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Author Topic: TFM-412 The Next Level  (Read 1140679 times)

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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #1680 on: December 12, 2014, 10:24:52 PM »

Loving this news!!!  ;D  ;D

A Christmas wish coming true I hope Monty!
That and much more, been re-workng a lot of the twins and testing for forwards compatibility.  Things look good for another big set.  ;D
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BlackAce7727

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Re: TFM-412 The Next Level
« Reply #1681 on: December 13, 2014, 01:36:38 AM »

Haha! Man Monty you are really shelving it up this year!

I mean it's like that big Airfix kit you always wanted yet you had to wait to save up for it  ;D
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csvousden

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Re: TFM-412 The Next Level
« Reply #1682 on: December 13, 2014, 07:31:34 AM »

Just a thought--with the Ju-87A in TFM #37--is the conflict with the SAS Cowling and Engine mod?  That is what was giving me trouble with the B-24J mod.  I haven't tested it yet, still waiting while the older version of #37 re-enables, but I will later today. 

It was just a thought.
CV
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edc1

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Re: TFM-412 The Next Level
« Reply #1683 on: December 13, 2014, 07:33:50 AM »

Hi Monty,
Thanks for your reply, I have now reinstalled another copy and updated it to No38with no problems
and all the maps work fine. I will only be using this one for QMB and to install upgrades and missions/campaigns
that have been developed for this version in order to maintain compatability with everyone else.
   I will also keep my other one(the one with the problem maps after No38 upgrade) as the campaigns (all of which are MOT campaigns)
 installed to it are all loading and working just fine.(I have not edited any map names so far) and will keep me flying until can download newer campaigns.
 Again thanks for the  reply
Cheers EDC1

PS.I do enjoy flying other peoples campaigns as you never know what to expect!
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csvousden

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Re: TFM-412 The Next Level
« Reply #1684 on: December 13, 2014, 11:38:34 AM »

Okay,  the cowling and engine mod was not the issue with the Ju-87A apparently, but disenabling it did solve my B-24J mod issue. 

Still, I was able to fly the Ju-87A in a less modded game version with out trouble. Just passing on my experience.

CV
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nzmigman

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Re: TFM-412 The Next Level
« Reply #1685 on: December 13, 2014, 06:12:55 PM »

APPRECIATION.... :)
My install is over 70 GB!
This a monster game/simulation...all the improvements are truly awesome
for an old engine it still plays pretty good
my thanks to everyone who has made it what it is!
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nyali

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Re: TFM-412 The Next Level
« Reply #1686 on: December 14, 2014, 07:15:56 AM »

out of curiousity i just checked the size of my install, including some campaigns and skins it comes in at a weighty 99.8 GB lol
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vpmedia

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Re: TFM-412 The Next Level
« Reply #1687 on: December 14, 2014, 12:18:36 PM »

You probably got the entire pack once in your jsgme and once in your #SAS folder :)

spartan18a

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Re: TFM-412 The Next Level
« Reply #1688 on: December 14, 2014, 12:33:45 PM »

Thanks. I believe you all but I'll wait for the one package installation. No hurry. Far too many steps for me. Maybe a torrent file ...
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nyali

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Re: TFM-412 The Next Level
« Reply #1689 on: December 14, 2014, 03:25:41 PM »

should a single pack install ever appear, this install will go in the bin lol
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SAS~Monty27

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Re: TFM-412 The Next Level
« Reply #1690 on: December 14, 2014, 07:33:33 PM »

Be a nice Christmas present wouldn't it?... ;)
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Mopat

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Re: TFM-412 The Next Level
« Reply #1691 on: December 14, 2014, 11:46:10 PM »

Great news, guys!
A little question-the P-61 A and B have only two armament option-default and empty. So, in my 4.10.1 UP3RC4 install the P-61B mod have more armament option...such as drop tanks, bombs, HVAR rockets and turrets as gunpods. Not the same kind of mod used? In my UP, the P-61 mod is made by 101tfs. P-38M also needed-but only because the black drop tanks. I know that P-61 in 4.12 are also based about 101tfs mod. Anybody else checked this?
Also succesfully added some personal mod! 
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