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Author Topic: Ardennes map - heavy snow update  (Read 105480 times)

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cyberolas

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Ardennes map - heavy snow update
« on: April 28, 2013, 04:25:21 PM »

NEWS BELOW

Hi pilots!


  Another half year is over and I´m going to come to you with next map re-painting.
I´ve retextured the Ardennes maps with photographic textures.
 First: I´ve canceled this terrible "desk over lines of Ardennes map" in terrain. Now you can see terrain what is continuing behind lines of the end of map. I´ve canceled strange ends of rivers and woods.
         I created hills of slags around Asch airfield.
 Next: I´ve made textures from Belgian, even if I don´t know, if they look like sixty-five years ago. Who knows?
 and next too: I´ve made my first winter map. I think that it isn´t perfect, but I tried to make it good-looking. Some fields are with little snow, some fields with more. I did many experiments with woods, but winter wood is terrible I think.
     
how to capture screen

  I would like to thank to Max_thehitman for his infomation about Asch airfield. We haven´t any air photo of this airfield, but many information about classic USAAF airports and hills of slag around it and so one. Thanks.

  Here is a trailer for this map. You will see a few villages, fields, Bastogne, and so one.
 

  DOWNLOAD LINK
  https://www.mediafire.com/?hz18p8sn6rsq3hz

  RECOMMENDING:
 Fly with Forrest=3 in conf.ini
 Fly with Cloudtype=3 or higher or early morning in .mis files
 Cloudheight 2300 or higher
  Special attention:
 When you will fly some famous campaign - Legend of Y-29 or something like this, you will able to see some effects:
 Some smokes and lights will be over terrain
 Some planes you will able to see take off over terrain in intros.
 Thats why I edited terrain for better feelings.

Cyberolas

Edit by SAS~Bombsaway: I'm adding the links for the BumpH files made by hguderian for the summer version and the winter version BumpH files that I made so members can find them easier.

hguderian's summer BumpH's.   https://www.mediafire.com/?nirw7pzcukm3hpj

SAS~Bombsaway's winter BumpH files. https://www.mediafire.com/?02xgbt78na80e5o

Place the files in thier correct tex folder, winter or summer.

And for all who wanted Luft hangar and hangar type D and G (and hangar type D winter), what I used in map
https://www.mediafire.com/download/sltcm7cbjay1850/Luft_Hangar.zip
https://www.mediafire.com/download/yd23848tt5hagvm/Hangars.zip

and this take to static.ini

[buildings.House$Luft_Hangar]
Title           Luftwaffe_Hangar
MeshLive        3do/Buildings/Industrial/Luft_Hangar/live.sim
MeshDead        3do/Buildings/Industrial/Luft_Hangar/dead.sim
AddHeightLive    -2.0
AddHeightDead    -2.0
Body            RockBig
Panzer          0.34

[buildings.House$TypeD-herbe]
Title           TypeD-herbe
MeshLive        3do/Buildings/Russia/Kiev/TypeD-herbe/live.sim
MeshDead        3do/Buildings/Russia/Kiev/TypeD-herbe/dead.sim
IgnoreShadowData
AddHeightLive   -6.45
AddHeightDead   -6.45
Body            RockBig
Panzer          0.1

[buildings.House$TypeD-herbe_W]
Title           TypeD-herbe_W
MeshLive        3do/Buildings/Russia/Kiev/TypeD-herbe_W/live.sim
MeshDead        3do/Buildings/Russia/Kiev/TypeD-herbe_W/dead.sim
IgnoreShadowData
AddHeightLive   -6.45
AddHeightDead   -6.45
Body            RockBig
Panzer          0.1

[buildings.House$Hangar_typeG]
Title           Hangar_typeG
MeshLive        3do/Buildings/Russia/Kiev/Hangar_typeG/live.sim
MeshDead        3do/Buildings/Russia/Kiev/Hangar_typeG/dead.sim
Body            RockBig
Panzer          0.1


NEWS:


image

I made a new version of Ardennes map - more snowy. There aren´t fields without snow, only a few parts. Crossings among fields are more fluently. This version is more historical - if you fly missions like Bodenplatte, this version is for you! Winter between december 1944 and january 1945 was very hard. And next good new - this version included actor.static and wactor.static without mods objects.

You don´t need any instalation of mods object!

Thats why I pack summmer and winter version to one 7-zip. Winter version included BumpH files by SAS Bombsaway - thank you Bombsaway.

DOWNLOAD LINK:
https://www.mediafire.com/download/ufm4e8g92igcev7/Ardennes_heavy_snow.7z

P.S.: I read messages by some pilots about instalation this version in own slot in all.ini. Pilots - honestly - my personal opinion - these changes are so little, that there aren´t reasons for own slot for this map. I changed only textures and a few hangars from MODS to defaults hangars, that´s all.

Good flight!
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cgagan

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Re: Ardennes retextured, retowned, revillaged
« Reply #1 on: April 28, 2013, 04:36:03 PM »

D/loading now. Many thanks for your newest masterpiece,  8)
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hguderian

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Re: Ardennes retextured, retowned, revillaged
« Reply #2 on: April 28, 2013, 04:44:03 PM »

Thank You!!!!!

...install them or watch the video? :))))
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BravoFxTrt

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Re: Ardennes retextured, retowned, revillaged
« Reply #3 on: April 28, 2013, 04:55:36 PM »

Very Cool Cyberolas, I love to fly on this map, Thank you Sir. ~S~
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X-Raptor

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Re: Ardennes retextured, retowned, revillaged
« Reply #4 on: April 28, 2013, 05:03:02 PM »

 ;) great work as usual m8!.. I also Have enjoyed your great video. COOL!...Very Thank You!!..
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Kopfdorfer

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Re: Ardennes retextured, retowned, revillaged
« Reply #5 on: April 28, 2013, 05:13:15 PM »

That is a great and moody video - looks like one hell of a map.
Downloading now.
Thanks,Cy


Kopfdorfer
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ben_wh

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Re: Ardennes retextured, retowned, revillaged
« Reply #6 on: April 28, 2013, 05:22:00 PM »

Congratulations and thank you for the map.  Great work as always ... and the winter effect is excellent.

By the way, very good choice of music in your video.

Cheers,
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cyberolas

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Re: Ardennes retextured, retowned, revillaged
« Reply #7 on: April 28, 2013, 05:42:33 PM »

And did you copy all files to right place? Clouds262.tga include?
Oh you are right - file Clouds262.tga you have to move to place
MODS/mapmods/maps/_Tex/Clouds262.tga
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cyberolas

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Re: Ardennes retextured, retowned, revillaged
« Reply #8 on: April 28, 2013, 05:53:07 PM »

I edited link, where I fixed it...

Good luck and good night:) if you are in the same time zone like me...
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ggrewe

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Re: Ardennes retextured, retowned, revillaged
« Reply #9 on: April 28, 2013, 06:18:13 PM »

Awesome work once again - thanks so much for a double bonus with winter map as well. Your are the Master Cyberolas  8)
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Badmuthafunker

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Re: Ardennes retextured, retowned, revillaged
« Reply #10 on: April 28, 2013, 06:19:09 PM »

Hi cyberolas, great work, as usual.  :)

I'm getting the same problem as Bravo, I'm afraid. So I tried a look in FMB, and just got a black screen, within the FMB frame. Here's the log report:

WARNING: Camera: missing 'DeactivateWCM'   WARNING: PreRender: Exception!

Hope this helps, pal.  ;)
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BravoFxTrt

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Re: Ardennes retextured, retowned, revillaged
« Reply #11 on: April 28, 2013, 06:23:10 PM »

Badmuthafunker, he already fixed it, just re download the Package and copy over the old one, then your good to go. :)
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