Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 17   Go Down

Author Topic: Bf-109 3D model Improvement MODS Beta v2012.12.24  (Read 77980 times)

0 Members and 5 Guests are viewing this topic.

Benno

  • member
  • Offline Offline
  • Posts: 1129
  • Retired Airline Pilot
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #60 on: November 08, 2012, 03:19:19 AM »

JC !
Sorry to say, I still have a bit of tease  :-[   I will let you know.
Benno
Logged

greybeard

  • Modder
  • member
  • Offline Offline
  • Posts: 1931
  • diligo veritatem
    • Old stuff about RB3D and a tiny "IL2 corner"
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #61 on: November 08, 2012, 12:05:03 PM »

Curiously, I can no more load W.Gr.21 on G6Late after this patch...

BUMP!
Logged
CPU: AMD Athlon 64 - RAM: 2GB DDR @ 201 MHz - MoBo: ASUSTeK Computer INC. A8N-SLI (Socket 939) - Vidcard: 1024MB NVIDIA GeForce 9400 GT (Club3D) - Screen: L1750SQ (1280x1024@75Hz) - Audio: Realtek AC'97 Audio.

Birdman

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1626
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #62 on: November 08, 2012, 01:52:01 PM »

The weapon position markers (hooks) in this mod are currently old ones for v4.09m. Thus, they are not compatible with v4.10.1m version (smaller bombs misplaced on rack) and current Bf 109 mods in Ultimate pack, UP3, DBW and HSFX (W.Gr.21 not appearing and some other broken loadouts due to missing hooks). I have sent a fix to JapanCat even before this problem was first reported, so I hope an updated version is released soon. Thus, those bugs are fixed in my IL-2 and JapanCat has the fix.
Logged

greybeard

  • Modder
  • member
  • Offline Offline
  • Posts: 1931
  • diligo veritatem
    • Old stuff about RB3D and a tiny "IL2 corner"
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #63 on: November 08, 2012, 03:49:39 PM »

Thanks Birdman, you are very kind.

Regards,
GB
Logged
CPU: AMD Athlon 64 - RAM: 2GB DDR @ 201 MHz - MoBo: ASUSTeK Computer INC. A8N-SLI (Socket 939) - Vidcard: 1024MB NVIDIA GeForce 9400 GT (Club3D) - Screen: L1750SQ (1280x1024@75Hz) - Audio: Realtek AC'97 Audio.

Benno

  • member
  • Offline Offline
  • Posts: 1129
  • Retired Airline Pilot
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #64 on: November 09, 2012, 03:28:23 AM »

JapanCat !
Just for info i'm using 4.09m/up2.1.
Have a nice weekend  ;D
Benno
Logged

JapanCat

  • member
  • Offline Offline
  • Posts: 344
    • JapanCat Blog's
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #65 on: November 09, 2012, 05:57:44 AM »

The weapon position markers (hooks) in this mod are currently old ones for v4.09m. Thus, they are not compatible with v4.10.1m version (smaller bombs misplaced on rack) and current Bf 109 mods in Ultimate pack, UP3, DBW and HSFX (W.Gr.21 not appearing and some other broken loadouts due to missing hooks). I have sent a fix to JapanCat even before this problem was first reported, so I hope an updated version is released soon. Thus, those bugs are fixed in my IL-2 and JapanCat has the fix.

Very thanks Birdman!!

The fixation releases it with some models.

Thank you very much. JapanCat :D
Logged

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #66 on: November 09, 2012, 09:29:26 AM »

Hi JapanCat, hello Birdman,

good news, thank you very much!

Gerhard
Logged
FAC N° 9 ...cheers mein Schatz

greybeard

  • Modder
  • member
  • Offline Offline
  • Posts: 1931
  • diligo veritatem
    • Old stuff about RB3D and a tiny "IL2 corner"
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #67 on: November 11, 2012, 01:33:54 AM »

The fixation releases it with some models.

? ???
Logged
CPU: AMD Athlon 64 - RAM: 2GB DDR @ 201 MHz - MoBo: ASUSTeK Computer INC. A8N-SLI (Socket 939) - Vidcard: 1024MB NVIDIA GeForce 9400 GT (Club3D) - Screen: L1750SQ (1280x1024@75Hz) - Audio: Realtek AC'97 Audio.

Mick

  • Modder
  • member
  • Online Online
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #68 on: November 11, 2012, 02:19:17 AM »

... may be JapanCat means this fix (Birdman's one regarding the W.Gr.21 bug) will be released for several Bf109 versions ...  :D
Logged

greybeard

  • Modder
  • member
  • Offline Offline
  • Posts: 1931
  • diligo veritatem
    • Old stuff about RB3D and a tiny "IL2 corner"
Re: Bf-109 3D model Improvement MODS Beta v2012.10.21
« Reply #69 on: November 12, 2012, 03:03:51 AM »

... may be JapanCat means this fix (Birdman's one regarding the W.Gr.21 bug) will be released for several Bf109 versions ...  :D

Thanks  :)
Logged
CPU: AMD Athlon 64 - RAM: 2GB DDR @ 201 MHz - MoBo: ASUSTeK Computer INC. A8N-SLI (Socket 939) - Vidcard: 1024MB NVIDIA GeForce 9400 GT (Club3D) - Screen: L1750SQ (1280x1024@75Hz) - Audio: Realtek AC'97 Audio.

JapanCat

  • member
  • Offline Offline
  • Posts: 344
    • JapanCat Blog's
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #70 on: December 23, 2012, 05:25:03 AM »

Merry Christmas!!!
Logged

hguderian

  • Modder
  • member
  • Offline Offline
  • Posts: 1136
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #71 on: December 23, 2012, 05:27:52 AM »

Merry X_Mas to you!

Thank you for the update :)
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 17   Go Up
 

Page created in 0.029 seconds with 25 queries.