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Author Topic: (possible) Bugs in HSFX 7.0  (Read 6501 times)

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Tony_Kito

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Re: (possible) Bugs in HSFX 7.0
« Reply #12 on: October 23, 2013, 03:46:29 PM »

Don't know if this has happened to anyone, but certain FXs are overlaping, IE the effects of bullet impact on the ground are both the old one and the 4.12 ones, there are also the ugly bullet trails from the original IL-2, nothing really major, but has me quite unnerved.
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63RUS_Verp

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Re: (possible) Bugs in HSFX 7.0
« Reply #13 on: October 26, 2013, 07:31:35 AM »

I still have problem with Do (17-217). I've accidentally found that when I use screen resolution 1600*1200 I have cockpits for Do, unfortunately only of-line. When I use 1920*1080 cockpits disappear.
I saw a little detail - when I use resolution 1600*1200 background image (who appear when mission loading) is old image (from 4.11), not new (dark hangar with two planes and mechanics).
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TICI

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Re: (possible) Bugs in HSFX 7.0
« Reply #14 on: October 27, 2013, 06:56:19 AM »

Hi Guys,
The AutoUpdater for HSFX 7 (Beta) works very well, now the game reads 4.12.2m for HSFX 7.01 and no isuues so far.T
Two small bugs still would like to fix.
1) in F2 (Outside view) when tiger flyby is enabled , the plane is in a smaller size and not in the normale size.
2) The RAF pilot ranks is in russian.

I know that in the other vesrions there were fixes for both of them.
Anyone knows how to fix this now?.
Thanks,
TICI
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Freelansir

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Re: (possible) Bugs in HSFX 7.0
« Reply #15 on: October 28, 2013, 12:12:28 PM »

A couple of people have had a problem with print screen, in those cases it was connected to a corrupt download or the install just not happening quite right.

Flying a Do217 tonight online with no problems (and its not something a lot of people have been posting about if it were more universal). Again sounds like a corrupt download or similar.

Try disabling everything with jsgme and re-running the installer.  (go to next part if you already did that as you have  63RUS_Verp ).

If that doesn't do it, download a little program that can create checksums and check the installer archives that you have  against the checksums on the first post of the download instructions . Re-downlaod any part that has a different checksum.

OR

delete your torrent, (keep the content) re-download the torrent again from the download link at the top of the download thread and start up the new one and select force-re-check. It will check the archives of the torrent and re-download any that are not right.

Disable everything with jsgme and re-run the installer.


Charlie,

Was also having freezes when taking screenshots and about to do your suggested fix.

But before doing so I rotated the rotary switch, "tga," "tga + jpg," and "jpg." back and forth a few times and now I can take screenshots no problem.

Just wanted to keep you and others informed.
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CharlieChap

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Re: (possible) Bugs in HSFX 7.0
« Reply #16 on: October 29, 2013, 04:19:46 AM »

Thanks freelansir, that will be very handy to know. 

TICI, if you are using Asura's new dgen you can set the language in the ini .

Otherwise to change the language,  go to missions/campaigns
and copy:-

rank.properties

change to
rank_ru.properties
and overwrite the old one.

(all mod versions of il2 run from a Russian exe so it thinks its Russian).
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TICI

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Re: (possible) Bugs in HSFX 7.0
« Reply #17 on: October 29, 2013, 05:02:14 AM »

HI CharlieChap,
Thanks for your reply but I'm little confuse. On the Missions/Campaign I have to go to the GB ? and there I have rank , rank_ru, rank_pl and rank_cs. What excatly I need to change ?.
Furthermore do you have the solution for the correct plane size in the F2 outside view using flyby by Tiger?.
Thanks,
TICI
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Darkwind

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Re: (possible) Bugs in HSFX 7.0
« Reply #18 on: October 30, 2013, 11:20:18 PM »

I've noticed several things missing in the QMB. All of the listed Mosquitoes, the SM.75, the RWD-8 and the R-10 is all pink on the outside. Any ideas?
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Darkwind

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Re: (possible) Bugs in HSFX 7.0
« Reply #19 on: October 31, 2013, 12:42:07 AM »

Never mind....I leapt before I looked......The patch fixed these issues...(HSFX 7.0.1)
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Lulu

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Re: (possible) Bugs in HSFX 7.0
« Reply #20 on: November 01, 2013, 05:43:41 AM »

It the detonator of bombs was reset was on 0 seconds always when mission begins , we can not use with small height bombs.
This is a 4.12 bug, has been reported several times at banana forum to DT.

BTW patched to 7.1 and still got objects textures issues. Some of them appears without texture, a solid white model. I happens in some buildings and in static objects too.
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Atoka220

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Re: (possible) Bugs in HSFX 7.0
« Reply #21 on: November 05, 2013, 05:28:53 AM »

Both Dornier do-17 types can't spawn.
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There are 2 certain things in life: Death and CTDs
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