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Author Topic: Graphics improvement?  (Read 2013 times)

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magnus

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Graphics improvement?
« on: November 16, 2013, 06:30:53 PM »

 I have IL 2 and the DBW superpack and the first Full Monty pack installed. A big thank you to all you modders out there.

 But, I keep seeing screenshots and movies that look much better than I am seeing. I have a a quad core I7 and a Nvidia TI 550 so I should be able to run it as pretty as I am seeing.

This is my config.ini. Thanks for any pointers you can throw my way.

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=dx8wrap.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=5000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=0
mapPadX=0.6689453
mapPadY=-0.046875
viewSet=57
Intro=1
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ1=0 100 100 100 100 100 100 100 100 100 100 0 0
1U1=0 100 100 100 100 100 100 100 100 100 100 0 0
1V1=0 100 100 100 100 100 100 100 100 100 100 0 0
1X2=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y2=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z2=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX2=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY2=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ2=0 100 100 100 100 100 100 100 100 100 100 0 0
1U2=0 100 100 100 100 100 100 100 100 100 100 0 0
1V2=0 100 100 100 100 100 100 100 100 100 100 0 0
1X3=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y3=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z3=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX3=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY3=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ3=0 100 100 100 100 100 100 100 100 100 100 0 0
1U3=0 100 100 100 100 100 100 100 100 100 100 0 0
1V3=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=15
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=1
Effects=1

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=3
Water=1
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

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WindWpn

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Re: Graphics improvement?
« Reply #1 on: November 16, 2013, 06:58:51 PM »

For one key visual improvement, change:
LandGeom=2

to

LandGeom=3

Also there are a number of other settings you can change in your config.ini to improve.  From look at yours, there are too many to list!  check out some other threads which key on visual improvements.  I see a lot of areas in your config.ini that could be spruced up.

a few more for starters:

VideoSetupId=17
Specular=3
Water=4

Forest=3
HardwareShaders=1

also pickup Gapa Gamma
http://simhq.com/forum/ubbthreads.php/topics/2697597/Re_Gapa_Gamma_panel_utility.html

~S~
wind
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SAS~Malone

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Re: Graphics improvement?
« Reply #2 on: November 16, 2013, 09:35:05 PM »

yep, as mentioned there are many threads on many sites that describe how best to set up the conf.ini
remember, you only make changes under the [Render_OpenGL] portion of the conf, not under [Render_DirectX] section.
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ryan55510

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Re: Graphics improvement?
« Reply #3 on: November 19, 2013, 05:22:01 AM »

Well, As The New TFM (AFAIK) doesn't include any graphics mods (water, lightting, etc..), you have to piece that stuff together by yourself  ???
Fortunately, most of the graphics mods in the "Effects" section are 4.10 compatible so there are plenty of options to play with.
Monty~27 actually included a Gurner's FX set in his original thread. It is extremely heavy on your system but if you have a good computer that is the ultimate effects mod to go with.

Under the New-TFM Optional Extras section:
Quote
This is the Gurner's FX set I use with New-TFM.

#DBW_1.71_Gurner FX

Personally (after trying), my comp simply does not come up to the standards required for Gurner's FX so I use a customized set of my own, I'll send you a PM if you ever need the list  ;)

Happy modding!
-ryan55510
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marcost

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Re: Graphics improvement?
« Reply #4 on: November 19, 2013, 01:14:15 PM »

For all images regardless of mods used: Make sure your Antialiasing and Anisotropic filtering settings in Nvidia control are turned up. AA gets rid of jagged edges and AF will make the scenery detail show up sharper and at greater distance. I run at 32x AA and 16xAF. Use Nvidia Inspector to access additional settings.

To make sure you have a fantastic-looking map to fly over, check the recent releases by Cyberolas and others.

If you get slowdowns once you have it looking good, check threads on optimising usage of your quad - 'process affinity mask' settings. Yours is commented out so you aren't optimised.

Regards,

M
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rruff

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Re: Graphics improvement?
« Reply #5 on: December 20, 2013, 11:02:45 AM »

I'm also a noob, so this is fresh in my mind. Here are some good links for you regarding graphics settings:

https://www.sas1946.com/main/index.php?topic=9756.0

Crap... won't let me post external links? What is up with that? I guess you will need to scrounge on your own. Or maybe this will help... put these into google:
"mission for today graphic card settings"
"optimized conf.ini for il-2"
"ubisoft getting rid of jaggies"

If you have a top system try setting the options as high as you can in the conf.ini, and downgrade as necessary.

Note that if you change your conf.ini manually, do *not* go into the games graphic settings, or your changes will be over written. Back up any positive progress before you change something else.

Also install nVidia Inspector to fine tune anti-aliasing (AA). It seemed to me that anti-aliasing made the most difference, and can also have a big hit on your FPS. You can probably run 8xSQ [Combined 2x2 SS + 2x MS] or higher.

My 7 year old computer, 9600 GSO, and 1920x1080 lcd have a hard time, so I was trying to see what I could get away with. Unfortunately high detail and AA isn't possible on my system... at least not that I've found. I'm running 2x MS and getting ~30 FPS most of the time which seems to be barely ok.

If you get stuttering or low FPS in game, then you will need to back off some settings. To show your FPS when the game is running, hit Tab+Shift to bring up the console, and type "fps SHOW START" and enter, and FPS will display at the top. Fly around and see if water, ground, trees, explosions, smoke, planes, clouds, etc are the culprits, and back off on the appropriate item in conf.ini, or dial back your AA settings in Inspector.

Also a couple mods I've found that are really nice are the Default FOV Mod and FOV Changer Mod.

https://www.sas1946.com/main/index.php/topic,19698.0.html
https://www.sas1946.com/main/index.php/topic,16878.0.html

Good luck!

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