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Author Topic: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)  (Read 161710 times)

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Epervier

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #288 on: July 12, 2013, 07:37:26 AM »

New B-25 donĀ“t worked for me.I can see only blue horizont and Log says same error for all models:

[11:24:10]   INTERNAL ERROR: Can't open file '3DO/Plane/TEXTURES/gearIb.tga'
==> Mod Wheels v5.3 not the new Mod Wheels
https://www.sas1946.com/main/index.php/topic,24656.0.html
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

4ent

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #289 on: July 12, 2013, 08:36:54 AM »

 OK, I installed  Mod Wheels but now when I try new B-25 in QMB, game at 30% loading mission crashed back to selector with " 6dof for TrackIR...bla...bla stopped working" message  :(
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henkypenky

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #290 on: July 12, 2013, 11:50:34 AM »

Hi 4ent, as you can read in my 'large' message I had the same problem; plane doesn't show in QMB screen and when pressing 'Fly' button you'll get a clear blue sky. When you press Shift and Tab you'lle see that gear.mat could not be loaded. At least that's how it was on my game. I than istalled what I called the new wheels mod - https://www.sas1946.com/main/index.php/topic,34533.0.html - and B-25 was visible. Mind you I loaded the wheels mod before the plane mod, perhaps thats your problem?
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4ent

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #291 on: July 12, 2013, 12:27:31 PM »

Hi,henkypenky I have wheels mod before plane mod with result as above.
Log says:java.lang.NoSuchMethodError
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Mission_bug

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #292 on: July 12, 2013, 12:34:05 PM »

Hello henkypenky, thank you very much for the mod links, I really needed the B-25s to get certain things working in my ModAct 4 install. 8)

The original thread was removed because the link was inoperative but there was a post to the effect that someone here was working on putting up a new link, sadly it has not yet appeared.  If I remember there was also a dead link in the Blenhein thread or it pointed to a site where you needed to register to download, either way it is great to finally have these and the weapons pack as seperate downloads. ;)

Wishing you all the very best, Pete. ;D
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Stefan SG

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #293 on: July 13, 2013, 11:14:56 AM »

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yubba

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #294 on: July 13, 2013, 07:53:10 PM »

Hi guys, new here, long time computer flier and mod adder of Janes, mscfs, wings over nam, and Silent Hunter so many mods so little time, and a fan of the great work you do here, one problem I can't seem to remedy is that, I can't seem to get the bomb sights to work in any of the heavies,{ B17s , B24}since 4.11 , I do alot of online flying in hyperlobby and love bombing the crap out of airfields and catching guys on the ground the Pe8 and the 5000klg is a favorite.
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yubba

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #295 on: July 14, 2013, 08:20:25 AM »

thank you for your timely responce, I have all of that, the bomb sight does not appear when you go to that station it worked in 4.10 but didn't in 4.11 it is mapped in as gunsight veiw just as it is in the lighter bombers in which I have no problem,, in the B17s, B24s,  and the B29 you key in to the bombadier postion hit gunsight it  gives a locked and larger veiw of the bombadier station. thank you
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<Gunny>

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #296 on: July 14, 2013, 11:12:15 AM »

Could you take a screen shot and post it?
That may help.
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yubba

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #297 on: July 14, 2013, 12:38:43 PM »

I think at the moment that might be beyond me, but stay with me if you will, I'm in the B17g I go to bombadier station I can see the interior of the nose as a B17g would look like with the little guy up front, I hit the button which would take me to the bombsight like all the light and medium bombers do, but instead I get a locked close up veiw of the back of the head of the little guy in the nose, i downloaded the b24d I think that is what it was, nice bird flew nicely tried bombsight and ctd. and again thank you for your timely responce
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<Gunny>

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #298 on: July 14, 2013, 12:50:15 PM »

Ok here is my bombing check list.
1. Closed pit
2  Engage level flight. (assign a key in controls)
3. Default key to bomber position (C)
4. Default to bomb sight ( shift+F1) 
   When you click shift+F1 you should see the bomb sight.
   Now the B-29 has no cross hair in the bomb sight at this time.
 
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Cloyd

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #299 on: July 14, 2013, 01:08:02 PM »

Any advice on getting the Albatros DVa working in 4.12? I tried, didn't work. Maybe not yet possible?
I'd like to try it out against FatCat99's 4.12 AI.

Thanks,
Cloyd
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