Yes , Outerra is very nice but I would rather see Outerra replacing FSX and Prepar3D: Lockheed Martin as being a commercial airlines and civilian aircraft simulator .
Outerra was brought up many times in the past but I don't see those two developer guys turning years of hard work in to a giveaway .
There is still so much missing , complex effects creation , advanced damage model , advanced trees damage model , walking personnel , advanced building damage etc...
That's why the Crysis was mentioned , it's all there already and in my opinion still a way ahead of a majority of latest games .
Just Crysis trees , bushes , plants alone damage model is beyond awesome , broken individual branches , just imagine going down for crash landing in Japanese Zero
plunging into the jungle watching trees , branch breaking , wings shattering around you
, in Crysis it is doable and without a FPS slideshow
.
Of course turning CryEngine2/3 into combat flight simulator is another thing and it's likely never gonna happen , it was just one of those " dream on " suggestions
We probably need to stick with the trusty IL-2 and build on top of that if that's ever possible , every little helps and can make a tremendous difference to us .
That's what we're all doing for years except for the game engine graphics OpenGL/DX modifications .
If Stainless know what's possible or what he's able to do with the current IL-2 game engine it would be great to know so some don't have some kind of high expectations
which will never materialize
As I've said already , every little helps !
~S!~