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Author Topic: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)  (Read 71050 times)

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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #72 on: January 15, 2013, 04:52:06 PM »

I did read the guide but I'm still unclear on where to  unzip the sas4 to ..I didn't spot where , if the info is in fact there ..I've already had to delete 3 copies of the game so I must be doing something wrong ..
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #73 on: January 15, 2013, 04:58:25 PM »

Take all the Folders and Files and place them in your 4.11.1m Game Folder  And Please:

Go here     https://www.sas1946.com/main/index.php/topic,3969.msg40749.html#msg40749
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #74 on: January 15, 2013, 05:06:31 PM »

You can just Drag and Drop Them,

You are Patched up to 4.11.1m, right?
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #75 on: January 15, 2013, 06:22:34 PM »

Yes I am
So anywhere in the game folder , they'll sort themselves out?
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #76 on: January 15, 2013, 06:24:09 PM »

Thanks Sasbravo that's what I need , an Idiots giude because I am no computer genius . I haven't got a clue how to install pretty much everything other than basic patches ..
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #77 on: January 15, 2013, 06:53:38 PM »

Its all good, If you get stuck just Post it.
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #78 on: January 15, 2013, 08:38:18 PM »

 It worked on stock game  had the Me262  splash screen , but as soon as I enabled UP3 the screen freezes at 95 % and I lose my mouse .Maybe I didn't  install the buttons  correctly ,  when I went to extract it with 7zip  there ws a games but no buttons folder . But when I look at the game in windows there's a game folder  with buttons and the  extracted info beside but not in buttons .Buttons wn't open .
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #79 on: January 15, 2013, 08:50:18 PM »

what i've got is il21946411.1/#SAS/STD/gui/game/    and then  buttons is in the game folder but it's just a file  .In the same games folder , I 've got  4 other folders  of buttons - 4101_SAS_Offline_buttons  to 4111_SAS_online_buttons , SAS_soundfile_Reference_Matrix-v6.9xls as well as the original buttons file. Now , what I'm wondering is : Should the files come out of the four buttons folders ?  Or just leave them in their original folders ?
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #80 on: January 15, 2013, 09:03:10 PM »

After reading more of the idiots guide it says to  replace the  origianl buttons file with one from the extracted folder , so what i did is delete the original  then copy and pasted  one from one of the downloaded buttons folders.When I tried to copy and paste the rest of the button files from out of their folders  windows tells me it's the same as the last one ? Scratching my head here.So if they're the same why are there 4 seperate buttons folders ? 
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #81 on: January 15, 2013, 09:13:57 PM »

Pencon UP3 is for 4.10.1m    Not  4.11.1m.   SAS Modact 3.06     See here:   https://www.sas1946.com/main/index.php/topic,16382.msg176098.html#msg176098      is what you want to use if you want UP3 to work right.

SAS ModActivator 4.0 is Stand Alone for 4.11.1m, and can be used with HSFX 6.0 or what ever it is now.
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pencon

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #82 on: January 15, 2013, 09:15:17 PM »

Ok did that, is that the only mod that works with  this Sas4 ? Why are the others listed in the jsme then ?
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BravoFxTrt

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Re: SAS Mod Activator v4.0RC for 4.11.1m (16-Dec-12)
« Reply #83 on: January 15, 2013, 09:17:32 PM »

Because when you installed UP3 it copied all the folders from the UP3 JSGME folder to the SAS 4.0 jsgmemods folder.
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