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Author Topic: USS Yorktown CV-5 1942  (Read 98589 times)

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T}{OR

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Re: USS Yorktown CV-5 1942
« Reply #96 on: February 08, 2013, 12:12:29 PM »

I was under the impression that the paintscheme was compliant with the armament for the period you built her. My assumption was wrong, especially when you put things into context. :)

I will keep the original mod for pre-war missions and training then.
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asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #97 on: February 09, 2013, 07:03:27 AM »

Yes -- My original paint scheme was intended to be representative of Coral Sea but was largely based on the scheme used on Lexington. Plowshares latest works supersedes mine, and follows further detailed research, so we still only have a single slot (1942) for Yorktown. There are no plans to produce an authentic pre Dec 41 paint scheme.   

Ashe
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AG-51_Razor

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Re: USS Yorktown CV-5 1942
« Reply #98 on: February 09, 2013, 10:24:24 PM »

Plowshare, I can't thank you enough for coming up with these beautiful skins on Asheshouse's model! I just have one question/request if it is possible. The original Yorktown class all had 2 catapults installed in the bow (in addition to one athwartships on the hangar deck) and according to a person in my squad, it could be possible to enable functioning catapults on the ship (say, the late model Enterprise) provided the cats are represented on the skin, presumably so that one would know where to taxi up to and chalk in. Would it be possible for you to make a change to this mod with catapults showing on the deck of the skin for the late Big "E"??
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asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #99 on: February 10, 2013, 04:11:54 AM »

If someone can produce a simple texture tga showing only the catapult  I can incorporate this into the model as an overlay patch.
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Plowshare

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Re: USS Yorktown CV-5 1942
« Reply #100 on: February 10, 2013, 05:14:58 AM »

Can we get catapults to work on these ships?

asheshouse:

Here's a cat from the Essex class carriers; I think it'll stand in nicely for the purposes:

https://www.mediafire.com/?1zv1wb1wecgrh78

Bob
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asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #101 on: February 10, 2013, 08:10:19 AM »

This is the visual fix: https://www.mediafire.com/?xzzdpobbgadqo9m

Add to model folder.
Cat.mat
Cat.tga
Cat01.msh
hier.him      /// overwrites existing. Only change is new text lines to the end of the file.

To actually get them to operate as catapults will probably take a bit more work.
I dont think I enabled this function in the class files.
Its not something I've had a lot to do with so far.

Ashe
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AG-51_Razor

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Re: USS Yorktown CV-5 1942
« Reply #102 on: February 10, 2013, 08:42:12 AM »

Thank you so much Ash!!
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Kant

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Re: USS Yorktown CV-5 1942
« Reply #103 on: February 10, 2013, 11:33:47 AM »

A full version will be gathered together without the various hemorrhoid
))?
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asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #104 on: February 10, 2013, 01:27:51 PM »

Using this mod will not give you haemeroids.
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bomberkiller

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Re: USS Yorktown CV-5 1942
« Reply #105 on: February 10, 2013, 06:30:06 PM »

Quote
Using this mod will not give you haemeroids.

 ;D
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FAC N° 9 ...cheers mein Schatz

asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #106 on: February 17, 2013, 10:06:32 AM »

Copy of PM from -)-MAILMAN-
Better to have the questions and responses here in case it also helps others.
Quote
I installed your Yorktown Class CVs Mod. I chose option 1 of not having installed any of your ships nor your Yorktown CV mod. I followed each and every step to the letter including starting the game when the directions prompted after completing a particular step. When I added the below text lines in the chief file in the top section and started the game it crashed to the desktop at 70%:

USSYorktownCV5_42 ships.ShipAshe$USSYorktownCV5_42 1 icons/shipDestroyer.mat
USSEnterpriseCV6_42 ships.ShipAshe$USSEnterpriseCV6_42 1 icons/shipDestroyer.mat
USSEnterpriseCV6_44 ships.ShipAshe$USSEnterpriseCV6_44 1 icons/shipDestroyer.mat
USSHornetCV8_42 ships.ShipAshe$USSHornetCV8_42 1 icons/shipDestroyer.mat
USSHornetCV8_42D ships.ShipAshe$USSHornetCV8_42D 1 icons/shipDestroyer.mat

If I remove these three text line entries:

USSEnterpriseCV6_42 ships.ShipAshe$USSEnterpriseCV6_42 1 icons/shipDestroyer.mat
USSEnterpriseCV6_44 ships.ShipAshe$USSEnterpriseCV6_44 1 icons/shipDestroyer.mat
USSHornetCV8_42D ships.ShipAshe$USSHornetCV8_42D 1 icons/shipDestroyer.mat

and left just these two text line entries:

USSYorktownCV5_42 ships.ShipAshe$USSYorktownCV5_42 1 icons/shipDestroyer.mat
USSHornetCV8_42 ships.ShipAshe$USSHornetCV8_42 1 icons/shipDestroyer.mat

The game loads and I can see the USS Yorktown CV5_42 & USS Hornet CV8_42 in the FMB and I have created simple test missions and both work.

Can you point me in the right direction where to look for the problem that is causing the CTD at 70% when these text lines get added.

I will look into it and respond.
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asheshouse

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Re: USS Yorktown CV-5 1942
« Reply #107 on: February 17, 2013, 10:23:29 AM »

I presume from your notes that you have downloaded the latest version, with Plowshares skins and have no other ShipAshe ships installed.

Are you using HSFX6,with a MODS folder, or another type of installation?

In MODS\ShipAshe do you have 8 class files, with the names like DAA4672C61146340 ?

If you have two of the versions working ok and tested running in missions then the basic setup must be ok.

Install the other three one at a time, testing after each one.
Only make the text entries in chief.ini and in ships.ini.
Start with EnterpriseCV6_42
If it does not run then post the error message from your logfile
If it works then add the other text entries for stationary.ini etc

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