New links!
V 2Will maybe tackle one additional texture etc, but for me this does it.
Anyone welcome to re-check the lakes..left a few alternate map Hfiles in the mod.
(I uploaded this mod new since I made I modified the load.ini so that forest structure looks different now
V2 old link
https://www.mediafire.com/download/yydf1g8t81op11y/Reno%2C_version_2.rar )
V2 final linkhttps://www.mediafire.com/?ds704eljzkk7t0wIf you don't want the new stuff (scrub forest etc), simply overwrite your old install's Renoag textures.
(Don't delete the old then).
Have fun
Original post...
This is the map as started and built by UP~Boomer.
All relevant info beside I also added 2 new QMB Race Airbase and track missions named RedAirbase00 and RedAirbase01 (airstart) based on OC~Tiger's kickass Thunder Ridge template.
If someone takes over and nails the remaining bugs on the two lakes that would be most welcome.
I made the water flat and even but still some anomalies-especially at low level and on the southwest lake-are nagging me.
Tried all tricks.
Other than that, this map rocks!
Credit below screens.
Link:
https://www.mediafire.com/download/tlxtbv0c64frn8x/Boomer_Tom2_Reno.rarhttps://www.mediafire.com/download/tifbktpymwzup6u/Put_into_QuickQMBPro.rarTested in DBW1.71 and 4.09m, should work in all versions given you have all objects, especially for the race track QMB.
I did not get the race track and pylons perfect, but anyone with mission talent can take it from there.
Course direction is as in RL, pylons are hard to spot and lights miss...rest works.
Credit:
UP~Boomer (original map)
Agracier (texture bases)
WhiteCat (trees)
OC-Tiger (Mission template from Thunder Ridge)
Dixiecapt
PS:
The better
race track and base layout is in RedAirbase00 (Scramble), RedAirbase01 has an airstart and different race.
The Scramble still needs some tweaks by an experienced mission man or girl.
Track goes first to start symbols east of the airbase, then back over takeoff (payer wil take off on correct runway) and then west and south etc. over hills.