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Author Topic: Revisited NWEurope map (test version)  (Read 20689 times)

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may-bug

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Revisited NWEurope map (test version)
« on: July 28, 2013, 02:40:32 AM »

Hi all,

here is the revisited NWEurope map I showed in this thread: https://www.sas1946.com/main/index.php/topic,34393.0.html
Winter version and some of the airfields you see in this thread are not present, but they will in the future version.
It's a basic map I made for myself to play short and low altitude missions. It's not fully finished, considere this version as a test one.

It's now compatible with the campaigns and missions made for the stock map (I played a few missions (both red and blue) from Boelke's excellent Dgen campaigns, everything looks OK, but it certainly needs more testing).



You need to have Zuti's Friction and Carsmaster's HiRes mod (https://www.sas1946.com/main/index.php/topic,14789.0.html) and Cannon's Channel map installed (DBW users just have to add Carsmaster's HiRes mod).

Download:

Map: https://www.mediafire.com/download/3zh3568crc2jf4c/nweurope.7z
Textures: https://www.mediafire.com/download/y23m1q3ppo6q6ba/_Tex.7z
Objects: https://www.mediafire.com/download/xgwv8mrljtghr5t/ObjetsNWE.7z
Optionnal (airfield plates textures): https://www.mediafire.com/download/wsuykjdw8tdghpw/AirfieldsPlates.7z

Airfields textures 1024pixels for those who don't have Carmaster's Hi-res mod installed/working: https://www.mediafire.com/download/bbqmr17hnr2l8c1/1024.7z
(Paste the "_Tex" folder in the Il-2/Mods/Mapmods/Maps folder, click "yes" to overwrite the old files).

Install:
The map replace stock one. If you want a separate install, just rename the "nweurope" folder to "nweurope2" and add this line to all.ini: nweurope2 nweurope2 /load.ini

"_Tex" and "nweurope" folders go to: Il-2/Mods/Mapmods/Maps
"ObjetsNWE" folder goes to: Il-2/Mods (add the lines of STATIC.txt in your static.ini). It contains some useless objects, but install all objects, to be sure it works fine. I'll check later for deleting useless ones.
Optionnal: "AirfieldsPlates" folder contains the files I usually use to replace stock airfields plates, but it's optionnal, the map works without them. Folder goes to: Il-2/Mods


Please tell me what you think and the bugs you will find.

                                     ...and thanks to GUMPY for testing  ;).
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max_thehitman

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Re: Revisited NWEurope map (test version)
« Reply #1 on: July 28, 2013, 02:47:39 AM »



This looks pretty amazing. I must fly over this map.
Thank you so much for this great gift.  8)  SUPER DUPER!

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BravoFxTrt

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Re: Revisited NWEurope map (test version)
« Reply #2 on: July 28, 2013, 03:03:27 AM »

Thank You, I like it.
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hguderian

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Re: Revisited NWEurope map (test version)
« Reply #3 on: July 28, 2013, 07:32:39 AM »

Thank you may-bug!!!
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carsmaster

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Re: Revisited NWEurope map (test version)
« Reply #4 on: July 28, 2013, 09:08:31 AM »

Thanks for your work.
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SAS~Tom2

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Re: Revisited NWEurope map (test version)
« Reply #5 on: July 28, 2013, 09:27:33 AM »

Thank you for your map work! Just making 4.12 install, will test it in 4.09 first. 

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paganizonda

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Re: Revisited NWEurope map (test version)
« Reply #6 on: July 28, 2013, 12:53:20 PM »

Another good reason to get my P47 HD Template done as quick as it possible  ;)

thanks for your great work

greetings paganizonda
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Griffon_301

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Re: Revisited NWEurope map (test version)
« Reply #7 on: July 28, 2013, 02:07:22 PM »

GREAT work! thanks a lot :)
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squiffy

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Re: Revisited NWEurope map (test version)
« Reply #8 on: July 28, 2013, 05:06:35 PM »

Yes!  Downloaded.  Will fire this up tonight.  Thanks for the hard work!   :D
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crazyeddie

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Re: Revisited NWEurope map (test version)
« Reply #9 on: July 29, 2013, 02:01:34 AM »

Nice map Mayfly, nice detail.

The thing I hate about all maps are the ridiculous railway tracks and roads that dart from one side of the map to the other, roads and tracks do not go in straight lines like that and this feature spoils what could often be an almost perfect map.

I appreciate these is no other easy way to do it, and I have tried to remove them in FMB but when you reload the map the damn things are still there.  I wish I could find a way to remove them permanently.

Nice work though, it looks good from above and at ground level, apart from you know what !!   ;) 
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may-bug

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Re: Revisited NWEurope map (test version)
« Reply #10 on: July 30, 2013, 05:55:35 AM »

Hi all,
first post updated with a link to 1024pixels version for those who don't have Carmaster's Hi-res mod installed/working  :).
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gianluca

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Re: Revisited NWEurope map (test version)
« Reply #11 on: July 30, 2013, 07:43:05 AM »

Hi may-bug really a very good work, I would say impressive!

Thks and best regards,

Gianluca
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