This folder contains all PA_Jeronimo's 3d improvements plus other 3d additions & fixes combined together. It does NOT contain classfiles, pure 3do.
This folder started as a complement needed by engine flammes mod and landing gear damage mod but has grown into much more than that. Here the initial motivation and
my contribution:A) adding (specific) hitboxes to meshes for those planes that originally do not have them, in particular landing gear hitboxes to allow gear damage (often needs classfile edit for full working deal) and Blister hitbox to allow blister damage to be codded on the java (you can of course have different kind of damages designed, but all NEED a hitbox in the mesh).
B) check and re-locate / re-orient engine flame hooks in engine meshes of as many aircrafts as possible (LOTS of engine flame hooks relocated and a LOT added from scratch, sometimes also smoke hooks) This allows to fully enjoy the flame effect mod that Tiger33 included in UV3, and also any other future such mod. I also added new engine flame EFS hooks in some early jets for a special start up effect on them. Some engine flamme hooks were retaken from Tiger33 (details in readme)
The main reason that forced me into including work by others is to avoid compatibility issues (many fixes HAVE to be combined into the very same mesh, so compatibility is only possible through inclusion)
*Work from others: a LOT* And therefore I named the folder with alphabetical list of all major contributors of its content.
Here included:
1) all -and latest- PA_Jeronimo engine cowling reworks, with engine flame hooks added by me (and a few taken from Tiger33, details further below). It of course has a lot of Birdman's corrections as included in PA_Jeronimo's folders (LOD and some smoothing fixes, etc)
PA_Jeronimo fixes included (no modification made to them unless otherwise specified):
A-20C (my engine hooks added)
A-20G (had already my hooks)
AviaB534 (note: as propeller hub of AviaBK534 is different -cannon mouth- it was not replaced by PA_Jeronimo's update)
B5N2
B-17 + Birdman prop fix
B-25 (engine hooks modified)
Beaufigther
bf-109s (trop folders not included as they are redundant and obsolete: DBW trop 109 use regular variant folder)
Blenheim
corsairs (engine hooks modified)
F4F+FM2 (had already my hooks and many corrections by Birdman)
F4U (engine hooks modified)
DB3 & Il-4 family
Do-17
Do-217
Do-335 prop (extended to A-6, and Lizek new engine1cap mesh added to stock Do335s)
Fw-200 (unmodified, has already my hooks)
G4M
G-50
G-55
Gladiator J8,MkI,MkII
H8K
Hawk-75A3
Hawk-75A4 (engine hooks modified)
Hs129
IAR80/81A + 411m fixes
I-16 entire family
I-153 family (hooks replaced by mines)
Il-2 family
Il-10
J2M3/5/5kai
Ju-87 spinners
Ju-88 spinners
Ki-21-I
Ki-21-II (reverted to stock hooks)
Lagg family props
La-5 (they already have my hooks) Birdman: for Corrections LODs of the whole plane)
La-7 (they already have my hooks) Birdman: for Corrections LODs of the whole plane)
Me-262A1 A2 A1U4 B2 SB2
Me-210 Me410props
Ms406/Ms410 (note, Morko Morane was NOT updated as the shape of propeller hub is different than Ms410/406)
P-47 family
P-51s, F-51, Mustangs MkI MkIII.
Pe2 & Pe3 family props
Re-2000
Re-2002
SBD3 SBD5 (plus Birdman: for New LOD)
Seagladiator (plus Birdman: for New LOD)
SM79
Spitfire props (the accurate version which reduces spinner size)
Tu-2
Yak family
2) Combined Contrail fix by Cirx
https://www.sas1946.com/main/index.php/topic,3925.0.html-B-24
-Halifax (does not contain any other fix)
-P-38 fix was already included in UP3 meshes used here (P-38L/J stock 411m meshes were used for stock P38LJ folder instead of UP meshes, added contrail fix myself)
-Magister fix was already included in DBW meshes used here
-Wellington fix not included as a proper model is being worked by TD
-U-2TM fix included since UP3 missed it.
-P-26 fix (included in UP3 as well) added in case HSFX missed it. Does not contain any other fix.
-P-51 contrail fixes included and extended to all 'pre-D' family (D never required fix)
-Avia B-534 fix included and extended by me to Bk-534 (oil hook and engine flame+smoke hooks also fixed)
3) a sligthly reworked version of my first mod ever (Bf110G4 exhaust dampener reorientation)https://www.sas1946.com/main/index.php/topic,26242.0.html with appropriate engine flame hooks for it
4) New Hurricane Spinners by Red_Fox90, (carefully extended to many other hurri folders -checking for proper propeller on photo evidence in case of HurriFac and finish Hurri )
https://www.sas1946.com/main/index.php/topic,20730.0.html
5) G55 fixes from Birdman
https://www.sas1946.com/main/index.php/topic,13418.0.html6) Re2002 fixes from Birdman
https://www.sas1946.com/main/index.php/topic,14943.0.html7) Includes 411m Fixes collected by Birdman
8 ) Loku G-50 bomb mod meshes
9) Red_Fox60's Ju52 overhaul mod included for compatibility sake (credits: Original base for work from 1C, Exhaust rings on wing engines and textures by SAS~crazyflak, New engines and gears 3d by Red_Fox90) and the work by Epervier on Ju-52_3mg3e also for compatibility sake.
10) a modified Sputnik's Ju88G6 hier.him to go with my modified classfile that let's you choose radar on loading screen.
11) I also included the default skins I adapted (from others skinners -Hayate, MaxTheHitman and Burglord) for Ju88C6 since they were not included in UP30 (but are in DBW17)
12) Since Tiger33 independently re-located and fixed engine flame hooks for many aircrafts (as included in his UV3 first release), I compared all planes and when notoriously better I took his hooks
13) I recovered part of the old well known engine start up effect from slipry, as it got right the only thing that is common to all engine start ups: a LOT of white smoke.
14) vpmedia's New damage layers for all Bf-109/Fw-190/Yak/La/Spitfire + all fixes included in his mod here as of 01-09-2012
15) Birdman's fix for CANT1007 propellers, which are inverted in stock 410/411m. Now they have correct blade orientation as per historical photos (and spin direction)
It also fixes the noseart 'boo-boo' on P-51s (nose arts not showing, for instance, in HSFX6)
READ the README! Many choices have to be made by the userWhat you don't use/like from it, it is easy to remove.
Install hint: Put in your "#DBW/MODS/#SAS/whatever" folder. To use as complement to UV3 you can also look inside jsgme UV3 folder, find the "3do" folder and replace it by the "3do" provided in the link.