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Author Topic: TFM-412 The Next Level  (Read 1141005 times)

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vpmedia

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Re: TFM-412 The Next Level
« Reply #1584 on: November 28, 2014, 11:11:41 AM »

Drewm3i

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Re: TFM-412 The Next Level
« Reply #1585 on: November 28, 2014, 11:18:36 AM »

My system consists of an i7-4700hq, nvidia gtx 765m, 12 gb ram, 1 tb hdd, and 128 gb ssd.
First, the game is noticeably slower than it used to be. I'm getting an average of 30 fps when I used to get upwards of 50.

If you want to measure performance do it by using the 'Black Death' track, average fps matters.
My average fps is 64 in SAS modact 5.3, it was 54 in DBW 1.71. (i3, gtx550 ti, 8Gb RAM).
In blind weather I got 0 fps drop, its maxed out at my monitor refresh rate, 75hz.
Your 30 fps in 4.12 with you hardware shows significant problems. We should check your logfile.
Empty its contents, run the Black Death track (measure avg fps) and post it please.
I ran Black Death and got an average of 40. What should my Nvidia control panel settings look like? I didn't know Tiger's sounds weren't compatible  :(
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BlackAce7727

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Re: TFM-412 The Next Level
« Reply #1586 on: November 28, 2014, 11:23:53 AM »

Thankyou VP Media, I have always been keen on your skins and your work!  ;D
 
By the way I did make it clear I don't have DBW, UP3 or any thing else that is large just these 4 things listed below.

IL2 4.12.2
Modactivator 5.30 with JSGME Activator
SAS AI Flyable's pack
SAS Optional Mod Packs

That is all I have available.

Best to you buddy!
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Drewm3i

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Re: TFM-412 The Next Level
« Reply #1587 on: November 28, 2014, 11:37:13 AM »

Thankyou VP Media, I have always been keen on your skins and your work!  ;D
 
By the way I did make it clear I don't have DBW, UP3 or any thing else that is large just these 4 things listed below.

IL2 4.12.2
Modactivator 5.30 with JSGME Activator
SAS AI Flyable's pack
SAS Optional Mod Packs

That is all I have available.

Best to you buddy!
Did you drop the required sfs files into your main game install?
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Drewm3i

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Re: TFM-412 The Next Level
« Reply #1588 on: November 28, 2014, 11:44:33 AM »

Here is my log.lst. It was too long to post here, so I uploaded it to my mediafire. I was getting 50 fps in black death until the il-2 dropped its bombs, then I got 0 fps for the duration of the clip. Link: https://www.mediafire.com/download/c6qv5v5vc3d8jzg/log.lst
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BlackAce7727

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Re: TFM-412 The Next Level
« Reply #1589 on: November 28, 2014, 12:03:05 PM »

No Drew, because I couldn't find them originally, I have never done DBW in my life  :(....VP gave me links, most are either broken or I don't know which buttons to click.
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nyali

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Re: TFM-412 The Next Level
« Reply #1590 on: November 28, 2014, 04:51:59 PM »

Black-Ace you need this set of sfs files,

up_maps01.sfs
up_maps02.sfs
up_maps03.sfs
up_maps04.sfs
up_maps05.sfs
updbw_mapex_01.sfs
updbw_mapex_02.sfs
updbw_mapex_03.sfs
updbw_mapex_04.sfs
updbw_mapex_05.sfs
updbw_mapex_06.sfs
updbw_mapex_07.sfs
updbw_mapex_08.sfs
up_textures01.sfs
up_textures02.sfs
up_objects01.sfs
up_objects02.sfs
up_objects03.sfs
up_objects04.sfs

can be found here http://www.derrierloisirs.fr/il2/bdd2012/ 
or   http://ultrapack.tuttovola.org/index.php?action=downloads;cat=3
all 8 updbw_mapex files are here :-

IL-2/All the UPDBW_mapex SFS Files

01> https://www.mediafire.com/download.php?sads2s36h5w5v3e    188 mb
02> https://www.mediafire.com/download.php?aawjz8hfarfi7et         190 mb
03> https://www.mediafire.com/download.php?v1d7oud5khoxdn8     158 mb
04> https://www.mediafire.com/download.php?nz6irqf5g9rt8sn         186 mb
05> https://www.mediafire.com/download.php?0khb4y66ayz7wm7    108 mb
06> https://www.mediafire.com/download.php?wz8s86dzbj2d0ul         22 kb
07> https://www.mediafire.com/download.php?603h1h7bf7hff2m         59 mb
08> https://www.mediafire.com/download.php?jgbzvzj1b5ul45n           86 mb

hope this helps, somewhere in these 137 pages there is a link for all in one file. I have seen it in the past
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BlackAce7727

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Re: TFM-412 The Next Level
« Reply #1591 on: November 29, 2014, 01:24:16 AM »

Thanks for a complete list nyali,  ;D

By the way do these files go in the root folder of my IL2-1946 or do they have to go in the JSGME files?  :-\
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bergkamp

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Re: TFM-412 The Next Level
« Reply #1592 on: November 29, 2014, 03:16:32 AM »

All go into the root folder.
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vpmedia

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Re: TFM-412 The Next Level
« Reply #1593 on: November 29, 2014, 03:37:32 AM »

Here is my log.lst. It was too long to post here, so I uploaded it to my mediafire. I was getting 50 fps in black death until the il-2 dropped its bombs, then I got 0 fps for the duration of the clip. Link: https://www.mediafire.com/download/c6qv5v5vc3d8jzg/log.lst

Your fps problems are caused by repeating java errors.
The troubles start when a vehicle gets destroyed:

Code: [Select]
[6:28:04 PM] INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat'
[6:28:04 PM] WARNING: object '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat' of class 'TMaterial' not loaded
[6:28:04 PM] INTERNAL ERROR: Material: Can't load 'Damage.mat'
[6:28:04 PM] Mesh 3do/Cars/OpelBlitz6700A_radio/summer/dead.sim not created
[6:28:04 PM] com.maddox.il2.engine.GObjException: Mesh 3do/Cars/OpelBlitz6700A_radio/summer/dead.sim not created

I dont have TFM-412, just trying to help so someone needs to take a look at the technics.ini and the files of that truck and fix the errors. It seems that some new vehicles dont have a destroyed version. A very easy way to fix this would be to change the techics.ini entries to the original damage model mesh of those trucks.

From the logfile these are the vehicles that cause problems, theyre part of the recently added Wflyer vehicles pack:

OpelBlitz6700A_radio
OpelBlitz6700A_medic_summer
OpelBlitz6700A_summer

vpmedia

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Re: TFM-412 The Next Level
« Reply #1594 on: November 29, 2014, 03:39:45 AM »

VP gave me links, most are either broken or I don't know which buttons to click.

All the links work, I've checked.

~Wolf~

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Re: TFM-412 The Next Level
« Reply #1595 on: November 29, 2014, 10:02:13 AM »

Does this mod work with HSFX ?
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