The "Long Hull" Essex Class CarriersThe stock Essex Class Carrier in the game is based on the earlier "Short Hull" version.
Following a request by Boyan, back in March, the existing stock model has been altered to create a "Long Hull" version.
The principal change involves extensions to the bow and stern to accommodate an increased AAA armament.
Other changes alter the appearance of the bridge structure.
USS Boxer CV-21 (1948) - with open bridge structure.
USS Kearsarge CV-33 (1946)
USS Tarawa CV-40 (1947)
USS Valley Forge CV-45 (1950) - Korean War version, with enclosed bridge.
USS Boxer CV-21 (1951) - Korean War version, with enclosed bridge.
Download the model files here: https://www.mediafire.com/?haod1y93kcrgvbvThe files are contained in the ShipAshe folder. This text is included in the Readme in the download folder.
Extract into your MODS file, or wherever your installation requires if not a Classic Mod setup.
If you already have Yorktown Class Carriers or Lexington_42, or other Ashe ships you will already have this folder.
No files will be overwritten -- yet.
Class files -- Choose v4.11 (for v4.10, v4.11 or v4.12 installs) -- or Choose v4.09 for rebels.
For v409
https://www.mediafire.com/?alkqlhjdu9ydraqFor v4.11 (or 410, 412)
https://www.mediafire.com/?hstgjxq8cy3c0gyThese java classes are superceded by the latest set which is in the USN PackThe class files must be extracted into your ShipAshe folder.
If you already have the Yorktown Class carriers or Lexington_42 then some class files may be overwritten.
Before proceeding check that your game still runs. No new ships will appear yet.
To get the ships to appear you only require chief.ini (two entries) and ships.ini text entries.
Make these entries first, in your root/MODS/STD folder, or wherever your installation requires if not a Classic Mod setup.
Check the game works before proceeding.
If you have problems remove all of the chief.ini entries, check the game works, then add them back one ship at a time, checking after each one.
In each case look for other similar entries in the files and insert these new entries into similar sections of the text.
chief.ini entry 1 --- look for similar entries for other ships and insert this new text into the correct section.
USSBoxerCV21_48 ships.ShipAsheUSS$USSBoxerCV21_48 1 icons/shipDestroyer.mat
USSBoxerCV21_51 ships.ShipAsheUSS$USSBoxerCV21_51 1 icons/shipDestroyer.mat
USSKearsargeCV33_46 ships.ShipAsheUSS$USSKearsargeCV33_46 1 icons/shipDestroyer.mat
USSTarawaCV40_47 ships.ShipAsheUSS$USSTarawaCV40_47 1 icons/shipDestroyer.mat
USSValleyForgeCV45_50 ships.ShipAsheUSS$USSValleyForgeCV45_50 1 icons/shipDestroyer.mat
=====================================================================================================
chief.ini entry 2 --- look for similar entries for other ships and insert this new text into the correct section.
[Ships.USSBoxerCV21_48]
com.maddox.il2.objects.ships.ShipAsheUSS$USSBoxerCV21_48
[Ships.USSBoxerCV21_51]
com.maddox.il2.objects.ships.ShipAsheUSS$USSBoxerCV21_51
[Ships.USSKearsargeCV33_46]
com.maddox.il2.objects.ships.ShipAsheUSS$USSKearsargeCV33_46
[Ships.USSTarawaCV40_47]
com.maddox.il2.objects.ships.ShipAsheUSS$USSTarawaCV40_47
[Ships.USSValleyForgeCV45_50]
com.maddox.il2.objects.ships.ShipAsheUSS$USSValleyForgeCV45_50
=====================================================================================================
ships.ini entries -- refer to Boxer_ships.ini.txt --- for ease of cut and paste. --- add at the bottom before //eof
=====================================================================================================
All five new ships should now appear. If there are any problems then sort them out before proceeding further.
Additional text entries are as follows:
=====================================================================================================
technics_ru.propertiesUSSKearsargeCV33_46 USS Kearsarge CV-33 (1946)
USSTarawaCV40_47 USS Tarawa CV-40 (1947)
USSBoxerCV21_48 USS Boxer CV-21 (1948)
USSValleyForgeCV45_50 USS Valley Forge CV-45 (1950) -Korea
USSBoxerCV21_51 USS Boxer CV-21 (1951) -Korea
=====================================================================================================
stationary.iniUSSBoxerCV21_48 ships.ShipAsheUSS$USSBoxerCV21_48 1
USSBoxerCV21_51 ships.ShipAsheUSS$USSBoxerCV21_51 1
USSKearsargeCV33_46 ships.ShipAsheUSS$USSKearsargeCV33_46 1
USSTarawaCV40_47 ships.ShipAsheUSS$USSTarawaCV40_47 1
USSValleyForgeCV45_50 ships.ShipAsheUSS$USSValleyForgeCV45_50 1
=====================================================================================================
ship.ini -- optional -- if you have one (enables the new ships in the object viewer)
USSBoxerCV21_48 3do/Ships/USSBoxerCV21_48/Hier.him 1 #USS Boxer CV-21 (1948)
USSBoxerCV21_51 3do/Ships/USSBoxerCV21_51/Hier.him 1 #USS Boxer CV-21 (1951) -Korea
USSKearsargeCV33_46 3do/Ships/USSKearsargeCV33_46/Hier.him 1 #USS Kearsarge CV-33 (1946)
USSTarawaCV40_47 3do/Ships/USSTarawaCV40_47/Hier.him 1 #USS Tarawa CV-40 (1947)
USSValleyForgeCV45_50 3do/Ships/USSValleyForgeCV45_50/Hier.him 1 #USS Valley Forge CV-45 (1950) -Korea
=====================================================================================================
Credits:Stock Essex Class model - 1C/Maddox Games
3D alterations and class files - Asheshouse
Skins -- Boyan
Damage Overlays -- Plowshare.
Additional Notes:Catapults work ok in v4.09
For HSFX or SASModAct entries have to be added to Catapults.ini to enable them.
These entries work for me in HSFX6 v4.11
//By Hubberranz
//Jet catapult power has now been revised bit upward. (from data: WWII 10; Jet 22; modern times 35 ).
//Add these lines to catapult.ini (provided with SAS Engine Mod v2.6)
//With earlier versions of SASEngineMod you may have to omit "com.maddox.il2.objects.ships.ShipAsheUSS$" from each section.
[com.maddox.il2.objects.ships.ShipAsheUSS$USSBoxerCV21_48]
dCatapultOffsetX 9
dCatapultOffsetY -126.6
dCatapultYaw 0.1
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -130.8
dCatapultYaw2 0.1
catapultPower 15
catapultPowerJets 28
[com.maddox.il2.objects.ships.ShipAsheUSS$USSBoxerCV21_51]
dCatapultOffsetX 9
dCatapultOffsetY -126.6
dCatapultYaw 0.1
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -130.8
dCatapultYaw2 0.1
catapultPower 16
catapultPowerJets 30
[com.maddox.il2.objects.ships.ShipAsheUSS$USSKearsargeCV33_46]
dCatapultOffsetX 9
dCatapultOffsetY -126.6
dCatapultYaw 0.1
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -130.8
dCatapultYaw2 0.1
catapultPower 14
catapultPowerJets 28
[com.maddox.il2.objects.ships.ShipAsheUSS$USSTarawaCV40_47]
dCatapultOffsetX 9
dCatapultOffsetY -126.6
dCatapultYaw 0.1
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -130.8
dCatapultYaw2 0.1
catapultPower 14
catapultPowerJets 28
[com.maddox.il2.objects.ships.ShipAsheUSS$USSValleyForgeCV45_50]
dCatapultOffsetX 9
dCatapultOffsetY -126.6
dCatapultYaw 0.1
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -130.8
dCatapultYaw2 0.1
catapultPower 16
catapultPowerJets 30