Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 15   Go Down

Author Topic: Westland Whirlwind F.Mk.I and FB.Mk.I/Mk.II v1.05 *Update 2013-10-25*  (Read 84144 times)

0 Members and 2 Guests are viewing this topic.

Mr.Craig

  • Modder
  • member
  • Offline Offline
  • Posts: 186
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #60 on: September 29, 2013, 02:37:48 PM »

Thank you Whirlwind team! What a great surprise :o
Logged
Slava Ukraini!

sphantom

  • retired Fighter Pilot
  • member
  • Offline Offline
  • Posts: 766
  • If you wake up and see grass roots growing
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #61 on: September 29, 2013, 02:38:12 PM »

The campaign made for this plane worked flawlessly could have been more missions for it Poltava excellent work Thanks for the campaign.
Logged

SAS~Poltava

  • Avid FMB user
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 3599
  • Heroiam slava
    • Check out my modded campaigns
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #62 on: September 29, 2013, 02:45:37 PM »

The campaign made for this plane worked flawlessly could have been more missions for it Poltava excellent work Thanks for the campaign.

Thanks for the appreciation! Yes, I agree, but 12 missions isn't a very small number either. And I got some other campaigns to finish as well  ;)
Logged
Oleksii Tsykhaniuk & Ihor Prokopiuk May 29 2023

SAS~GJE52

  • Editor
  • member
  • Offline Offline
  • Posts: 5180
  • Orchard Studios
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #63 on: September 29, 2013, 02:48:23 PM »

Quote
but 12 missions isn't a very small number either.
... take it as a compliment that even more have been requested.....  ;)

G;
Logged
Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

tooslow

  • Stang Driver
  • member
  • Offline Offline
  • Posts: 329
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #64 on: September 29, 2013, 04:04:21 PM »

This was an unexpected  :o surprise and it has been one the most requested planes for a very long time ... thanks to the whole team

From the enclosed read me file they are

- 101tfs: Creator of this lovely bird
- SAS~S3: New Aircraft Slot, Java modifications, Flight Model
- GJE52: Cockpit Implementation based on P-38, 3D fixes
- Birdman: Flight Model, 3D model fixes for both plane and cockpit
- SAS~Epervier: Stationary Plane, Weapons for pre-4.12 game versions
- SAS~Malone: Default Skins (pre and post Invasion)
- chrisgibon: 4.12.1 compatibility fix
- Poltava: Sample Mission for DBW + Command&Control Mod
- All SAS Superschool Members: Engine Sound selection
- SAS~Storebror: Few bits and bytes every here and there
- TD, Maddox, 1C: Base game and all the sweet stuff we borrowed

Thanks again to all!!

Logged

Dr. Strangelove

  • Curator of Olegisms
  • member
  • Offline Offline
  • Posts: 188
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #65 on: September 29, 2013, 04:39:49 PM »

Oh man, I remembered this project when I saw the banner today...
And now it's really happened! Thank you so much SAS-Team!
Logged
"Sure no."

Cycle

  • Modder
  • member
  • Offline Offline
  • Posts: 693
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #66 on: September 29, 2013, 08:05:52 PM »

Never heard of this aircraft! Looks a bit like the 262!
Many thanks for the work! :)
Logged
"Lenin sagte einmal, der ungebildete Mensch stehe außerhalb der Politik. Heute aber haben wir ein gebildetes Volk. Wie wir in den letzten Jahren handelten, bedeutete, es aus der Politik herauszuhalten. Das ist eine Mißachtung des Volkes. Das ist eine Art Elitedenken." Michail Gorbatschow

David Prosser

  • member
  • Offline Offline
  • Posts: 3868
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #67 on: September 29, 2013, 08:51:06 PM »

Thanks, SAS~Storebror, and team. Like many, I thought this plane wouldn't appear any time soon. Thanks for the campaign Poltava.


cheers

David

DarkBlueBoy

  • Supporter
  • member
  • Offline Offline
  • Posts: 674
  • Learning slowly...
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #68 on: September 30, 2013, 01:01:26 AM »

A massive, sincere thank you to everyone involved in bring this beauty to our game! :) Amazing, out-standing stuff!
Logged

Riptide_One

  • member
  • Offline Offline
  • Posts: 543
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #69 on: September 30, 2013, 01:15:09 AM »

Mike,

I want to thank you and the many involved in bringing the Westland Whirlwind to IL-2. She's beautiful! :) I've just downloaded it and will start installing shortly.

Cheers,

Riptide
Logged

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2112
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #70 on: September 30, 2013, 04:26:56 AM »

Bloomin' heck what a surprise this morning - absolutely awesome !!  :D
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

Riptide_One

  • member
  • Offline Offline
  • Posts: 543
Re: Westland Whirlwind Mk.II ("Whirlibomber") v1.03
« Reply #71 on: September 30, 2013, 05:33:33 AM »

I am running DBW 1.7.1 and SAS Engine Mod 2.6RC.

On my first attempt, I had my game set at 512 MB. I loaded mission "whirlwind-1b". The Whirlwind showed up solid white in the object window. So, I closed the game and increased the game memory to 1024 MB. At that setting, my game does not load and goes directly to CTD. I tried setting the game to 768 MB and the game loaded. However, when I attempted to load mission "whirlwind-1b" I got CTD.

The log file below is from my last attempt with the game set at 768 MB. If anyone has something for me to try as a possible remedy, let me know.

Cheers,

Riptide

Code: [Select]
[30.09.2013 11:04:19] ------------ BEGIN log session -------------
OpenGL provider: Opengl32.dll
OpenGL library:
  Vendor: NVIDIA Corporation
  Render: GeForce 7800 GTX/PCIe/SSE2
  Version: 2.1.2
  Extensions: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_compressed_paletted_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_point_size_array GL_OES_point_sprite GL_OES_rgb8_rgba8 GL_OES_read_format GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Size: 1600x1200
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true

*** Looking for Advanced CPU Instructions...
[x] PentiumPro
[x] Multimedia (MMX)
[x] 3D (SSE2)
[x] 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 0, ZBits 24

*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[x] 'GL_ARB_multitexture' extension - Multitexturing.
[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 4096
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
Plane: Parameter [Mig_15]:<Class> not found
Can't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.getS(PlaneGeneric.java:735)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.LoadPlaneProperties(PlaneGeneric.java:761)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.<init>(PlaneGeneric.java:804)
at com.maddox.il2.objects.vehicles.planes.JetEraStatic.<clinit>(JetEraStatic.java:186)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:210)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1597)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.vehicles.planes.JetEraStatic$Mig_15
FM called 'FlightModels/whirlwind.fmd:whirlwind_FM' is being loaded from File: 'whirlwind_fm'
FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
FM called 'FlightModels/OCXHueyAI.fmd:OCXHueyAI_FM' is being loaded from File: 'ocxhueyai_fm'
FM called 'FlightModels/A7A.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7B.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7D_E.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/F4B.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4E.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4J.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F8E.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/RF8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F-100D.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/F-100F.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
FM called 'FlightModels/B47E.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52D.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52F.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/Mig-19.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/SM-12.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21FL.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/whirlwind.fmd:whirlwind_FM' is being loaded from File: 'whirlwind_fm'
FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
FM called 'FlightModels/OCXHueyAI.fmd:OCXHueyAI_FM' is being loaded from File: 'ocxhueyai_fm'
FM called 'FlightModels/A7A.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7B.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7D_E.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/F4B.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4E.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4J.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F8E.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/RF8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F-100D.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/F-100F.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
FM called 'FlightModels/B47E.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52D.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52F.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/Mig-19.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/SM-12.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21FL.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/whirlwind.fmd:whirlwind_FM' is being loaded from File: 'whirlwind_fm'
FM called 'FlightModels/Huey.fmd:Huey_FM' is being loaded from File: 'huey_fm'
FM called 'FlightModels/OCXHueyAI.fmd:OCXHueyAI_FM' is being loaded from File: 'ocxhueyai_fm'
FM called 'FlightModels/A7A.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7B.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/A7D_E.fmd:A7_FM' is being loaded from File: 'a7_fm'
FM called 'FlightModels/F4B.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4E.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4J.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F8E.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/RF8A.fmd:F8A_FM' is being loaded from File: 'f8a_fm'
FM called 'FlightModels/F-100D.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/F-100F.fmd:F100D' is being loaded from File: 'f100d'
FM called 'FlightModels/L-39A.fmd:L39A' is being loaded from File: 'l39a'
FM called 'FlightModels/L-39C.fmd:L39C' is being loaded from File: 'l39c'
FM called 'FlightModels/L-39C.fmd:L39' is being loaded from File: 'l39'
FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
FM called 'FlightModels/B47E.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52D.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/B52F.fmd:SAC' is being loaded from File: 'sac'
FM called 'FlightModels/Mig-19.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/SM-12.fmd:MIG19' is being loaded from File: 'mig19'
FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21PFM.fmd:MIG21' is being loaded from File: 'mig21'
FM called 'FlightModels/MiG-21FL.fmd:MIG21' is being loaded from File: 'mig21'
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2.
Not enought hardware buffers (0), hardware disabled
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware    - disabled [buffers : 0]
Extensions  - enabled :
  EAX ver. 1 [ ]  - disabled
  EAX ver. 2 [ ]  - disabled
  EAX ver. 3 [ ]  - disabled
  I3D ver. 2 [ ]  - disabled
  ZoomFX     [ ]  - disabled
  MacroFX    [ ]  - disabled
SIMD render [X]
num channels 32

Loading mission Records/Intro 04 Ed.trk...
Loaded camouflage: PACIFIC
Month = 7 , Hour = 6
Temperature -     0m = 16.0 .
Temperature -  1000m = 9.51001 .
Temperature -  2000m = 3.019989 .
Temperature -  3000m = -3.4700012 .
Temperature -  4000m = -9.959991 .
Temperature -  5000m = -16.450012 .
Temperature -  6000m = -22.940002 .
Temperature -  7000m = -29.429993 .
Temperature -  8000m = -35.92 .
Temperature -  9000m = -42.410004 .
Temperature - 10000m = -48.899994 .
Temperature - 11000m = -55.39 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
Load bridges
Load static objects
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
NetAircraft error, ID_03: java.io.EOFException
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
at com.maddox.rts.SectFile.<init>(SectFile.java:108)
at com.maddox.rts.SectFile.<init>(SectFile.java:68)
at com.maddox.il2.gui.GUIBWDemoPlay.gameBegin(GUIBWDemoPlay.java:305)
at com.maddox.il2.gui.GUIBWDemoPlay.gameBeginNet(GUIBWDemoPlay.java:272)
at com.maddox.il2.gui.GUIBWDemoPlay.access$1200(GUIBWDemoPlay.java:22)
at com.maddox.il2.gui.GUIBWDemoPlay$MissionListener.netMissionState(GUIBWDemoPlay.java:201)
at com.maddox.il2.game.Mission.netInput(Mission.java:2987)
at com.maddox.il2.game.Mission.access$4(Mission.java:2794)
at com.maddox.il2.game.Mission$NetMissionObj.netInput(Mission.java:381)
at com.
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 15   Go Up
 

Page created in 0.042 seconds with 20 queries.