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Author Topic: The Full Monty  (Read 319399 times)

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BT~walker

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Re: The Full Monty
« Reply #624 on: November 25, 2012, 11:16:09 AM »

Same problem here : 70% Crash (for me also #20 is 538mb)...
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SAS~Monty27

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Re: The Full Monty
« Reply #625 on: November 25, 2012, 08:06:54 PM »

Hey Patrick,

why not add the required planes as a JSGME format switch on/switch off option loaded after Monty-20 and share it with the rest of us?  ;D

All skins will work fine, skin folder names are never changed and always relate to the Air.INI entry for any specific aircraft, which is independent of how the mod is packed and remains unchanged.  8)

Craken's campaign is very good.  Flew the first version and would try the new one too if you can do a mini booster-pack. 

Simon

I'd like to, but I wouldn't know where to begin!  ;D  I imagine it's not that hard but given I'm still at the point of asking questions on file structure/relations and discovering simple things like nose art, I can just imagine how I'd screw even that up! :P

Thanks for the confirmation and the air.ini clarification!
Its not hard, does require you understand the file structure.  If you can't yet do it this way I recommend don't add other mods, especially aircraft, because you have no exit strategy.  You have to be able to slot a mod in, or revert to earlier config.  Use JSGME or TM packages and backup.
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jeanba

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Re: The Full Monty
« Reply #626 on: November 26, 2012, 02:05:46 AM »

Hi Monty

Thank you for this very usefull pack.

But I experience a lot of performances problems (especially when there are a lot of aircraft takin off), can you tell me which mods are best to deactivate in this case ?

Thank you in adavnce
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SAS~Monty27

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Re: The Full Monty
« Reply #627 on: November 26, 2012, 05:03:29 AM »

Hi Monty

Thank you for this very usefull pack.

But I experience a lot of performances problems (especially when there are a lot of aircraft takin off), can you tell me which mods are best to deactivate in this case ?

Thank you in adavnce
I'm sorry jeanba, but that really is a question of great complexity, framed with little detail.  It works for many, not for all...
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SAS~Monty27

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Re: The Full Monty
« Reply #628 on: November 26, 2012, 05:13:04 AM »

Same problem here : 70% Crash (for me also #20 is 538mb)...
Need more detail: - Like where you got up to, ie: Do you have Monty-19 working?  Have you added anything else yourself?  Did you install with JSGME or ToTalModder? 

My beta-testers have jumped straight to Monty-20 from 19 but the trouble is that TFM is often a victim of its own success.   Many new users are emboldened to add their own stuff then fall over at a later stage.

If there is a problem with Monty-20 we have a pretty good track record and I'm sure we will figure it out.  But I can't do anything without proper data.  Lets see what other people report and gather a wider impression of its usage and effectiveness.  Hopefully chupag72 has got it...

 
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Sonny Tucson

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Re: The Full Monty
« Reply #629 on: November 26, 2012, 06:46:01 AM »

Hi Monty

No problem here with Monty 20 although I had to redownload because a first archive had 1 corrupted file inside, but installed nevertheless in jsgmemods.
Being carefull I desabled this #DBW_MONTY-20 by putting - in front and went for a new download.
The second download was O.K. So I trashed the first one.
 
Installed through JME without a hitch on an already  patched TFM to MONTY-19.

DBW-MONTY-20.rar is 158.191 Ko.
#DBW_MONTY-20 is 583 Mo (612.012.038 octets) and 596 Mo (625.602.560 octets) on HD

Sonny Tucson  :)
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jeanba

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Re: The Full Monty
« Reply #630 on: November 26, 2012, 07:10:22 AM »

Hi Monty

Thank you for this very usefull pack.

But I experience a lot of performances problems (especially when there are a lot of aircraft takin off), can you tell me which mods are best to deactivate in this case ?

Thank you in adavnce
I'm sorry jeanba, but that really is a question of great complexity, framed with little detail.  It works for many, not for all...
Actually, I love "big missions" with something like 100 planes.
With my "default install", it is ok, but when fully montied, I experiment sttutters starting with 50 planes.
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BravoFxTrt

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Re: The Full Monty
« Reply #631 on: November 26, 2012, 03:27:26 PM »

People, if your just wondering if somebody out there has a working DBW/TFM, well, here I am, and not just once but Iv 2 of them, one to install mods/planes in and one that stays the same for actual campaigns and full mission's. It can and will be done. You just have to do it slow and right the first time, never rush the installs. "one at a time, launch and fly" then the next, an so on until they are all in, then my good fellows, you are fully Monty'ed! This is a screenshot of most of my Monty--->
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BravoFxTrt

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Re: The Full Monty
« Reply #632 on: November 26, 2012, 03:38:17 PM »

And here is a screenshot of a random mission and a random launch of my TFM , dudes, it can be done with ease!

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BravoFxTrt

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Re: The Full Monty
« Reply #633 on: November 26, 2012, 03:59:30 PM »

And for non believers, here is a carrier shot of me taking off from asheshouse's USS Yorktown  from  Monty#20 :)
He he, my bad the second pic is the CV 5 Yorktown, lol, woops,
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SAS~Monty27

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Re: The Full Monty
« Reply #634 on: November 26, 2012, 04:56:22 PM »

Hmmmm, you make it sound so easy, wait a moment, it is!

Bravo works the easy way, no time to waste. A simple backup of his #DBW folder then he throws it all in and updates the backup when checked.

Looks good mate, and despite a bit of modding I too spend much more time actually flying the sim and having a ball with it!  8)
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BravoFxTrt

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Re: The Full Monty
« Reply #635 on: November 26, 2012, 05:02:40 PM »

Oh dear, "Please" never install any thing with out first Backing up your previous install. This should go with out saying, and then again,,,
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