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Author Topic: Il-2 6Dof/TIR Enabled Executable crash  (Read 13501 times)

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poy

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Il-2 6Dof/TIR Enabled Executable crash
« on: May 08, 2013, 06:27:15 PM »

Good morning, I appear to be the victim of, once more, an unusual crash, everytime I try to launch a mission, at 30% the game crashes accompanied by this message:
"Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped working"

I searched about it on the internet and found some topics https://www.sas1946.com/main/index.php?topic=25127.0
which lead me to another
https://www.sas1946.com/main/index.php/topic,25229.0.html
+
https://www.sas1946.com/main/index.php?topic=25781.0
+
https://www.sas1946.com/main/index.php/topic,21515.msg235485.html#msg235485
but didn't found the solution (I tried deleting 00_lights, didn't worked)
it appears to be related to DBW so my theory is that it could be caused to an incompatibility.

Anyway,

I use IL2 1946 4.10.1 UP3.0 RC4 with the latest button (~20 Feb)
here is my mods list:
Code: [Select]
[DiffFM]
[FIX] TurretFix+FasterTurrets
[GM] 00_Lights
[PM] _06__Dh-89a_410_v1.11
[PM] 0_Bell with spot
[PM] A-20EXZ
[PM] Arado234C2
[PM] B-25TS
[PM] B-25TSstub
[PM] Bell47
[PM] Cant-Z-501
[PM] Do-335A-6
[PM] Doorless_Huey_Field-Mod_Gunship
[PM] Dragonfly46
[PM] Dragonfly86
[PM] FokkerG1
[PM] Go229_1956
[PM] Huey_UH-1C
[PM] Huey-Gunship
[PM] Hughes OH-6 CayuseVer2
[PM] J1N1-S
[PM] J1N1-Sa
[PM] J7W1
[PM] J7W2_J7M3A_Shinden_Kai
[PM] Jet Bomber
[PM] L_5A
[PM] L-39C
[PM] L-159A&L-139C
[PM] L-159G
[PM] Lancaster
[PM] Liberator GR.V
[PM] Me-262
[PM] Me-262B-1a
[PM] Me-262C_SB
[PM] Meteors
[PM] MH-6 and MH6AI
[PM] Mosquito_VulcanM61_410
[PM] OV
[PM] P-61s_101tfs
[PM] TBF-N
[PM] Z50LXv1.2
[PM-FIX] J44L-39_new_Defaults
[PM-FIX] Me-262Sb.1a_DeadPilotFix
[PM-SM] L-39 Sounds
[PM-WM] _0_GJE52_Arms
[PM-WM] Dragonfly86_Arms

+ STD
+ Pilot UV Map.png

I didn't touched any .ini files besides the air.ini
I only have #UP#_Enable_UP3.0 enabled in my JSGME


I tried to launch the stock game from the selector and after the loading of the mission it simply went black screen and back to desktop, not even an error message, so... yeah...


if you could help me with this one it would be great

-thanks in advance ~poy
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BravoFxTrt

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #1 on: May 08, 2013, 07:00:56 PM »

You need to provide a Log.lst error File for any one to help you Poy!   https://www.sas1946.com/main/index.php/topic,19308.msg207722.html#msg207722
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poy

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #2 on: May 08, 2013, 07:17:05 PM »

how is the log.lst relevant ? the 30% crash is when loading a mission not the game. Maybe I'll precise that on the first post
I'll put it anyway, maybe I'm mistaking


Code: [Select]
...
s = FlightModels/He-162A-2.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/he-162c.fmd
[01:21:11] s = FlightModels/He-162C.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/he-162b.fmd
[01:21:11] s = FlightModels/He-162B.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/he-219.fmd
[01:21:11] s = FlightModels/He-219.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/he-lercheiiib2.fmd
[01:21:11] s = FlightModels/He-LercheIIIB2.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/hs123.fmd
[01:21:11] s = FlightModels/HS123.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/hs-129b-2.fmd
[01:21:11] s = FlightModels/Hs-129B-2.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/hs-129b-3.fmd
[01:21:11] s = FlightModels/Hs-129B-3.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/iar-80.fmd
[01:21:11] s = FlightModels/IAR-80.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/iar-81a.fmd
[01:21:11] s = FlightModels/IAR-81a.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/j2m3_mod.fmd
[01:21:11] s = FlightModels/J2M3_mod.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/j2m5_mod.fmd
[01:21:11] s = FlightModels/J2M5_mod.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-52_3mg4e.fmd
[01:21:11] s = FlightModels/Ju-52_3mg4e.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-52_3mg5e.fmd
[01:21:11] s = FlightModels/Ju-52_3mg5e.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87b-1.fmd
[01:21:11] s = FlightModels/Ju-87B-1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87r-1.fmd
[01:21:11] s = FlightModels/Ju-87R-1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87b-2m.fmd
[01:21:11] s = FlightModels/Ju-87B-2m.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87r-2.fmd
[01:21:11] s = FlightModels/Ju-87R-2.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87c.fmd
[01:21:11] s = FlightModels/Ju-87C.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87d-1.fmd
[01:21:11] s = FlightModels/Ju-87D-1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87d-3j.fmd
[01:21:11] s = FlightModels/Ju-87D-3j.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87d-5j.fmd
[01:21:11] s = FlightModels/Ju-87D-5j.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87d-7.fmd
[01:21:11] s = FlightModels/Ju-87D-7.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87d-8.fmd
[01:21:11] s = FlightModels/Ju-87D-8.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87g-1j.fmd
[01:21:11] s = FlightModels/Ju-87G-1j.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87g-2.fmd
[01:21:11] s = FlightModels/Ju-87G-2.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-88a-4.fmd
[01:21:11] s = FlightModels/Ju-88A-4.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-88a-4torp.fmd
[01:21:11] s = FlightModels/Ju-88A-4torp.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-88a-17.fmd
[01:21:11] s = FlightModels/Ju-88A-17.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-88c-6.fmd
[01:21:11] s = FlightModels/Ju-88C-6.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-88a-4mistel.fmd
[01:21:11] s = FlightModels/Ju-88A-4Mistel.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-21-i.fmd
[01:21:11] s = FlightModels/Ki-21-I.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-21-ii.fmd
[01:21:11] s = FlightModels/Ki-21-II.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-27.fmd
[01:21:11] s = FlightModels/Ki-27.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-43-ia.fmd
[01:21:11] s = FlightModels/Ki-43-Ia.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-43-ii.fmd
[01:21:11] s = FlightModels/Ki-43-II.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-43-iii.fmd
[01:21:11] s = FlightModels/Ki-43-III.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-44-iiko.fmd
[01:21:11] s = FlightModels/Ki-44-IIko.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-46-iiikai.fmd
[01:21:11] s = FlightModels/Ki-46-IIIKai.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-46-iiirecce.fmd
[01:21:11] s = FlightModels/Ki-46-IIIRecce.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-61-iko.fmd
[01:21:11] s = FlightModels/Ki-61-IKo.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-61-ihei.fmd
[01:21:11] s = FlightModels/Ki-61-IHei.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-61-iotsu.fmd
[01:21:11] s = FlightModels/Ki-61-IOtsu.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-84-ia.fmd
[01:21:11] s = FlightModels/Ki-84-Ia.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ki-100-i.fmd
[01:21:11] s = FlightModels/Ki-100-I.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/mc-200.fmd
[01:21:11] s = FlightModels/MC-200.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/mc-202.fmd
[01:21:11] s = FlightModels/MC-202.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/mc-205.fmd
[01:21:11] s = FlightModels/MC-205.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-163b-1a.fmd
[01:21:11] s = FlightModels/Me-163B-1a.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-210ca-1.fmd
[01:21:11] s = FlightModels/Me-210Ca-1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-410a.fmd
[01:21:11] s = FlightModels/Me-410A.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-410b.fmd
[01:21:11] s = FlightModels/Me-410B.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-410d.fmd
[01:21:11] s = FlightModels/Me-410D.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-262a-1a.fmd
[01:21:11] s = FlightModels/Me-262A-1a.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-262a-1au4.fmd
[01:21:11] s = FlightModels/Me-262A-1aU4.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-262b-1a.fmd
[01:21:11] s = FlightModels/Me-262B-1a.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-262hg-ii.fmd
[01:21:11] s = FlightModels/Me-262HG-II.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-321.fmd
[01:21:11] s = FlightModels/Me-321.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-323.fmd
[01:21:11] s = FlightModels/Me-323.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ms406.fmd
[01:21:11] s = FlightModels/MS406.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ms410.fmd
[01:21:11] s = FlightModels/MS410.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/msmorko.fmd
[01:21:11] s = FlightModels/MSMorko.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/mxy-7-11.fmd
[01:21:11] s = FlightModels/MXY-7-11.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1k1-j.fmd
[01:21:11] s = FlightModels/N1K1-J.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1k2-ja_mod.fmd
[01:21:11] s = FlightModels/N1K2-Ja_mod.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1k3-a.fmd
[01:21:11] s = FlightModels/N1K3-A.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1k3-j.fmd
[01:21:11] s = FlightModels/N1K3-J.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1k4-j.fmd
[01:21:11] s = FlightModels/N1K4-J.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/n1ks.fmd
[01:21:11] s = FlightModels/N1Ks.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/p-11f.fmd
[01:21:11] s = FlightModels/P-11f.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/re-2000.fmd
[01:21:11] s = FlightModels/RE-2000.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/sm79.fmd
[01:21:11] s = FlightModels/SM79.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/letovs-328.fmd
[01:21:11] s = FlightModels/LetovS-328.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ta-152c1.fmd
[01:21:11] s = FlightModels/Ta-152C1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ta-152c3.fmd
[01:21:11] s = FlightModels/Ta-152C3.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ta-152c.fmd
[01:21:11] s = FlightModels/Ta-152C.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ta-152h-1.fmd
[01:21:11] s = FlightModels/Ta-152H-1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ta-183.fmd
[01:21:11] s = FlightModels/Ta-183.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/wagen.fmd
[01:21:11] s = FlightModels/Wagen.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/i-16type24(ofsafonov).fmd
[01:21:11] s = FlightModels/I-16type24(ofSafonov).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/mig-3(ofpokryshkin).fmd
[01:21:11] s = FlightModels/MiG-3(ofPokryshkin).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/p-39n(ofpokryshkin).fmd
[01:21:11] s = FlightModels/P-39N(ofPokryshkin).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/p-39q-15(ofrechkalov).fmd
[01:21:11] s = FlightModels/P-39Q-15(ofRechkalov).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ju-87g-2(ofrudel).fmd
[01:21:11] s = FlightModels/Ju-87G-2(ofRudel).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/me-262(ofnowotny).fmd
[01:21:11] s = FlightModels/Me-262(ofNowotny).fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = l39
[01:21:11] s1 = flightmodels/l-39c.fmd
[01:21:11] s = FlightModels/L-39C.fmd:L39
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] opening new fm file l39
[01:21:11] sFMDir = l39c
[01:21:11] s1 = flightmodels/l-39c.fmd
[01:21:11] s = FlightModels/L-39C.fmd:L39C
[01:21:11] m_lastFMFile = l39
[01:21:11] opening new fm file l39c
[01:21:11] sFMDir = l39a
[01:21:11] s1 = flightmodels/l-39a.fmd
[01:21:11] s = FlightModels/L-39A.fmd:L39A
[01:21:11] m_lastFMFile = l39c
[01:21:11] opening new fm file l39a
[01:21:11] sFMDir = l159g
[01:21:11] s1 = flightmodels/l-159g.fmd
[01:21:11] s = FlightModels/L-159G.fmd:L159G
[01:21:11] m_lastFMFile = l39a
[01:21:11] opening new fm file l159g
[01:21:11] sFMDir = j_b
[01:21:11] s1 = flightmodels/jb.fmd
[01:21:11] s = FlightModels/JB.fmd:J_B
[01:21:11] m_lastFMFile = l159g
[01:21:11] opening new fm file j_b
[01:21:11] sFMDir = me-262c
[01:21:11] s1 = flightmodels/me-262c-1a.fmd
[01:21:11] s = FlightModels/Me-262C-1a.fmd:Me-262C
[01:21:11] m_lastFMFile = j_b
[01:21:11] opening new fm file me-262c
[01:21:11] sFMDir = me-262c
[01:21:11] s1 = flightmodels/me-262c-3a.fmd
[01:21:11] s = FlightModels/Me-262C-3a.fmd:Me-262C
[01:21:11] m_lastFMFile = me-262c
[01:21:11] sFMDir = me-262sb
[01:21:11] s1 = flightmodels/me-262sb1a.fmd
[01:21:11] s = FlightModels/Me-262SB1a.fmd:Me-262SB
[01:21:11] m_lastFMFile = me-262c
[01:21:11] opening new fm file me-262sb
[01:21:11] sFMDir = meteors
[01:21:11] s1 = flightmodels/meteorf3.fmd
[01:21:11] s = FlightModels/MeteorF3.fmd:Meteors
[01:21:11] m_lastFMFile = me-262sb
[01:21:11] opening new fm file meteors
[01:21:11] sFMDir = meteors
[01:21:11] s1 = flightmodels/meteorf4.fmd
[01:21:11] s = FlightModels/MeteorF4.fmd:Meteors
[01:21:11] m_lastFMFile = meteors
[01:21:11] sFMDir = meteors
[01:21:11] s1 = flightmodels/meteorf8.fmd
[01:21:11] s = FlightModels/MeteorF8.fmd:Meteors
[01:21:11] m_lastFMFile = meteors
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/j7w1.fmd
[01:21:11] s = FlightModels/J7W1.fmd
[01:21:11] m_lastFMFile = meteors
[01:21:11] getting fm file gui/game/buttons
[01:21:11] sFMDir = j7w2_fm
[01:21:11] s1 = flightmodels/j7w2.fmd
[01:21:11] s = FlightModels/J7W2.fmd:J7W2_FM
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] opening new fm file j7w2_fm
[01:21:11] sFMDir = j7m3_fm
[01:21:11] s1 = flightmodels/j7m3.fmd
[01:21:11] s = FlightModels/J7M3.fmd:J7M3_FM
[01:21:11] m_lastFMFile = j7w2_fm
[01:21:11] opening new fm file j7m3_fm
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/ar-234c.fmd
[01:21:11] s = FlightModels/Ar-234C.fmd
[01:21:11] m_lastFMFile = j7m3_fm
[01:21:11] getting fm file gui/game/buttons
[01:21:11] sFMDir = dragonfly46_fm
[01:21:11] s1 = flightmodels/dragonfly46.fmd
[01:21:11] s = FlightModels/Dragonfly46.fmd:Dragonfly46_FM
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] opening new fm file dragonfly46_fm
[01:21:11] sFMDir = dragonfly86_fm
[01:21:11] s1 = flightmodels/dragonfly86.fmd
[01:21:11] s = FlightModels/Dragonfly86.fmd:Dragonfly86_FM
[01:21:11] m_lastFMFile = dragonfly46_fm
[01:21:11] opening new fm file dragonfly86_fm
[01:21:11] sFMDir = do_335
[01:21:11] s1 = flightmodels/do-335a-6.fmd
[01:21:11] s = FlightModels/Do-335A-6.fmd:DO_335
[01:21:11] m_lastFMFile = dragonfly86_fm
[01:21:11] opening new fm file do_335
[01:21:11] sFMDir = p61_fm
[01:21:11] s1 = flightmodels/p-61a.fmd
[01:21:11] s = FlightModels/P-61A.fmd:P61_FM
[01:21:11] m_lastFMFile = do_335
[01:21:11] opening new fm file p61_fm
[01:21:11] sFMDir = p61_fm
[01:21:11] s1 = flightmodels/p-61b.fmd
[01:21:11] s = FlightModels/P-61B.fmd:P61_FM
[01:21:11] m_lastFMFile = p61_fm
[01:21:11] sFMDir = gui/game/dh89_fm
[01:21:11] s1 = flightmodels/dh89.fmd
[01:21:11] s = FlightModels/Dh89.fmd:gui/game/Dh89_FM
[01:21:11] m_lastFMFile = p61_fm
[01:21:11] opening new fm file gui/game/dh89_fm
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/b-25doolittle.fmd
[01:21:11] s = FlightModels/B-25Doolittle.fmd
[01:21:11] m_lastFMFile = gui/game/dh89_fm
[01:21:11] getting fm file gui/game/buttons
[01:21:11] sFMDir = gui/game/buttons
[01:21:11] s1 = flightmodels/fokkerg1.fmd
[01:21:11] s = FlightModels/FokkerG1.fmd
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11] sFMDir = ov_10
[01:21:11] s1 = flightmodels/ov10.fmd
[01:21:11] s = FlightModels/OV10.fmd:OV_10
[01:21:11] m_lastFMFile = gui/game/buttons
[01:21:11]
Logged

BravoFxTrt

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #3 on: May 08, 2013, 07:33:36 PM »

OK thats what you need to post, but only post the last few lines, where it states your mission and to the bottom of the list is critical.
Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

poy

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #4 on: May 08, 2013, 08:00:36 PM »

would you believe that it IS the end of the log ?
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benitomuso

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #5 on: May 08, 2013, 08:37:45 PM »

With or without the tracker working it does the same?

What happens if you use the il2fb.exe which is not TrackIR activated.

Because assuming that you use v4.101, you even can use with my Visual MOD a non-IR Tracker activated .exe because it uses the TD.dll of the v4.111 instead.

Regards,
                        Pablo
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SAS~Malone

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #6 on: May 09, 2013, 12:21:47 AM »

you could also try deleting the 'last.quick' file inside Quicks folder, this sometimes causes 30% crash.
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.....taking fun seriously since 1968.....  8)

SAS~Storebror

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #7 on: May 09, 2013, 01:50:09 AM »

would you believe that it IS the end of the log ?
In that case you will want to install the "Instant Log" Mod (sorry, no direct link at the moment as I'm on my mobile, please use the forums search function).
Otherwise in case of CTD errors you will always get a truncated log only.

Best regards - Mike
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Don't split your mentality without thinking twice.

SAS~Malone

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #8 on: May 09, 2013, 01:54:52 AM »

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poy

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #9 on: May 09, 2013, 06:49:04 AM »

wow, thanks for all the answer this morning, here let me try each one :)

Quote
What happens if you use the il2fb.exe which is not TrackIR activated.
still crashes at 30%, same error message

Quote
you could also try deleting the 'last.quick' file inside Quicks folder, this sometimes causes 30% crash.
still crashes at 30%, same error message

Quote
In that case you will want to install the "Instant Log" Mod

here you go:
Code: [Select]
log.lst
...
sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-46-iiikai.fmd
[12:42:06] s = FlightModels/Ki-46-IIIKai.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-46-iiirecce.fmd
[12:42:06] s = FlightModels/Ki-46-IIIRecce.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-61-iko.fmd
[12:42:06] s = FlightModels/Ki-61-IKo.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-61-ihei.fmd
[12:42:06] s = FlightModels/Ki-61-IHei.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-61-iotsu.fmd
[12:42:06] s = FlightModels/Ki-61-IOtsu.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-84-ia.fmd
[12:42:06] s = FlightModels/Ki-84-Ia.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:06] s1 = flightmodels/ki-100-i.fmd
[12:42:06] s = FlightModels/Ki-100-I.fmd
[12:42:06] m_lastFMFile = gui/game/buttons
[12:42:06] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/mc-200.fmd
[12:42:07] s = FlightModels/MC-200.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/mc-202.fmd
[12:42:07] s = FlightModels/MC-202.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/mc-205.fmd
[12:42:07] s = FlightModels/MC-205.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-163b-1a.fmd
[12:42:07] s = FlightModels/Me-163B-1a.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-210ca-1.fmd
[12:42:07] s = FlightModels/Me-210Ca-1.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-410a.fmd
[12:42:07] s = FlightModels/Me-410A.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-410b.fmd
[12:42:07] s = FlightModels/Me-410B.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-410d.fmd
[12:42:07] s = FlightModels/Me-410D.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-262a-1a.fmd
[12:42:07] s = FlightModels/Me-262A-1a.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-262a-1au4.fmd
[12:42:07] s = FlightModels/Me-262A-1aU4.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-262b-1a.fmd
[12:42:07] s = FlightModels/Me-262B-1a.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-262hg-ii.fmd
[12:42:07] s = FlightModels/Me-262HG-II.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-321.fmd
[12:42:07] s = FlightModels/Me-321.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-323.fmd
[12:42:07] s = FlightModels/Me-323.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ms406.fmd
[12:42:07] s = FlightModels/MS406.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ms410.fmd
[12:42:07] s = FlightModels/MS410.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/msmorko.fmd
[12:42:07] s = FlightModels/MSMorko.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/mxy-7-11.fmd
[12:42:07] s = FlightModels/MXY-7-11.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1k1-j.fmd
[12:42:07] s = FlightModels/N1K1-J.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1k2-ja_mod.fmd
[12:42:07] s = FlightModels/N1K2-Ja_mod.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1k3-a.fmd
[12:42:07] s = FlightModels/N1K3-A.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1k3-j.fmd
[12:42:07] s = FlightModels/N1K3-J.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1k4-j.fmd
[12:42:07] s = FlightModels/N1K4-J.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/n1ks.fmd
[12:42:07] s = FlightModels/N1Ks.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/p-11f.fmd
[12:42:07] s = FlightModels/P-11f.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/re-2000.fmd
[12:42:07] s = FlightModels/RE-2000.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/sm79.fmd
[12:42:07] s = FlightModels/SM79.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/letovs-328.fmd
[12:42:07] s = FlightModels/LetovS-328.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ta-152c1.fmd
[12:42:07] s = FlightModels/Ta-152C1.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ta-152c3.fmd
[12:42:07] s = FlightModels/Ta-152C3.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ta-152c.fmd
[12:42:07] s = FlightModels/Ta-152C.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ta-152h-1.fmd
[12:42:07] s = FlightModels/Ta-152H-1.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ta-183.fmd
[12:42:07] s = FlightModels/Ta-183.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/wagen.fmd
[12:42:07] s = FlightModels/Wagen.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/i-16type24(ofsafonov).fmd
[12:42:07] s = FlightModels/I-16type24(ofSafonov).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/mig-3(ofpokryshkin).fmd
[12:42:07] s = FlightModels/MiG-3(ofPokryshkin).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/p-39n(ofpokryshkin).fmd
[12:42:07] s = FlightModels/P-39N(ofPokryshkin).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/p-39q-15(ofrechkalov).fmd
[12:42:07] s = FlightModels/P-39Q-15(ofRechkalov).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ju-87g-2(ofrudel).fmd
[12:42:07] s = FlightModels/Ju-87G-2(ofRudel).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/me-262(ofnowotny).fmd
[12:42:07] s = FlightModels/Me-262(ofNowotny).fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = l39
[12:42:07] s1 = flightmodels/l-39c.fmd
[12:42:07] s = FlightModels/L-39C.fmd:L39
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] opening new fm file l39
[12:42:07] sFMDir = l39c
[12:42:07] s1 = flightmodels/l-39c.fmd
[12:42:07] s = FlightModels/L-39C.fmd:L39C
[12:42:07] m_lastFMFile = l39
[12:42:07] opening new fm file l39c
[12:42:07] sFMDir = l39a
[12:42:07] s1 = flightmodels/l-39a.fmd
[12:42:07] s = FlightModels/L-39A.fmd:L39A
[12:42:07] m_lastFMFile = l39c
[12:42:07] opening new fm file l39a
[12:42:07] sFMDir = l159g
[12:42:07] s1 = flightmodels/l-159g.fmd
[12:42:07] s = FlightModels/L-159G.fmd:L159G
[12:42:07] m_lastFMFile = l39a
[12:42:07] opening new fm file l159g
[12:42:07] sFMDir = j_b
[12:42:07] s1 = flightmodels/jb.fmd
[12:42:07] s = FlightModels/JB.fmd:J_B
[12:42:07] m_lastFMFile = l159g
[12:42:07] opening new fm file j_b
[12:42:07] sFMDir = me-262c
[12:42:07] s1 = flightmodels/me-262c-1a.fmd
[12:42:07] s = FlightModels/Me-262C-1a.fmd:Me-262C
[12:42:07] m_lastFMFile = j_b
[12:42:07] opening new fm file me-262c
[12:42:07] sFMDir = me-262c
[12:42:07] s1 = flightmodels/me-262c-3a.fmd
[12:42:07] s = FlightModels/Me-262C-3a.fmd:Me-262C
[12:42:07] m_lastFMFile = me-262c
[12:42:07] sFMDir = me-262sb
[12:42:07] s1 = flightmodels/me-262sb1a.fmd
[12:42:07] s = FlightModels/Me-262SB1a.fmd:Me-262SB
[12:42:07] m_lastFMFile = me-262c
[12:42:07] opening new fm file me-262sb
[12:42:07] sFMDir = meteors
[12:42:07] s1 = flightmodels/meteorf3.fmd
[12:42:07] s = FlightModels/MeteorF3.fmd:Meteors
[12:42:07] m_lastFMFile = me-262sb
[12:42:07] opening new fm file meteors
[12:42:07] sFMDir = meteors
[12:42:07] s1 = flightmodels/meteorf4.fmd
[12:42:07] s = FlightModels/MeteorF4.fmd:Meteors
[12:42:07] m_lastFMFile = meteors
[12:42:07] sFMDir = meteors
[12:42:07] s1 = flightmodels/meteorf8.fmd
[12:42:07] s = FlightModels/MeteorF8.fmd:Meteors
[12:42:07] m_lastFMFile = meteors
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/j7w1.fmd
[12:42:07] s = FlightModels/J7W1.fmd
[12:42:07] m_lastFMFile = meteors
[12:42:07] getting fm file gui/game/buttons
[12:42:07] sFMDir = j7w2_fm
[12:42:07] s1 = flightmodels/j7w2.fmd
[12:42:07] s = FlightModels/J7W2.fmd:J7W2_FM
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] opening new fm file j7w2_fm
[12:42:07] sFMDir = j7m3_fm
[12:42:07] s1 = flightmodels/j7m3.fmd
[12:42:07] s = FlightModels/J7M3.fmd:J7M3_FM
[12:42:07] m_lastFMFile = j7w2_fm
[12:42:07] opening new fm file j7m3_fm
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/ar-234c.fmd
[12:42:07] s = FlightModels/Ar-234C.fmd
[12:42:07] m_lastFMFile = j7m3_fm
[12:42:07] getting fm file gui/game/buttons
[12:42:07] sFMDir = dragonfly46_fm
[12:42:07] s1 = flightmodels/dragonfly46.fmd
[12:42:07] s = FlightModels/Dragonfly46.fmd:Dragonfly46_FM
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] opening new fm file dragonfly46_fm
[12:42:07] sFMDir = dragonfly86_fm
[12:42:07] s1 = flightmodels/dragonfly86.fmd
[12:42:07] s = FlightModels/Dragonfly86.fmd:Dragonfly86_FM
[12:42:07] m_lastFMFile = dragonfly46_fm
[12:42:07] opening new fm file dragonfly86_fm
[12:42:07] sFMDir = do_335
[12:42:07] s1 = flightmodels/do-335a-6.fmd
[12:42:07] s = FlightModels/Do-335A-6.fmd:DO_335
[12:42:07] m_lastFMFile = dragonfly86_fm
[12:42:07] opening new fm file do_335
[12:42:07] sFMDir = p61_fm
[12:42:07] s1 = flightmodels/p-61a.fmd
[12:42:07] s = FlightModels/P-61A.fmd:P61_FM
[12:42:07] m_lastFMFile = do_335
[12:42:07] opening new fm file p61_fm
[12:42:07] sFMDir = p61_fm
[12:42:07] s1 = flightmodels/p-61b.fmd
[12:42:07] s = FlightModels/P-61B.fmd:P61_FM
[12:42:07] m_lastFMFile = p61_fm
[12:42:07] sFMDir = gui/game/dh89_fm
[12:42:07] s1 = flightmodels/dh89.fmd
[12:42:07] s = FlightModels/Dh89.fmd:gui/game/Dh89_FM
[12:42:07] m_lastFMFile = p61_fm
[12:42:07] opening new fm file gui/game/dh89_fm
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/b-25doolittle.fmd
[12:42:07] s = FlightModels/B-25Doolittle.fmd
[12:42:07] m_lastFMFile = gui/game/dh89_fm
[12:42:07] getting fm file gui/game/buttons
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/fokkerg1.fmd
[12:42:07] s = FlightModels/FokkerG1.fmd
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] sFMDir = ov_10
[12:42:07] s1 = flightmodels/ov10.fmd
[12:42:07] s = FlightModels/OV10.fmd:OV_10
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] opening new fm file ov_10
[12:42:07] sFMDir = ov1
[12:42:07] s1 = flightmodels/ov1.fmd
[12:42:07] s = FlightModels/OV1.fmd:OV1
[12:42:07] m_lastFMFile = ov_10
[12:42:07] opening new fm file ov1
[12:42:07] sFMDir = a-20exz_fm
[12:42:07] s1 = flightmodels/a-20exz.fmd
[12:42:07] s = FlightModels/A-20EXZ.fmd:A-20EXZ_FM
[12:42:07] m_lastFMFile = ov1
[12:42:07] opening new fm file a-20exz_fm
[12:42:07] sFMDir = gui/game/buttons
[12:42:07] s1 = flightmodels/l5sentinel.fmd
[12:42:07] s = FlightModels/L5Sentinel.fmd
[12:42:07] m_lastFMFile = a-20exz_fm
[12:42:07] getting fm file gui/game/buttons
[12:42:07] sFMDir = z50
[12:42:07] s1 = flightmodels/z50.fmd
[12:42:07] s = FlightModels/Z50.fmd:Z50
[12:42:07] m_lastFMFile = gui/game/buttons
[12:42:07] opening new fm file z50
[12:42:07] sFMDir = huey_fm
[12:42:07] s1 = flightmodels/huey.fmd
[12:42:07] s = FlightModels/Huey.fmd:Huey_FM
[12:42:07] m_lastFMFile = z50
[12:42:07] opening new fm file huey_fm
[12:42:07] sFMDir = hhhuey_fm
[12:42:07] s1 = flightmodels/hhhuey.fmd
[12:42:07] s = FlightModels/HHHuey.fmd:HHHuey_FM
[12:42:07] m_lastFMFile = huey_fm
[12:42:07] opening new fm file hhhuey_fm
[12:42:07] sFMDir = loach_fm
[12:42:07] s1 = flightmodels/loach.fmd
[12:42:07] s = FlightModels/Loach.fmd:Loach_FM
[12:42:07] m_lastFMFile = hhhuey_fm
[12:42:07] opening new fm file loach_fm
[12:42:09] Initializing DirectSound playback device...
[12:42:09] Primary buffer created.
[12:42:09] Playback format is set : sampling rate = 44100, num channels = 2.
[12:42:09] Not enought hardware buffers (0), hardware disabled
[12:42:09] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[12:42:09] Default speaker config is : 3.
[12:42:09] Direct sound audio device initialized successfully :
[12:42:09] DX Version : 7
[12:42:09] Hardware    - disabled [buffers : 0]
[12:42:09] Extensions  - enabled :
[12:42:09]   EAX ver. 1 [ ]  - disabled
[12:42:09]   EAX ver. 2 [ ]  - disabled
[12:42:09]   EAX ver. 3 [ ]  - disabled
[12:42:09]   I3D ver. 2 [ ]  - disabled
[12:42:09]   ZoomFX     [ ]  - disabled
[12:42:09]   MacroFX    [ ]  - disabled
[12:42:09] SIMD render [X]
[12:42:09] num channels 32
[12:42:09]
[12:42:23] Loading mission Quick/Bessarabia/BessarabiaRedNoneN00.mis...
[12:42:23] Loading mission.mis defined airfields:
[12:42:23] Loaded camouflage: SUMMER
[12:42:23] Loading map.ini defined airfields:
[12:42:28] Load bridges
[12:42:28] Load static objects
[12:42:29] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[12:42:30] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[12:42:30] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[12:42:32] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[12:42:34] java.lang.NoSuchFieldError: a
[12:42:34] at com.maddox.il2.fm.Controls.<init>(Controls.java)
[12:42:34] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:542)
[12:42:34] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:46)
[12:42:34] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java)
[12:42:34] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java)
[12:42:34] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:99)
[12:42:34] at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:34)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java)
[12:42:34] at com.maddox.il2.game.Mission.loadAir(Mission.java)
[12:42:34] at com.maddox.il2.ai.Wing.load(Wing.java)
[12:42:34] at com.maddox.il2.game.Mission.loadWings(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission._load(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission.access$600(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java)
[12:42:34] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[12:42:34] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[12:42:34] at com.maddox.il2.game.Main.exec(Main.java:443)
[12:42:34] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

and nothing appears in the eventlog.lst

I'm adding initlog.lst, just in case, but I don't know if it's relevant.

Code: [Select]
initlog.lst.lst

2013-05-09 14:46:42:683 : JVM Parameters injector activated
2013-05-09 14:46:42:685 : Applying JVM Memory Settings from IL-2 Selector...
2013-05-09 14:46:42:686 : Adding JVM Option: -Xms887M
2013-05-09 14:46:42:687 : Adding JVM Option: -Xmx887M
2013-05-09 14:46:42:688 : Adding JVM Option: -Xss8192K
2013-05-09 14:46:42:690 : Adding JVM Option: -XX:PermSize=128M
2013-05-09 14:46:42:691 : Adding JVM Option: -XX:MaxPermSize=128M
2013-05-09 14:46:42:692 : Checking duplicate JVM Options...
2013-05-09 14:46:42:693 : Checking mandatory JVM Options...
2013-05-09 14:46:42:695 : Adding JVM Option: -Djava.class.path=.
2013-05-09 14:46:42:696 : Adding JVM Option: -Xincgc
2013-05-09 14:46:42:697 : Adding JVM Option: -Xverify:none
2013-05-09 14:46:42:698 : Adding JVM Option: -Xcomp
2013-05-09 14:46:42:699 : Final JVM Option List:
2013-05-09 14:46:42:700 : -Xms887M
2013-05-09 14:46:42:700 : -Xmx887M
2013-05-09 14:46:42:701 : -Xss8192K
2013-05-09 14:46:42:702 : -XX:PermSize=128M
2013-05-09 14:46:42:703 : -XX:MaxPermSize=128M
2013-05-09 14:46:42:704 : -Djava.class.path=.
2013-05-09 14:46:42:705 : -Xincgc
2013-05-09 14:46:42:706 : -Xverify:none
2013-05-09 14:46:42:706 : -Xcomp
2013-05-09 14:46:42:713 : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2013-05-09 14:46:42:727 : JVM Parameters injected successfully
2013-05-09 14:46:42:731 : MODS Folder = "#UP#", No FILES Folder set.
2013-05-09 14:46:42:826 : Scanning #UP# folder took 94 milliseconds.
2013-05-09 14:46:42:828 : Total number of modded files = 15942.
2013-05-09 14:46:42:832 : Sorting modded files list took 2,612 milliseconds.
2013-05-09 14:46:42:833 : Removing 973 Duplicates took 0,331 milliseconds.


I'll add a small video of the thing later. nevermind, the recorder dies with the game, at 29% :-X
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SAS~Storebror

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #10 on: May 09, 2013, 07:02:33 AM »

Thanks poy, now we see clearer.

The relevant error is this one:

Code: [Select]
log.lst
...
[12:42:34] java.lang.NoSuchFieldError: a
[12:42:34] at com.maddox.il2.fm.Controls.<init>(Controls.java)
[12:42:34] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:542)
[12:42:34] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:46)
[12:42:34] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java)
[12:42:34] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java)
[12:42:34] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:99)
[12:42:34] at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:34)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[12:42:34] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java)
[12:42:34] at com.maddox.il2.game.Mission.loadAir(Mission.java)
[12:42:34] at com.maddox.il2.ai.Wing.load(Wing.java)
[12:42:34] at com.maddox.il2.game.Mission.loadWings(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission._load(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission.access$600(Mission.java)
[12:42:34] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java)
[12:42:34] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[12:42:34] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[12:42:34] at com.maddox.il2.game.Main.exec(Main.java:443)
[12:42:34] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Together with your list of mods this makes sense:
here is my mods list:
Code: [Select]
[DiffFM]
(...)

The DiffFM mod modifies the FlightModel classes. This would require a DiffFM mod which is compatible with UP3, otherwise you will loose some of the fields which are declared in UP3 only (like the "a" field which is an obfuscated field from Zuti MDS classes).
I don't know whether there's any UP3 compatible DiffFM mod available.
If not, I'm afraid you will have to run your game without DiffFM.

Best regards - Mike
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Don't split your mentality without thinking twice.

poy

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Re: Il-2 6Dof/TIR Enabled Executable crash
« Reply #11 on: May 09, 2013, 07:05:07 AM »

I use this one
https://www.sas1946.com/main/index.php/topic,12169.0.html

edit: quick sitrep:

With or without the tracker working it does the same?

What happens if you use the il2fb.exe which is not TrackIR activated.

Because assuming that you use v4.101, you even can use with my Visual MOD a non-IR Tracker activated .exe because it uses the TD.dll of the v4.111 instead.

Regards,
                        Pablo

"With or without the tracker working it does the same?" I don't have any tracker activated that I know about

"Because assuming that you use v4.101, you even can use with my Visual MOD a non-IR Tracker activated .exe because it uses the TD.dll of the v4.111 instead." could you reformulate the question ?

also, PAL's auto Diff_Fm+ gives the same result as for the old Diff_Fm, here are the full log.lst and initlog.lst related to the attempt with PAL's Diff_FM

Code: [Select]
log.lst
------------ BEGIN log session -------------
[20:48:24] OpenGL provider: Opengl32.dll
[20:48:25] OpenGL library:
[20:48:25]   Vendor: NVIDIA Corporation
[20:48:25]   Render: GeForce GTX 560 Ti/PCIe/SSE2
[20:48:25]   Version: 4.3.0
[20:48:25]   Extensions: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[20:48:25] Size: 1280x960
[20:48:25] ColorBits: 16
[20:48:25] DepthBits: 24
[20:48:25] StencilBits: 8
[20:48:25] isDoubleBuffered: true
[20:48:25]
[20:48:25] *** Looking for Advanced CPU Instructions...
[20:48:25] [x] PentiumPro
[20:48:25] [x] Multimedia (MMX)
[20:48:25] [x] 3D (SSE4)
[20:48:25] [x] 3D (SSE4)
[20:48:25] [-] 3D (3DNow)
[20:48:25] ColourBits 16, ABits 0, ZBits 24
[20:48:25]
[20:48:25] *** Looking for Render API Extensions ...
[20:48:25] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[20:48:25] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[20:48:25] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[20:48:25] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[20:48:25] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[20:48:25] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[20:48:25] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[20:48:25] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[20:48:25] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[20:48:25] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[20:48:25] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[20:48:25] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[20:48:25] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[20:48:25]
[20:48:25] Maximum texture size : 16384
[20:48:25] Maximum simultaneous textures :4
[20:48:25] MaxAnisotropic (1.0 = none) : 16.000000
[20:48:25] WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[20:48:25] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[20:48:29] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SWORDFISH'
[20:48:30] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:31] FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
[20:48:31] FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
[20:48:31] FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
[20:48:31] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
[20:48:31] FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
[20:48:31] FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:31] FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:31] FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[20:48:31] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/J7W2.fmd:J7W2_FM' is being loaded from File: 'j7w2_fm'
[20:48:31] FM called 'FlightModels/J7M3.fmd:J7M3_FM' is being loaded from File: 'j7m3_fm'
[20:48:31] FM called 'FlightModels/Dragonfly46.fmd:Dragonfly46_FM' is being loaded from File: 'dragonfly46_fm'
[20:48:31] FM called 'FlightModels/Dragonfly86.fmd:Dragonfly86_FM' is being loaded from File: 'dragonfly86_fm'
[20:48:31] FM called 'FlightModels/Do-335A-6.fmd:DO_335' is being loaded from File: 'do_335'
[20:48:31] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:31] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:31] FM called 'FlightModels/Dh89.fmd:gui/game/Dh89_FM' is being loaded from File: 'gui/game/dh89_fm'
[20:48:31] FM called 'FlightModels/OV10.fmd:OV_10' is being loaded from File: 'ov_10'
[20:48:31] FM called 'FlightModels/OV1.fmd:OV1' is being loaded from File: 'ov1'
[20:48:31] FM called 'FlightModels/A-20EXZ.fmd:A-20EXZ_FM' is being loaded from File: 'a-20exz_fm'
[20:48:31] FM called 'FlightModels/Z50.fmd:Z50' is being loaded from File: 'z50'
[20:48:31] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:31] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:31] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:31] FM called 'FlightModels/HHHuey.fmd:HHHuey_FM' is being loaded from File: 'hhhuey_fm'
[20:48:31] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:31] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:31] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:31] FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
[20:48:31] FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
[20:48:31] FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
[20:48:31] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
[20:48:31] FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
[20:48:31] FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:31] FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:31] FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[20:48:31] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:31] FM called 'FlightModels/J7W2.fmd:J7W2_FM' is being loaded from File: 'j7w2_fm'
[20:48:31] FM called 'FlightModels/J7M3.fmd:J7M3_FM' is being loaded from File: 'j7m3_fm'
[20:48:31] FM called 'FlightModels/Dragonfly46.fmd:Dragonfly46_FM' is being loaded from File: 'dragonfly46_fm'
[20:48:31] FM called 'FlightModels/Dragonfly86.fmd:Dragonfly86_FM' is being loaded from File: 'dragonfly86_fm'
[20:48:31] FM called 'FlightModels/Do-335A-6.fmd:DO_335' is being loaded from File: 'do_335'
[20:48:31] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:31] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:31] FM called 'FlightModels/Dh89.fmd:gui/game/Dh89_FM' is being loaded from File: 'gui/game/dh89_fm'
[20:48:31] FM called 'FlightModels/OV10.fmd:OV_10' is being loaded from File: 'ov_10'
[20:48:31] FM called 'FlightModels/OV1.fmd:OV1' is being loaded from File: 'ov1'
[20:48:31] FM called 'FlightModels/A-20EXZ.fmd:A-20EXZ_FM' is being loaded from File: 'a-20exz_fm'
[20:48:31] FM called 'FlightModels/Z50.fmd:Z50' is being loaded from File: 'z50'
[20:48:31] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:31] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:31] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:31] FM called 'FlightModels/HHHuey.fmd:HHHuey_FM' is being loaded from File: 'hhhuey_fm'
[20:48:31] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:31] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:32] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:32] FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
[20:48:32] FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
[20:48:32] FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
[20:48:32] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
[20:48:32] FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
[20:48:32] FM called 'FlightModels/Me-262C-1a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:32] FM called 'FlightModels/Me-262C-3a.fmd:Me-262C' is being loaded from File: 'me-262c'
[20:48:32] FM called 'FlightModels/Me-262SB1a.fmd:Me-262SB' is being loaded from File: 'me-262sb'
[20:48:32] FM called 'FlightModels/MeteorF3.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:32] FM called 'FlightModels/MeteorF4.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:32] FM called 'FlightModels/MeteorF8.fmd:Meteors' is being loaded from File: 'meteors'
[20:48:32] FM called 'FlightModels/J7W2.fmd:J7W2_FM' is being loaded from File: 'j7w2_fm'
[20:48:32] FM called 'FlightModels/J7M3.fmd:J7M3_FM' is being loaded from File: 'j7m3_fm'
[20:48:32] FM called 'FlightModels/Dragonfly46.fmd:Dragonfly46_FM' is being loaded from File: 'dragonfly46_fm'
[20:48:32] FM called 'FlightModels/Dragonfly86.fmd:Dragonfly86_FM' is being loaded from File: 'dragonfly86_fm'
[20:48:32] FM called 'FlightModels/Do-335A-6.fmd:DO_335' is being loaded from File: 'do_335'
[20:48:32] FM called 'FlightModels/P-61A.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:32] FM called 'FlightModels/P-61B.fmd:P61_FM' is being loaded from File: 'p61_fm'
[20:48:32] FM called 'FlightModels/Dh89.fmd:gui/game/Dh89_FM' is being loaded from File: 'gui/game/dh89_fm'
[20:48:32] FM called 'FlightModels/OV10.fmd:OV_10' is being loaded from File: 'ov_10'
[20:48:32] FM called 'FlightModels/OV1.fmd:OV1' is being loaded from File: 'ov1'
[20:48:32] FM called 'FlightModels/A-20EXZ.fmd:A-20EXZ_FM' is being loaded from File: 'a-20exz_fm'
[20:48:32] FM called 'FlightModels/Z50.fmd:Z50' is being loaded from File: 'z50'
[20:48:32] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[20:48:32] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:32] FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
[20:48:32] FM called 'FlightModels/HHHuey.fmd:HHHuey_FM' is being loaded from File: 'hhhuey_fm'
[20:48:32] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:32] FM called 'FlightModels/Loach.fmd:Loach_FM' is being loaded from File: 'loach_fm'
[20:48:33] Initializing DirectSound playback device...
[20:48:33] Primary buffer created.
[20:48:33] Playback format is set : sampling rate = 44100, num channels = 2.
[20:48:33] Not enought hardware buffers (0), hardware disabled
[20:48:33] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[20:48:33] Default speaker config is : 3.
[20:48:33] Direct sound audio device initialized successfully :
[20:48:33] DX Version : 7
[20:48:33] Hardware    - disabled [buffers : 0]
[20:48:33] Extensions  - enabled :
[20:48:33]   EAX ver. 1 [ ]  - disabled
[20:48:33]   EAX ver. 2 [ ]  - disabled
[20:48:33]   EAX ver. 3 [ ]  - disabled
[20:48:33]   I3D ver. 2 [ ]  - disabled
[20:48:33]   ZoomFX     [ ]  - disabled
[20:48:33]   MacroFX    [ ]  - disabled
[20:48:33] SIMD render [X]
[20:48:33] num channels 32
[20:48:33]
[20:48:47] Loading mission Quick/Bessarabia/BessarabiaRedNoneN00.mis...
[20:48:47] Loading mission.mis defined airfields:
[20:48:47] Loaded camouflage: SUMMER
[20:48:47] Loading map.ini defined airfields:
[20:48:50] Load bridges
[20:48:50] Load static objects
[20:48:51] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[20:48:51] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[20:48:51] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[20:48:51] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[20:48:53] java.lang.NoSuchFieldError: a
[20:48:53] at com.maddox.il2.fm.Controls.<init>(Controls.java)
[20:48:53] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:724)
[20:48:53] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:46)
[20:48:53] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java)
[20:48:53] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java)
[20:48:53] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:99)
[20:48:53] at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:34)
[20:48:53] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[20:48:53] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java)
[20:48:53] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java)
[20:48:53] at com.maddox.il2.game.Mission.loadAir(Mission.java)
[20:48:53] at com.maddox.il2.ai.Wing.load(Wing.java)
[20:48:53] at com.maddox.il2.game.Mission.loadWings(Mission.java)
[20:48:53] at com.maddox.il2.game.Mission._load(Mission.java)
[20:48:53] at com.maddox.il2.game.Mission.access$600(Mission.java)
[20:48:53] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java)
[20:48:53] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:48:53] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:48:53] at com.maddox.il2.game.Main.exec(Main.java:443)
[20:48:53] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Code: [Select]
initlog.lst
2013-05-09 22:48:21:586 : JVM Parameters injector activated
2013-05-09 22:48:21:588 : Applying JVM Memory Settings from IL-2 Selector...
2013-05-09 22:48:21:588 : Adding JVM Option: -Xms887M
2013-05-09 22:48:21:589 : Adding JVM Option: -Xmx887M
2013-05-09 22:48:21:590 : Adding JVM Option: -Xss8192K
2013-05-09 22:48:21:591 : Adding JVM Option: -XX:PermSize=128M
2013-05-09 22:48:21:592 : Adding JVM Option: -XX:MaxPermSize=128M
2013-05-09 22:48:21:593 : Checking duplicate JVM Options...
2013-05-09 22:48:21:594 : Checking mandatory JVM Options...
2013-05-09 22:48:21:594 : Adding JVM Option: -Djava.class.path=.
2013-05-09 22:48:21:595 : Adding JVM Option: -Xincgc
2013-05-09 22:48:21:596 : Adding JVM Option: -Xverify:none
2013-05-09 22:48:21:597 : Adding JVM Option: -Xcomp
2013-05-09 22:48:21:598 : Final JVM Option List:
2013-05-09 22:48:21:598 : -Xms887M
2013-05-09 22:48:21:599 : -Xmx887M
2013-05-09 22:48:21:600 : -Xss8192K
2013-05-09 22:48:21:601 : -XX:PermSize=128M
2013-05-09 22:48:21:602 : -XX:MaxPermSize=128M
2013-05-09 22:48:21:603 : -Djava.class.path=.
2013-05-09 22:48:21:604 : -Xincgc
2013-05-09 22:48:21:605 : -Xverify:none
2013-05-09 22:48:21:605 : -Xcomp
2013-05-09 22:48:21:614 : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2013-05-09 22:48:21:628 : JVM Parameters injected successfully
2013-05-09 22:48:21:631 : MODS Folder = "#UP#", No FILES Folder set.
2013-05-09 22:48:21:709 : Scanning #UP# folder took 76 milliseconds.
2013-05-09 22:48:21:711 : Total number of modded files = 15942.
2013-05-09 22:48:21:716 : Sorting modded files list took 2,503 milliseconds.
2013-05-09 22:48:21:718 : Removing 973 Duplicates took 0,379 milliseconds.

edit: I've got a question, isn't the fragment under related to my problem ? I mean, after all it's when I start a mission that the game crashes, plus it crashes at 30% (loading aircrafts) so...

Code: [Select]
log.lst fragment
...
[20:48:25] WARNING: 'Perfect' Mode required 32 bit color, 24 depth and 8 bits for stencil
[20:48:25] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[20:48:27] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[20:48:29] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SWORDFISH'
...
Logged
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