Hi all,
here is the revisited NWEurope map I showed in this thread:
https://www.sas1946.com/main/index.php/topic,34393.0.htmlWinter version and some of the airfields you see in this thread are not present, but they will in the future version.
It's a basic map I made for myself to play short and low altitude missions. It's not fully finished, considere this version as a test one.
It's now compatible with the campaigns and missions made for the stock map (I played a few missions (both red and blue) from Boelke's excellent Dgen campaigns, everything looks OK, but it certainly needs more testing).
You need to have Zuti's Friction and Carsmaster's HiRes mod (
https://www.sas1946.com/main/index.php/topic,14789.0.html) and Cannon's Channel map installed (DBW users just have to add Carsmaster's HiRes mod).
Download:
Map:
https://www.mediafire.com/download/3zh3568crc2jf4c/nweurope.7zTextures:
https://www.mediafire.com/download/y23m1q3ppo6q6ba/_Tex.7zObjects:
https://www.mediafire.com/download/xgwv8mrljtghr5t/ObjetsNWE.7zOptionnal (airfield plates textures):
https://www.mediafire.com/download/wsuykjdw8tdghpw/AirfieldsPlates.7zAirfields textures 1024pixels for those who don't have Carmaster's Hi-res mod installed/working:
https://www.mediafire.com/download/bbqmr17hnr2l8c1/1024.7z(Paste the "_Tex" folder in the Il-2/Mods/Mapmods/Maps folder, click "yes" to overwrite the old files).
Install:
The map replace stock one. If you want a separate install, just rename the "nweurope" folder to "nweurope2" and add this line to all.ini: nweurope2 nweurope2 /load.ini
"_Tex" and "nweurope" folders go to: Il-2/Mods/Mapmods/Maps
"ObjetsNWE" folder goes to: Il-2/Mods (add the lines of STATIC.txt in your static.ini). It contains some useless objects, but install all objects, to be sure it works fine. I'll check later for deleting useless ones.
Optionnal:
"AirfieldsPlates" folder contains the files I usually use to replace stock airfields plates, but it's optionnal, the map works without them. Folder goes to: Il-2/Mods
Please tell me what you think and the bugs you will find.
...and thanks to GUMPY for testing
.