Bob Holmes:
See also here, a specific tip for the South Vietnam 1968 map by Diciecapt.
..my tip is on the bottom..
https://www.sas1946.com/main/index.php/topic,18990.msg324479.html#newUsually, you have to do always the same things:
Find the "maps" folder in your install.
In DBW:
\DBW\IL-2 Sturmovik 1946\#DBW\MapMods\maps
Or...e.g.:
IL-2 Sturmovik 1946\MODS\MAPMODS\Maps
in another modded game I have, based on HSFX4.11-not important here,
Inside the "maps" folder is a _tex folder, where the textures as per insctructions go.
Usually you can simply take the map mod's
_tex folder and copy and paste that inside your
game's "maps" folder. When asked to overwrite, say yes to all.
Sometimes you may need to deeper consult the map/_tex structure, e.g. when the modder did not give a unified
_tex folder including all needed textures.
E.g. sometimes new trees need to go into:
IL-2 Sturmovik 1946\#DBW\MapMods\maps\_Tex\Trees
Or sometimes even new objects are needed, then follow the inscructions carefully!
Finally, the map must be added (if it is a new map) to the all.ini file, see link below for details:
E.g. there:
Open all.ini with wordpad, add the lines, close and hit "save changes".
...and so on. TBH using mods for IL-2 is quite some reading...sometimes.
You are here, so you made it for most parts..
Cheerio