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Author Topic: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22  (Read 78266 times)

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yt2

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #120 on: June 06, 2013, 02:24:32 AM »

He-111-pack current ver.9.6

Weapon FZG76 current ver.beta3 (for 4.10.1 and 4.11.1)

New in ver.9.6:
- Added model He-111-H22
- fix CF LOD1 for all
- wing microfix for -H16
- correction default skins

to Walter:
For correct take-off aircraft He-111-H22 under the control of AI pilots required changes to the file "EEBBE344D22A05A".
The composition of fashion FZG-76 includes versions of these files for the original versions of the game 4.10.1 and 4.11.1.

Because different assembly mods can also make changes to this file, it is likely that there will be conflict. To work fashion FZG-76 builds on non-original mods (such as SAS Hotkey & Engine Mod) to solve the conflict must be specially adapted for a specific assembly file "EEBBE344D22A05A"
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Gaston

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #121 on: June 06, 2013, 03:10:57 PM »

Thanks, Man !

For me, it is working fine (I have both Engine Mod v2.6 and your mod). No problem for releasing the V-1. Only problem is that after releasing, it is going nose down, and of course... crashing on the ground very soon. Is this Engine mod related ?
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slipper

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #122 on: June 06, 2013, 03:58:23 PM »

Many thanks yt2, have wanted something like this for ages since twister released his original mod. Have not had time to try it yet but hopefully all will work fine.

regards

slipper
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Whiskey_Sierra_972

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #123 on: June 07, 2013, 01:50:54 PM »

Tested the stand alone V1 with great success!

Height should more than 300 mteres to allow corret asset after engine start and need two waypoints to give the route....all is really easy!!!

Thanks for them!
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HotelAlpha

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #124 on: June 07, 2013, 03:49:14 PM »

I am going to try the V-1... and it's fat mommy the HE-111H-22  ;D
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Whiskey_Sierra_972

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #125 on: June 15, 2013, 12:04:44 AM »

Hi yt2!

While I was enjoying your Heinkels I remembered that I was wondering why you haven't added torpedoes to them....

All the very best!

walter
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BravoFxTrt

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #126 on: August 14, 2013, 06:05:37 PM »

YT2, any chance to have this 4.12.1m Compatible? Please?
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Semor

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #127 on: August 21, 2013, 02:36:07 AM »

Hi Bravo

I have the 4.09 Version of this Pack working in my ModAct 5.2.

From the He-111P-2 to the H-22 no problems.

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BravoFxTrt

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #128 on: August 21, 2013, 02:39:27 AM »

Thanks for the info Semor.
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Whiskey_Sierra_972

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #129 on: November 01, 2013, 04:43:55 PM »

Hi mate!

Any news on this wonderful Heinkel mod?

All the very best!

walter
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yt2

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #130 on: November 02, 2013, 01:44:01 AM »

Hi, there is no particular news.
See the first page, there is all that is new.
Partial adaptation to 4.12 conducted, but without FZG-76.
No activity plan for Heinkel.
My current work - Russian bombers.
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urmel

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Re: He-111-P2s/P4/H1/H2/H3/H5/H6s/H8/H11/H12/H16/H22
« Reply #131 on: November 02, 2013, 02:24:50 AM »

ThankĀ“s yt2!
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