You are welcomed WhiteCat. I have enjoyed very much your past artworks on many other of your maps, like the
retextured Hawaii islands map, and you have a great eye for details. I like that in any art.
If you want I can paint for you in a few minutes a new "jungle type" road texture for you to test on this map of yours.
The last time I touched a road skin to create some old style cobblestone roads, it came out pretty cool. All of my European
maps now have this new cobblestone roads mixed in with the normal asphalt roads and they blend in more realistically for
more eye-candy when I fly closer to the ground.
I did not add any of them to the IL2 maps. It is still the same roads placed there on the original maps by
the original creators of the maps, but I changed one skin road type and the changes were made to the maps automatically.
Making changes to one little set of skins makes a HUGE difference on all maps
I plan on doing a similar change to all my desert and jungle map roads in the near future. Not adding asphalt or cobblestone type
of roads, but painting a new more detailed dirt road with wheel tracks running through the middle of the road.
Some little details do make a big difference for all maps.
I will post them up for download for you WhiteCat and SAS~Farang65 on my next static-objects package this Friday morning
BTW - check out and test on your maps the small retexturing thing I done to the games palm trees. They are available on my
last static-objects package I made available for everyone. Now all my Pacific islands and Asian/Vietnam maps look much more
interesting. I also plan on creating a set of palm trees for North African maps. They may be palm trees, but they have a different
look to them. African palms are different.