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Author Topic: HSFX6 and Beyond... (compiling missing stuff)  (Read 10296 times)

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Draken

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Re: HSFX6 and Beyond... (compiling missing stuff)
« Reply #36 on: September 15, 2013, 07:28:57 AM »

Hmmm...
I tried it, but HSFX6 does not recognize the #SAS folder . :(
In HSFX6 , mods have to be put into a folder named " Mods " .
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benitomuso

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Re: HSFX6 and Beyond... (compiling missing stuff)
« Reply #37 on: September 15, 2013, 08:51:59 AM »

Draken, you can put the #SAS contents into the MODS folder of HSFX6 or using the SAS Selector actívate your game to load stuff from #SAS and then copy what you have in Files and MODS to #SAS folder.

Regards,
                     Pablo
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