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Author Topic: TFM-412 The Battle of Britain  (Read 35697 times)

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'MadDog'

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Re: TFM-412 The Battle of Britain
« Reply #84 on: August 02, 2014, 07:10:29 PM »

Why not play around with the different volume settings in the game whilst in the cockpit? Just hit Esc and go to the sound setup page. I think the volume control labelled as Game Objects is the one that affects the engine but find out yourself what sounds best to you and then simply return to the mission to continue after hitting Apply.
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tomoose

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Re: TFM-412 The Battle of Britain
« Reply #85 on: September 06, 2014, 12:14:45 PM »

Mission #8 as mentioned doesn't want to load.  I changed the Defiant to an early Hurricane and it worked and I made it to Dunkirk but I can't seem to get the "Apply" button to show up at the end of this mission.  It's "Refly" or "Main Menu" only.  Any suggestions?
Thanks,
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HVY_Hawker

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Re: TFM-412 The Battle of Britain
« Reply #86 on: November 10, 2014, 05:52:25 PM »

Wow Monty ,I am about to fly over seas in my Blenhiem fighter great missions VERY well done! :)
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citizen67

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Re: TFM-412 The Battle of Britain
« Reply #87 on: February 12, 2015, 04:14:38 AM »

Hi everybody,
what does it mean "Designed for TFM-412, Level 26"?

Thanks
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bergkamp

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Re: TFM-412 The Battle of Britain
« Reply #88 on: February 12, 2015, 07:14:03 AM »

It means you have to have this:

https://www.sas1946.com/main/index.php/topic,40015.0.html

installed and running up to at least pack#26 (of38)
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citizen67

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Re: TFM-412 The Battle of Britain
« Reply #89 on: February 12, 2015, 09:04:52 AM »

ok, thanks
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Utops

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Re: TFM-412 The Battle of Britain
« Reply #90 on: February 20, 2015, 12:42:22 AM »

Im frustrated. I can't steer Blenheim to the taxi point when mission is consider accomplished. tailwheel unlocked and this not helping.
This is first training misison with blenheim and im goint on it for like 5 times and i got the feeling my time is worth nothing.
I love campaign with big amount of details and i thx Simon for that,but this is no go.

Edit:
Autopilot has no problem with tailwheel :D
It's ok now.
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Shawn BeBeau

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Re: TFM-412 The Battle of Britain
« Reply #91 on: February 25, 2015, 01:05:49 PM »

Thanks for the amazing work in TFM-412 as well as this diverse campaign.
I m really enjoying all the missions.
I have run into a small issue in mission 25 and mission 26 involving the SAR (search and rescue)
There appears to be a conflict somewhere that causes the game to freeze.
After locating the downed airman, landing on the water and slowly taxiing to him, the moment that i am within the pick-up
parameters, the game freezes. Has this happened to anyone else?
I went into the FMB and tried a few different things. I even created a SAR mission of my own and the same issue occurs.

 I am running the proper game version with TFM-412 activated. Any suggestions ar help would be great

I have gotten around the issue by simply not picking up the airman, as the mission is still completed, but I hate to leave the poor fellow to the sharks!
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Zoran395

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Re: TFM-412 The Battle of Britain
« Reply #92 on: March 13, 2015, 07:30:57 AM »

Mission #8 as mentioned doesn't want to load.  I changed the Defiant to an early Hurricane and it worked and I made it to Dunkirk but I can't seem to get the "Apply" button to show up at the end of this mission.  It's "Refly" or "Main Menu" only.  Any suggestions?
Thanks,
For you poor souls who cannot get mission #8 finished even though you landed in Dunkerque, the strip is not the big concrete one, but a grassy spot before that, more towards the city and the burning oil tanks. Check the map if you have it activated and taxi back towards the town...
Monty/Simon, greetings from the Nation's capital and congrats for the campaign, work of art!
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blackshark

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Re: TFM-412 The Battle of Britain
« Reply #93 on: July 28, 2015, 02:21:09 AM »

sorry if you have already answered to that, but: does it work with CUP ?
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tomoose

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Re: TFM-412 The Battle of Britain
« Reply #94 on: July 29, 2015, 09:48:20 AM »

Shawn B;
I think the Search And Rescue issue is actually a Command and Control mod issue (which I assume is in TFM as I haven't played TFM in some time).
I have the exact same problem with Search and Rescue in HSFX.  The SAR is part of the Command and Control mod by CheckYerSix (an excellent mod but it has some issues depending on game version).
As soon as I am within a certain distance of the downed pilot, the game freezes requiring a restart.
This SAR issue has been mentioned a couple of times in other posts but I'm not aware of any 'fix' (if there is any).
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