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Author Topic: river traffic  (Read 11183 times)

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Lagarto

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river traffic
« on: April 29, 2014, 03:01:45 PM »

Perhaps I'm saying something obvious for everybody here, but... It always bothered me that most rivers are not navigable for ships. This is strange because it can be easily done manually by placing FrontMarkers in the river, and later using their coordinates to guide ships - by pasting the coordinates into the [Chief_Road] sections.



Some ships can even pass below bridges:





Hopefully some mission and campaign builders will find this little discovery useful :)
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Juri_JS

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Re: river traffic
« Reply #1 on: April 29, 2014, 04:23:48 PM »

That was completely new to me.  Thanks for the hint.
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SAS~Bombsaway

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Re: river traffic
« Reply #2 on: April 29, 2014, 04:49:55 PM »

Very cool. :)
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Music

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Re: river traffic
« Reply #3 on: April 29, 2014, 05:24:10 PM »

Fantastic!

Great post.

farang65

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Re: river traffic
« Reply #4 on: April 29, 2014, 08:50:53 PM »

It depends a lot on the map maker concerning ed_map_t which is used for navigation.

if the map maker wants all rivers, lakes and oceans navigable then it can be quite a time consuming process to make a fully navigable ed_map_t.

Some map makers may just make the large rivers and lakes navigable.

Kirby


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Ibis

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Re: river traffic
« Reply #5 on: April 29, 2014, 11:36:35 PM »


 Thanks for the tip, it will come in vert handy.
cheers
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Lagarto

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Re: river traffic
« Reply #6 on: April 30, 2014, 03:11:35 AM »

Remember if you do this and you open your mission in FMB again all your rivier waypoints are gone and you can start all over.

Hmmm... it doesn't happen to me. I've been rearranging ships numerous times, exiting the game, opening the mission again in FMB and all the ships and 'river waypoints' I've placed are still there. Maybe in a modded game (I'm on HSFX7) it's different? Could anyone confirm?

I've staged a duel between HMS Prince of Wales and Bismarck in the middle of Rotterdam:



The've demolished half the town



Bismarck, although heavily damaged, won twice

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Ojisan_bart

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Re: river traffic
« Reply #7 on: April 30, 2014, 04:35:06 AM »

It was in non modded game but was v4.08 or so , if its all still there when you open the mission again in FMB than you did a great find . I will try it again and let you know what happens, you make me curious now  ;)
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Ojisan_bart

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Re: river traffic
« Reply #8 on: April 30, 2014, 10:40:43 AM »

YOU DID A SUPER GREAT FIND, I was completely wrong and I remove my wrong post.  I made missions now for few years and this was my missing part, I did something wrong in the last waypoint line and than its all gone in FMB and that's why I thought it was not possible ...  THX Very Much for you find :) :)
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Lagarto

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Re: river traffic
« Reply #9 on: April 30, 2014, 11:51:52 AM »

I'm happy to hear that :)
If only we had some river barges... Interdicting river traffic was a vital part of WWII air war, esp. in CBI, where rivers were the main routes of transport, but also in the ETO. Besides, I live by a big river and the sight of river barges is dear to my heart :)
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Uufflakke

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Re: river traffic
« Reply #10 on: April 30, 2014, 02:09:42 PM »

KiwiBiggles explained very well how to navigate ships in rivers and harbours by using a plane for that purpose: copy-paste its waypoints into the [Chiefs] section.

It all gets explained with illustrations about 1/3 of the page:
https://www.sas1946.com/main/index.php?topic=23731.0
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Blumax

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Re: river traffic
« Reply #11 on: April 30, 2014, 04:29:04 PM »

As a footnote to this thread, the same technique can be applied to trains.....lay down your tracks in FMB then use a vehicle to set the waypoints and then copy and paste waypoints into Chiefs for a more realistic train set.
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