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Author Topic: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF  (Read 152058 times)

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talland

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #324 on: December 13, 2013, 08:22:45 AM »

Hi there,

This is my absolute favourite plane, great job!  I love it so much I'm trying to get it into my DCG...

I'm having trouble making my own weapons_ru entries work, has anyone else had any luck with this? If someone has a working list I'd be very grateful of it!

Many Thanks,
T.P.

**Edit - I've got a list working - if anyone's interested I could post it up here?
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Gerd

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #325 on: December 22, 2013, 07:04:55 AM »

Thank you so much fun MOD! :D


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raider

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #326 on: December 24, 2013, 12:58:12 PM »

EncontrĂ© esto en YT, a ver que les parece, saludos.  MADE in the USSR: Yak-38 VTOL attack aircraft! (English subtitles)
 
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MarvinT

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #327 on: December 24, 2013, 09:28:47 PM »

Merry Christmas to all involved with this project ,and site users. When the fuel probe key is activated it now shows up on screen. Got both versions to work in my new 4.12.2 install after re-installing Jet War "33" version with patches.  Now if I could do the same in my DBW version.
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froeksel

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #328 on: December 27, 2013, 07:20:39 AM »

Got a bit of a problem, seems like there's no model for me when I want to fly it. (Running 4.12.2)


It doesn't crash, there's just no plane.
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western0221

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #329 on: December 27, 2013, 07:25:11 AM »

@froeksel:

look at your error log
missing some weapon files (borrow from other MODs like L-159G) ... or
missing some 3D / texture files  (borrow from other MODs ...) ... or
need Hi-Reso full-color MOD ... or
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froeksel

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #330 on: December 27, 2013, 10:21:13 AM »

Thanks, installed the high res pack wrong.
It's working now :)
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Sapsan

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #331 on: December 30, 2013, 06:30:50 AM »

Thank you very much, everything works just reinstalled Java! But there was one question. Missiles Kh-66 is very capricious, rocket loses goal after a few seconds after launch. A very big difference with Kh-29 from L-159G that catch goal per mile and go to her very confident! Maybe I'm just wrong using them. If so, explain or show where you can read about this...
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wplusaf

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #332 on: January 03, 2014, 06:19:41 AM »

A Great work indeed, but I've got a strange bug, I installed this plane in my 4.101+DBW1.71 and have installed all those mods necessary for this plane. But when I select this plane in my QMB, the plane didn't appear. I mean, when I select this plane and want to change the skin of it when playing quick mission, I didn't see anything in the block.
Anyone has an idea what's going wrong in such case? THX really really much!!
PS: Sorry for my poor english~
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ANDYTOTHED

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #333 on: January 03, 2014, 07:29:40 AM »

you need the hd skin mod. Remember to activate the .dll

I made the same mistake and didn't realise what I was doing wrong till I remembered the dll.
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torontotawa

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #334 on: January 04, 2014, 06:54:11 AM »

Is there any way to run version 2.5 on DBW-1.71? Looking at the post has not been clear to me ... sorry  :'(

More specifically the plane variants SMF
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wplusaf

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Re: Yakovlev Yak-36 Freehand, VTOL v2.5 with new variants SMF
« Reply #335 on: January 04, 2014, 11:34:50 PM »

you need the hd skin mod. Remember to activate the .dll

I made the same mistake and didn't realise what I was doing wrong till I remembered the dll.
THX for that, mate! :)   So, you mean besides activating the HD color mod, I have to activate the .dll?
But.....where is the .dll file, is it under the root route or else where?
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