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Author Topic: Aichi M6A Seiran V1.01(2013/7/27)UPDATE  (Read 44333 times)

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Phoenix9491

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #60 on: May 16, 2014, 10:47:42 AM »

Ah ok
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CWatson

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #61 on: May 16, 2014, 11:13:57 AM »

Until Mikoyan has time to add the fix to his download here is a fix, replace current class file with this one and it should land in the water.

CW
409-410-411 fix:
https://www.mediafire.com/download/8eu47pic472qq2g/M6A+fix.rar
412-413 fix:
https://www.mediafire.com/file/6u6a9jl7jetdkrm/M6A_fix__412-413.7z
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Mission_bug

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #62 on: May 16, 2014, 01:38:23 PM »

Hello guys, just something to be aware of, if your seaplane has the 'TypeSailPlane' added to the java it will not land on water in a 4.12.2 install but at a land airfield, that needs to be changed to 'TypeSeaPlane ' for it to work correctly in 4.12.2. ;)


Wishing you all the very best, Pete. ;D
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Phoenix9491

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #63 on: May 17, 2014, 01:41:56 AM »

Thanks!
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Sharkzz

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #64 on: October 20, 2016, 03:52:24 AM »

Helloooo, Just had a fly and found my plane was 10 to 15 feet to the left off the launch rails. is there a notation in one of the files I can adjust to get the plane spawning on the launch rails correctly ?
thanks.
sharkzz
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

taskf53

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #65 on: October 20, 2016, 05:28:50 AM »

Hello Sharkzz.

I use this:

SAS/STD/com/maddox/il2:objects/Catapults

[I400_Srf]
dCatapultOffsetX 3.3
dCatapultOffsetY 2.0
catapultPower     10
bSteamCatapult 0


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Sharkzz

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #66 on: October 20, 2016, 05:52:05 AM »

G'day taskf m8 & thanks !. I just had to have a little laugh at myself as on searching through this problem I had posted the same ask a while back duh !..and yep, it worked 100%.thanks... I have it running in 4.12.2 modact 5.3 and have been trying to spawn on the boat in a MDF map. so far no good. it does work in single missions when you deploy your plane as player. .AI seem to be spawning OK in multiplayer DF map . just I cannot. when I pick it as HB like a carrier.. I will keep plodding. thanks again
Sharkzz
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New Right Arm Amputee, One armed flyer and Longboard surfer, I now swim and paddle in circles .

ROMULO

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #67 on: February 15, 2017, 10:26:56 AM »


Thank you, work 4.13.2 sas modatc 6.2  ;)
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cgagan

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #68 on: July 27, 2017, 09:54:39 PM »

Many thanks Fly! 8)
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Fly!

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #69 on: July 28, 2017, 09:18:08 AM »

You are most welcome, cgagan.
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UltraSpinkie

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Re: Aichi M6A Seiran V1.01(2013/7/27)UPDATE
« Reply #70 on: October 09, 2017, 11:42:57 AM »

I managed to get this working in my custom HSFX7 with Modact 5.3 with SAS engine in 4.12. That I400 catapult lines did help me fix that pesky problem with the launching of M6A.
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