildings.House$Alveole-triple_D
buildings.House$TourContr-beton2
buildings.House$garageB
buildings.House$QG-Gr
buildings.House$Egypthouse06_noroof
buildings.House$Egypthouse_blasted03
buildings.House$Egypthouse_blasted04
buildings.House$Hangar_typeD
buildings.House$Egypthouse11
buildings.House$Egypthouse09
buildings.House$Egypt_wall04
buildings.House$Egypthouse05_noroof
buildings.House$Egypt_wall01_1
buildings.House$Egypt_wall02
buildings.House$DHouse04
buildings.House$DMinaret
buildings.House$DHouse02
buildings.House$DHouse01a
buildings.House$DHouse05
buildings.House$SEhouse23
buildings.House$Egypt_well01
buildings.House$SEhouse22
buildings.House$carpet_1
buildings.House$Egypthouse03_noroof
buildings.House$Egypthouse06
buildings.House$Egypthouse07
buildings.House$Egypt_well02
buildings.House$Egypt_wicket_closed
buildings.House$Egypt_wall05
buildings.House$Egypt_wall03
buildings.House$Egypthouse_blasted02
buildings.House$SEhouse18
buildings.House$Sehouse20
buildings.House$SEchurch08Greece
buildings.House$SEchurch04
buildings.House$SEhouse29
buildings.House$Egypt_woodfence01
buildings.House$SEchurch09Greece
buildings.House$SEchurch06
buildings.House$Egypthouse04_bombed
buildings.House$Egypt_wicket_open
buildings.House$Atelier-GrB
buildings.House$Egypthouse04_noroof
buildings.House$Egypt_woodfence03
buildings.House$Egypt_woodfence02
buildings.House$DMosque
buildings.House$SEHouse14
buildings.House$SEhouse13a
buildings.House$Abri_boisG
buildings.House$SEhouse27
buildings.House$Egypthouse05
buildings.House$SEforttower
buildings.House$SEfortwall
buildings.House$SEHouse15
buildings.House$Egypthouse12
buildings.House$Egypt_wall01
buildings.House$SEforttowerround
buildings.House$SEHouse17
buildings.House$SEmuseum
buildings.House$SEchurch05Portugal
buildings.House$DHouse02a
buildings.House$SEfortbastion
buildings.House$SEfortgate
buildings.House$SEhouse13b
buildings.House$]SEchurch10
buildings.House$TourContr-beton
buildings.House$T2
buildings.House$Egypthouse05_bombed
buildings.House$Baraq-PisteB
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vpmedia

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Re: Need help mod maps not saving.
« Reply #20 on: October 03, 2012, 01:15:38 AM »

Good luck trying to reproduce the DBW object list with the modact ;)

Why not just get the superpack??

OberstDanjeje

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Re: Need help mod maps not saving.
« Reply #21 on: October 03, 2012, 01:35:08 AM »

Yes, why not DBW or HSFX?
It's easy, fast, almost trouble free, just install and play ;)
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kaxII

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Re: Need help mod maps not saving.
« Reply #22 on: October 04, 2012, 01:03:57 PM »

Fixed with all but one map, as I had accidentally replaced the stactic.ini file, also the reason I don't get hsfx or DBW is because I like downloaded each plane as I want it and the problems of needing to patch the game to different versions (and I put alot of work into it)
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