Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 6 [7] 8 9 10 ... 17   Go Down

Author Topic: Bf-109 3D model Improvement MODS Beta v2012.12.24  (Read 77993 times)

0 Members and 9 Guests are viewing this topic.

Wulfy

  • member
  • Offline Offline
  • Posts: 596
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #72 on: December 23, 2012, 06:05:10 AM »

oh yeah baby! Now I just have wait for the G-14A/S so Ice Eagle will have no choice but to release his Awesome skins  ;D
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #73 on: December 23, 2012, 08:25:32 AM »

This is a very nice X'Mas present JapanCat, THANK you so much, and Happy X'Mas to you too ...!!
Logged

BravoFxTrt

  • "BIGFOOT"
  • Modder
  • member
  • Offline Offline
  • Posts: 13433
  • Flying Ass Clown #13
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #74 on: December 23, 2012, 11:42:33 AM »

Thank you so much JapanCat! They are Beautiful. -S-!
Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

henkypenky

  • member
  • Offline Offline
  • Posts: 958
  • BAT 4.2 Flashpoint & WAW
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #75 on: December 23, 2012, 02:24:26 PM »

Thanks JapanCat, I only have a problem: I have replaced the files originaly in BF109 Default slots with your files - this worked great with the previous version - and none of the new planes can be selected in the 'Arms screen' When I press fly and than Shift / Tab I'll see: Can't open file 3DO/plane/Bf-109F-2/FilterGril.mat. And its this file thats missing(?) with every plane.
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #76 on: December 23, 2012, 03:05:59 PM »

... same with me, so I didn't use the Filter files that call for a skin1o.tga file ...  ;)

May be this is because I use the 4.09m version of Anto's Bf109 pack ...??  :-[
Logged

Ass Eagle

  • member
  • Offline Offline
  • Posts: 938
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #77 on: December 23, 2012, 03:33:26 PM »

Works really well with 4.11! Now I have to adapt barnsey's indredible pilots to compliment. :)

And a Merry Christmas to you too JapanCat!
Logged

Birdman

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1626
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #78 on: December 23, 2012, 07:48:12 PM »

Thank You for all this great 3D modeling work!

I noticed the compatibility issues with DBW and Bf 109 Ultimate Pack, and decided to fix them. It became a lot more compticated than I thought, but I think I got it all fixed and attached the files for you.

Thus, if you want to test and enjoy these JapanCat's great 3D models of v2012.12.24 on DBW or on Bf-109 Ultimate Pack v3.1, then just first install JapanCat's v2012.12.24 mod and then my attached compatibility pack on top of it overwriting the files. I haven't tested HSFX or v4.09m versions of Bf-109 Ultimate Pack yet, but you can always try. Original JapanCat's version is better at least for users of v4.11m modact without other Bf 109 update packs.

My attached pack has these changes:
- The missing FilterGril.mat and FilterGril.tga is included so that the new v4.11m sand filter loads wihtout other v4.11m files and is used instead of the old frankenfilter.
- Hier.him naming is changed so that sand filter animation still works with DBW and Bf-109 Ultimate Pack v3.1 classfiles. This part is not compatible with v4.11.1m classfiles.
- I moved sand filter a bit so that it fits the air intake better.
- The sand filter is added to all planes that have it in DBW and removed from late G-6 and other planes that don't have it in DBW. Bf-109 Ultimate Pack v3.1 is a bit outdated and has some filters missing, but this fixes those. In v4.11.1m late G-6 has the filter, so my pack is not compatible with it.
- I copied hooks of Bf-109 Ultimate Pack v3.1 back so that all loadouts should work OK.
- I removed glass parts from distant LODs just like I did for Bf-109 Ultimate Pack. This fixes bugs with disappearing glass when another plane of the same type is visible at distance.
- Incomplete number overlay is removed from Bf-109G-6Early(fi) engine by replacing it with Bf-109G-6Early engine. That overlay is not there in unmodified IL-2.
- I placed the small bombs slightly better.

Then some 3D bugs I noticed while testing:
- Texture mapping of spinner is not compatible with old skins because prop blade roots appear in different place.
- Some edges in lighting around wing root and canopy could perhaps be removed to make the model look even better.
- Old bomb racks and recon camera pod are not compatible with the new shape and should be modified to fill holes.

These bugs appear in my DBW, but are not related to this JapanCat's 3D mod at all:
- Gunpod Mk 108 cannons use the same hook as gunpod MG 151/20 cannons and the flashes are misplaced due to different barrel length. Other hooks for Mk 108 exist, but they are not used in code of DBW and Bf-109 Ultimate Pack v3.1.
- Some loadout names of late G-6 are incorrect in DBW but OK Bf-109 Ultimate Pack v3.1, so this is DBW bug.
There are classfile/COD bugs and are not related to 3D at all.

I wish you all Merry Christmas and happy Bf 109 flights!
Logged

Gumpy

  • Modder
  • member
  • Offline Offline
  • Posts: 1649
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #79 on: December 24, 2012, 12:23:49 AM »

Yeah Jcat thanks and also thanks to Birdman for DBW version,I was getting kinda worried there for a minute.
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #80 on: December 24, 2012, 02:27:24 AM »

THX for your fixes Birdman, I just gave them a try but still no joy (there is no FilterGril.tga in your link)

Anyway this is the final result I get in my 4.09m install after I only imported the files that have exactly the same name from JapanCat's mod and kept Anto's pack hier.him;




Logged

Birdman

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1626
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #81 on: December 24, 2012, 02:41:42 AM »

THX for your fixes Birdman, I just gave them a try but still no joy (there is no FilterGril.tga in your link)
The FilterGril.tga is in Bf-109F-2 folder and all others have FilterGril.mat pointing to that one texture. This is just like in v4.11m, so the FilterGril.tga shouldn't be the problem. On which version are you trying to install my compatibility pack?
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #82 on: December 24, 2012, 02:45:30 AM »

... jeez I only tried with the G2 version ... silly me ...!!  :-[

I use 4.09m and Anto's version of the 109 pack for it, and tried to install your pack as stated, in JapanCat's version ...

I'am just going to give it another try ...  ;)

THX Birdman ...  8)
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5453
Re: Bf-109 3D model Improvement MODS Beta v2012.12.24
« Reply #83 on: December 24, 2012, 03:05:24 AM »

 ;) :D ;D 8) :P :-*

THX for pointing me in the right direction Birdman, now that's some Trop filter, isn't it  ...??  :-*


Logged
Pages: 1 ... 4 5 6 [7] 8 9 10 ... 17   Go Up
 

Page created in 0.029 seconds with 25 queries.