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Author Topic: Early Avia in own slot & cockpit  (Read 32020 times)

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Docholiday

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Re: Early Avia in own slot & cockpit
« Reply #12 on: February 07, 2010, 12:38:47 AM »

Nice Work Ranvers

only on Problem, in Cockpit-view wenn I zoom in the game freezes...


Doc
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Metatron

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Re: Early Avia in own slot & cockpit
« Reply #13 on: February 07, 2010, 12:23:48 PM »

Thanks for this!
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tata

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Re: Early Avia in own slot & cockpit
« Reply #14 on: February 07, 2010, 12:26:38 PM »

thx Ranwers
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RealDarko

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Re: Early Avia in own slot & cockpit
« Reply #15 on: February 07, 2010, 12:59:38 PM »

Got it working, nice, really nice addition, thanks for all the efforts on this one. Just a question, what happened with the loadouts? This plane should have the same weapon loadout of the in-game IV series, IIRC.
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alge_1

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Re: Early Avia in own slot & cockpit
« Reply #16 on: February 07, 2010, 01:39:34 PM »

Got it working, nice, really nice addition, thanks for all the efforts on this one. Just a question, what happened with the loadouts? This plane should have the same weapon loadout of the in-game IV series, IIRC.

Darko, ese avión es el B-534-III, que era igual que el B-534-IV pero con cabina abierta y sin portabombas.


Darko, that plane is the B-534-III, which was like the B-534-IV but with open cockpit and no bomb rack.



Plane_ru.properties:

Code: [Select]
AviaB534R           Avia B-534-III, 1936
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RealDarko

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Re: Early Avia in own slot & cockpit
« Reply #17 on: February 07, 2010, 01:56:33 PM »

Always tought that the Series III was also bomb capable. Thanks for the info Alge!
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Birdman

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Re: Early Avia in own slot & cockpit
« Reply #18 on: February 07, 2010, 02:02:33 PM »

I also get that 100% freeze after mission loading. However, I managed to recover from it by pressing F2, and found hundreds of these error messages in console:

java.lang.NullPointerException
   at com.maddox.il2.objects.air.CockpitAVIA_B534R.reflectWorldToInstruments(CockpitAVIA_B534R.java:476)

AI planes are OK, and once in external view I can fully control my plane. Whenever I try to get inside cockpit my game freezes again until I hit F2.
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alge_1

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Re: Early Avia in own slot & cockpit
« Reply #19 on: February 07, 2010, 02:17:29 PM »

Always tought that the Series III was also bomb capable. Thanks for the info Alge!

A lo mejor me equivoco, pero según el monográfico que tengo sobre el Avia B.534, solo las series I, IV y el BK-534 tenían portabombas.


Maybe I'm wrong, but according to the monograph I have on the Avia B.534 only the I, IV and BK series had bomb rack.
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CUJO_1970

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Re: Early Avia in own slot & cockpit
« Reply #20 on: February 07, 2010, 03:15:08 PM »

This is a great addition!

Many thanks!
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Mission_bug

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Re: Early Avia in own slot & cockpit
« Reply #21 on: February 09, 2010, 03:45:25 AM »

Lovely aircraft Ranwers, thank you very much.





Wishing you all the very best, Pete. :)
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SAS~highlander_262

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Re: Early Avia in own slot & cockpit
« Reply #22 on: February 09, 2010, 05:10:38 AM »

I also get that 100% freeze after mission loading. However, I managed to recover from it by pressing F2, and found hundreds of these error messages in console:

java.lang.NullPointerException
   at com.maddox.il2.objects.air.CockpitAVIA_B534R.reflectWorldToInstruments(CockpitAVIA_B534R.java:476)

AI planes are OK, and once in external view I can fully control my plane. Whenever I try to get inside cockpit my game freezes again until I hit F2.


Got the same problem, re-downloaded in case file was corrupted in some way, still the same
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Dan46

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Re: Early Avia in own slot & cockpit
« Reply #23 on: February 15, 2010, 08:19:39 AM »

Thanks Ranwers!
You can made new wheelspast to this aircraft, like you earlier mod http://allaircraftarcade.com/forum/viewtopic.php?t=21205 ?
 
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