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Author Topic: Bloch MB-210 Ready to DL - updated 30/5/13  (Read 35672 times)

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Oscarito

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #72 on: September 18, 2013, 06:11:31 PM »

Please, where is the link to 4.09 version?
Could not find it in this thread, neither in the rebels nest or ModWorx section.
BTW, I'm also looking for the Potez 540. Guess if I can find one of them I'll find both... :-[
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Epervier

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #73 on: September 19, 2013, 04:09:25 AM »

Please, where is the link to 4.09 version?
Could not find it in this thread, neither in the rebels nest or ModWorx section.
BTW, I'm also looking for the Potez 540. Guess if I can find one of them I'll find both... :-[
It should wash your eyes or buy glasses!  :D
Otherwise try searching : Bloch "(4.09)"

https://www.sas1946.com/main/index.php/topic,35077.0.html
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Oscarito

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #74 on: September 19, 2013, 02:14:09 PM »

Aaah...indeed! Sorry, probably I'm suffering from precocious ageing.
Merci!
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steph12

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #75 on: October 20, 2013, 05:44:26 AM »

Thanks to all involved! French planes were really missing at the beginning of this game. Hopefully modders like you are here!
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Gatrasz

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #76 on: January 08, 2014, 07:14:42 AM »

Thank you for these new adds ! Il2 '1936' is really getting bigger now...

I'm french so I know Marcel Bloch name, but...anybody thinks about Robert Bloch, the writer of Psycho, the basis for the film by Alfred Hitchcock ?  ;)

Oh, and...I've found some interesting profiles. Aren't they...inspiring ?  :D
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David Prosser

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #77 on: January 08, 2014, 06:05:20 PM »

I didn't know there was a sea-plane version, Gatrasz. Thanks for posting this.

cheers

David Prosser

David Prosser

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Re: Bloch MB-210 Ready to DL
« Reply #78 on: September 06, 2014, 07:37:40 AM »

Can you please re-upload these skins?

DaedraCross

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #79 on: November 27, 2014, 05:17:48 PM »

Jesus christ, where the hell do you find the LewisII Mgs  I cant fly because I dont have em!
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David Prosser

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #80 on: November 27, 2014, 10:07:40 PM »

Vermin

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #81 on: November 28, 2014, 06:29:56 AM »

Hi,
I am using 4.12.2 + HSFX 7.03. [Yes I know it is only specified for  4.10] I have edited the relevant text files and (I think!) placed the other files and folders in the right places.
I have the lewis guns installed and all the loadouts and the 3D plane show properly in the QMB.
When set to AI the plane appears to work correctly.
When set as my plane, the mission stalls at 29/30%. I will try and post a log file.
Regards

Vermin
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Vermin

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #82 on: November 29, 2014, 03:29:27 AM »

Here is the log:
 - or would be but for "Sorry, you are not allowed to post external links."
So here is the non-code version: :)

Code: [Select]
simultaneous textures :8
MaxAnisotropic (1.0 = none) : 16.000000
INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
Plane: Parameter [P61_AEarly]:<Class> not found
Can't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.getS(PlaneGeneric.java:1117)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.LoadPlaneProperties(PlaneGeneric.java:1143)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.<init>(PlaneGeneric.java:1192)
at com.maddox.il2.objects.vehicles.planes.Plane.<clinit>(Plane.java:4674)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:212)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:589)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.vehicles.planes.Plane$P61_AEarly
sFMDir = gui/game/buttons
s1 = flightmodels/a-20b.fmd
s = FlightModels/A-20B.fmd
m_lastFMFile = null
opening new fm file gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/a-20c.fmd
s = FlightModels/A-20C.fmd
m_lastFMFile = gui/game/buttons
sFMDir = gui/game/buttons
s1 = flightmodels/a-20g.fmd
s = FlightModels/A-20G.fmd

I have deleted everything prior to the first error, and the masses of flight model(?) info after the quoted code text.
If some one can make sense of this I would greatly appreciate it.

I have no idea why the P61_AEarly is showing an error - it has never prevented any aircraft loading before.

Regards
Vermin
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SAS~Gerax

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Re: Bloch MB-210 Ready to DL - updated 30/5/13
« Reply #83 on: November 29, 2014, 09:46:18 AM »

Vermin, to post a proper log please read this links  ;):
https://www.sas1946.com/main/index.php/topic,13457.0.html

For a instant log File read here:
https://www.sas1946.com/main/index.php/topic,19308.0.html

PLEASE use code option when posting your log:
https://www.sas1946.com/main/index.php?topic=39780.0

(In your post above I put the log into the code brackets).
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