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Author Topic: A7M2 v.1.2 (with new patch)  (Read 89014 times)

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ta183

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Re: A7M2
« Reply #72 on: May 16, 2013, 07:22:58 AM »

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101tfs

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Re: A7M2
« Reply #73 on: May 18, 2013, 05:59:53 PM »

UPData by Gerd

Download site is here.

Patch
https://www.mediafire.com/?cnqnyxpjayqb8gk




Corrected Points are following.
-Cowl flap.
-Canopy open.
-Gear animation etc.
-Arresting Hook.
-Roll rate

Corrected Files are following.
Class files(include source directory)
hier.him
Blister1_D0.msh
Flap03_D0.msh
Flap04_D0.msh
Engine1_D0.msh
Ext_D0.msh
Water1_D0.msh - Water8_D0.msh
GearL1_D0.msh - GearL8_D0.msh
GearR1_D0.msh - GearR8_D0.msh
Hook1_D0.msh
A7M2_FM
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352nd_Hoss

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Re: A7M2
« Reply #74 on: May 18, 2013, 06:39:51 PM »

That Mediafire link for full download takes you nowhere.............hence the /?undefined at the end.......

Cheers

Hoss


Birdman

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Re: A7M2
« Reply #75 on: May 20, 2013, 03:45:26 PM »

Thank You a lot to Gerd for the update with opening canopy, working tailhook and animated cowl flaps!

Looks like my FM fixes are lost in Gerd's update because I didn't update the source folder. Gerd took the outdated FM files in the source folder and edited them so that my supercharger gear and speed adjustments were lost.

Anyway, I attached an updated FM with my fixes and updated source folder. This FM has working tailhook and opening canopy like in Gerd's version as the only changes compared to the release FM. I didn't add folding wings yet because the folding animation didn't work for me and I don't want invisible folded wings to confuse in carrier spawn. I also didn't add Gerd's roll rate fix yet because I'd like to get some feedback about roll rate and I'd like to know why Gerd changed it. Remember to install Gerd's update before testing this FM version.

Originally, I tried to match the performance data I had and managed to do so pretty well. However, I had way too little information for proper accurate FM. I really hope that someone had some better references with information about sea level speed and WEP power, for example.

Update: I noticed that damaged engine had double cowl flaps and fixed it.

EDIT: Attachment removed because new version in first post has these fixes.
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max_thehitman

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Re: A7M2
« Reply #76 on: May 20, 2013, 04:10:38 PM »



Great news great update!

THANK YOU!

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Gerd

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Re: A7M2
« Reply #77 on: May 20, 2013, 07:14:48 PM »

I thought  that A7M roll rate less than J2M from aileron shape and aspect ratio of the area of ??the wing. But I don't have historical document.
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Yeager_1946

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Re: A7M2
« Reply #78 on: May 21, 2013, 12:49:33 AM »


Thank you Gerd & Birdman for the updates!

Looking at the sheer size of the A7M2's ailerons, it actually makes sense that the roll rate was quite good.

When Saburo Sakai was asked to test the A7M2, he was eager to see if the rumors about it were true...
After flying it, Sakai said he was amazed by the aircraft. In fact, he said it was the best aircraft he had ever flown.

Sakai said it was very fast and that it was ruggedly built. He said that it could out-climb and out-dive any US fighter of the time.
He said the A7M2's handling was phenomenal and that it would have flown circles around the Hellcat.
He also mentioned that the A7M2 was designed to be capable of combat in excess of 12,000m altitude.

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SAS~Malone

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Re: A7M2
« Reply #79 on: May 21, 2013, 01:09:26 AM »

thanks for the updates, Gerd and Birdman. :D
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BravoFxTrt

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Re: A7M2
« Reply #80 on: May 22, 2013, 09:42:42 AM »

Thanks Gents'
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caprera

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Re: A7M2
« Reply #81 on: May 22, 2013, 11:44:02 AM »

Do we have to download everything or the Patch link on the first post is corrected and final ?
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101tfs

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Re: A7M2 v.1.1 (with new patch)
« Reply #82 on: May 26, 2013, 04:43:18 PM »

new updata
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agracier

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Re: A7M2 v.1.1 (with new patch)
« Reply #83 on: May 26, 2013, 05:32:58 PM »

One little bug with the new update - it doesn't seem possible to choose skins ... no matter which skin is chosen in QMB, they won't show up.

And I also see that the new patch version is 255 mb in size, while the previous one was only 41 mb ... which is quite a difference! Is there any specific reason why the new version is so large?
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