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Author Topic: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)  (Read 71022 times)

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Xjrtaz

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #132 on: April 23, 2013, 01:32:21 PM »

oh dear what have i started now, apologies for hijacked thread!
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Oscarito

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #133 on: May 01, 2013, 01:15:57 AM »

Is this the smoke effect included in the #SAS_FX_Small Collection?

If so, is there some smoke effect applicable to v4.11.1m+ModAct 4? Anything better than this stock effect would be enough for me... ;)
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #134 on: May 01, 2013, 03:50:40 AM »

Im using the  SAS_FX_Small Collection from DBW  in my SAS MA 4/HSFX 6.17

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SAS~Anto

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #135 on: May 09, 2013, 11:21:09 PM »

Hey all,

We've been planning on releasing a full version of the Mod Activator for a while. We probably could push it out soon but need to check a few things. Anyway one of the final pieces is an updated sas_decals_01.sfs file which fixes some minor bugs with the Forgotten Nations mod. Here it is for your convenience if you wish to try it:
https://www.mediafire.com/?qc2zm67f1cfus4q
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #136 on: May 10, 2013, 08:11:48 AM »

Thanks Anto!
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Whiskey_Sierra_972

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #137 on: May 10, 2013, 09:01:49 AM »

About Forgotten Nations , I was looking to change the Generic Blue and Red markings towards something less....'fantasy'....but I can't find their tga files....any help please?
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #138 on: May 11, 2013, 03:13:24 PM »

Lol, Iv been looking for North Vietnam and Turkey.
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Zigarrenbill

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #139 on: May 26, 2013, 06:35:28 AM »

I need help. I install  IL2 Sturmovik 1946 (forgotten battles,pacific fighters) and after that all patches till 411.1m. It works grate. But never I install any mods. Now I tray to install  the the SAS Mod Activator v4. to use some of this wonderful mods. In the description is written “ You have to copy all the 12 items in the modact, and paste them into your main IL2 installation “ I do not found any  mods ore modact in the main IL2. I can use. May be I am understand something wrong. All the 12 items are in the mode-activator. Modeact means the mode-activator? I tray it and put this mode-activator  in the main IL2 but nothing happens.  You see I am helpless. Thanks for helping.
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Radoye

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #140 on: May 26, 2013, 06:58:55 AM »

Mod Activator does not contain any mods by itself, it just allows you to start installing mods. Without it you can't use any mods.

After you installed the activator, you can download and install mods you'd like to use.

Just make sure you download mods for the correct version of the game (4.11 in this case). :)
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Zigarrenbill

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #141 on: May 26, 2013, 03:07:34 PM »

Thanks I understand what you mean. But that is not my question. Please read my post again. I do not undestand how to install the modaktivator for  411.1m. I am  still a absolutly greenhorn concerning working in the deep of a computer game. I read the tutorials but  cod ones are interesting all are in English and it make it more difficult for me to understand. I am glad I was able to install the game and die only in every second carrierlanding in a fire ball.  :-[
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SAS~Boomer

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #142 on: May 26, 2013, 03:12:37 PM »

Hi

extract the zip file
inside there is nine folders,two tex files and two .exe files

cut and paste all nine folders,
the two tex files and the two .exe files
to your Root IL-2 game folder,allow to overwrite  :)


The #SAS folder is the MODS folder, that you install your new Mods into  ;)

hope this helps

Cheers
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Zigarrenbill

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #143 on: May 28, 2013, 06:31:07 AM »

Thanks for your patience Boomer. Yes it helps. I understand the "how to do" and it was more easier I thought. I was really happy. ;D. The game runs and I can activate it by the red button. But after launching I see no SAS Modact 3.06 loadscreen  and no  beautiful new GUI. To ceck it out I tray to activate the hookcros enabler in the JSGME but it didn’t work. I think I do something wrong again. >:(. But no idea what it could be. So if you have this idea ...I would be glad. Otherwise thanks for your help. I must live without mods.  :(

Ciao
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