Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6   Go Down

Author Topic: SAS Common Utils 1.15  (Read 96769 times)

0 Members and 1 Guest are viewing this topic.

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9528
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: SAS Common Utils 1.12
« Reply #48 on: December 07, 2020, 04:30:27 PM »

Does the link not work anymore or am I stupid?
Work fine !
Or try : clic right... save as...
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

wave04

  • member
  • Offline Offline
  • Posts: 82
Re: SAS Common Utils 1.12
« Reply #49 on: December 08, 2020, 03:52:20 AM »

yep the link's working again, don't know why it didn't want to redirect me before but whatever, it works now.
Logged
Please be patient, I'm not very smart.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23882
  • Taking a timeout
    • STFU
Re: SAS Common Utils 1.12
« Reply #50 on: July 14, 2021, 05:48:49 AM »

SAS Common Utils 1.13 have been released in 1st post.

Changes:
  • New updateExternalWeaponHooks method in AircraftTools class, useful for keeping external weapons on wing stores visible during wing folding operation.
  • A premature logging issue in SAS Common Utils.dll has been fixed.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: SAS Common Utils 1.13
« Reply #51 on: July 23, 2021, 09:14:25 AM »

Some things can never be too late:

Many thanks!

Best regards,

Gerhard                           
Logged
FAC N° 9 ...cheers mein Schatz

Matz

  • member
  • Offline Offline
  • Posts: 96
Re: SAS Common Utils 1.13
« Reply #52 on: August 18, 2021, 12:54:51 PM »

Greetings Mike,

I have updated Common Utils to version 1.13 but checking by logfile (for a separate query) I have noticed it says:
 
SAS Common Utils Game Version = 4.122

I have re-downloaded and reinstalled - still have 4.122. All the files seem correct and in the right place: Folder in #SAS and the dll file in the main folder (the dll file shows as created 14 Jul 21 and modified 24 Oct 19 !?! - but I guess that is a Windows thing).

Is this just a "feature" ? (Everything appears to be functional btw)

Cheers
Matz
Logged

Griffon_301

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2199
Re: SAS Common Utils 1.13
« Reply #53 on: August 18, 2021, 01:29:57 PM »

Ehm... Your game should be version 4.12.2
Or do you expect it to be v 1.13? 😳🤣
Logged

Matz

  • member
  • Offline Offline
  • Posts: 96
Re: SAS Common Utils 1.13
« Reply #54 on: August 18, 2021, 02:36:47 PM »

OK - my bad - I was thinking it referred to the Utils version. Solved . User error - going back under my stone now. o_O
Logged

Griffon_301

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2199
Re: SAS Common Utils 1.13
« Reply #55 on: August 18, 2021, 02:41:19 PM »

No need to... Keeping track of all the different versions of mods and tools can get difficult at times :)
Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23882
  • Taking a timeout
    • STFU
Re: SAS Common Utils 1.13
« Reply #56 on: August 18, 2021, 11:37:31 PM »

I’m sorry for the confusion.
That log line was intended to show the Stock base game engine as it’s being detected by SAS Common Utils.
This was to fight teething issues where users pretend to have installed everything “to the letter” and months later we figured that they didn’t even start from the right Patch Level.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23882
  • Taking a timeout
    • STFU
Re: SAS Common Utils 1.12
« Reply #57 on: December 31, 2022, 10:30:00 AM »

SAS Common Utils 1.14 have been released in 1st post.

Changes:
  • New getFileSizes method in FileTools class.
    This class improves scanning folders (and subfolders, if requested) for files and their corresponding file sizes, i.e.:
    * In contrast to Java's File Class, this method deals with Symbolic Links, Junctions and other kind of reparse points accordingly - Java's File Class treats reparse points as files of 0 bytes erratically.
    * Scanning speed is much improved (appr. 10 times faster) since instead of scanning file by file, this method queries the underlying file system information blockwise instead.
    * All known file system types are being dealt with accordingly, even if it's a file system remotely mounted from a network share.
  • New FileSizeRecord Class corresponding to the new getFileSizes method.
  • Javadoc and compiler levels have been updated to current versions.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23882
  • Taking a timeout
    • STFU
Re: SAS Common Utils 1.15
« Reply #58 on: January 07, 2023, 11:40:10 AM »

SAS Common Utils 1.15 have been released in 1st post.

Changes:
  • New getFileSizes method added to FileTools class which returns the list of files found in sorted (case sensitive / insensitive selectable) order.
  • Error handling improved, getFileSizes now internally checks folder names and scan patterns for invalid characters and returns an empty list of files found in case of any error (instead of crashing the game)

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Piotrek1

  • member
  • Offline Offline
  • Posts: 2364
    • SAS IL BYTES BACK
Re: SAS Common Utils 1.15
« Reply #59 on: January 08, 2023, 09:03:59 AM »

Thank you very much, Mike 8).

Best Regards,
Piotrek
Logged
Pages: 1 2 3 4 [5] 6   Go Up
 

Page created in 0.036 seconds with 26 queries.