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Author Topic: Morane-Saulnier AI  (Read 12042 times)

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Kant

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Re: Morane-Saulnier AI
« Reply #12 on: February 17, 2014, 10:58:32 AM »

LOG ?
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Alfie Noakes

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Re: Morane-Saulnier AI
« Reply #13 on: February 18, 2014, 04:40:28 AM »

Dear Kant.....the logfile doesn't seem to pick up this problem.
The Morane loads correctly , takes off and lands correctly.
She flies well and responds to all controls up to 120kph but any faster than that and she's out of control until you drop the speed back under 120kph.
Is it possible that her centre of gravity is slightly out ?

Cheers

Alfie

(P.S this by way of a bug report NOT a criticism.)  ;)
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Kant

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Re: Morane-Saulnier AI
« Reply #14 on: February 18, 2014, 04:59:39 AM »

In the coming days I will try to help you ))
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Spider16

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  • Non nobis Domine non nobis sed nomini tuo da glori
Re: Morane-Saulnier AI
« Reply #15 on: February 18, 2014, 05:09:28 AM »

Dear Kant.....the logfile doesn't seem to pick up this problem.
The Morane loads correctly , takes off and lands correctly.
She flies well and responds to all controls up to 120kph but any faster than that and she's out of control until you drop the speed back under 120kph.
Is it possible that her centre of gravity is slightly out ?

Cheers

Alfie

(P.S this by way of a bug report NOT a criticism.)  ;)

About to report a bug without a criticism , + 1
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Alfie Noakes

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Re: Morane-Saulnier AI
« Reply #16 on: February 18, 2014, 05:13:18 AM »

 :
Quote
In the coming days I will try to help you ))

 :D
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<Gunny>

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Re: Morane-Saulnier AI
« Reply #17 on: February 20, 2014, 11:14:45 PM »

Dear Kant.....the logfile doesn't seem to pick up this problem.
The Morane loads correctly , takes off and lands correctly.
She flies well and responds to all controls up to 120kph but any faster than that and she's out of control until you drop the speed back under 120kph.
Is it possible that her centre of gravity is slightly out ?

Cheers

Alfie

(P.S this by way of a bug report NOT a criticism.)  ;)

I Have the same problem as stated above.
Now here is the strange part in the QMB I can use full throttle.
In the mission I built on the Somme map the plane is out of control at 45% throttle.
I went back and checked QMB and I get a speed of 109 mph {227km/h}.
This plane is a real killer in QMB.  :)
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vpmedia

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Re: Morane-Saulnier AI
« Reply #18 on: June 14, 2014, 12:08:06 PM »

I was browsing the ww1 airplane topics for some missed updates when I noticed this unresolved issue.

The solution is to disable "Torque & Gyro Effects" in the 'Difficulty' settings.

Alfie Noakes

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Re: Morane-Saulnier AI
« Reply #19 on: June 14, 2014, 01:01:51 PM »

Many thanks for the tip......works a treat!
The Morane is now everything I'd hoped she be..... ;D

Cheers

Alfie
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Avimimus

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Re: Morane-Saulnier AI
« Reply #20 on: December 22, 2014, 09:15:21 AM »

Really neat to see this aircraft added!

I don't want to be picky - but there is one detail which kindof stands out like a sore thumb: The underwing struts.

Arguably the most noticeable feature of this plane is its strut bracing:




However, in the model it looks more like wire bracing.

Just an inconsistency which I couldn't help notice.
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vpmedia

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Re: Morane-Saulnier AI
« Reply #21 on: December 22, 2014, 10:15:52 AM »

This is a frankenplane, which means that it was put together from parts of several different aircraft by textfile editing, no 3d modelling was done. This should explain some inaccuracies.
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