Bloody hell Stainless, what a suggestion! Honestly, if such a project came to fruition it would change the entire nature of the flightsim market. (Modded) IL2's assets in a modern engine would change the arena new 'modern' flightsims enter - much to their devs dismay I'd imagine. I've no technical knowledge, but only know that such an undertaking would be huge - there's no doubting your abilities, and I'm sure the entire community would get behind you to offer you all possible support and wish you all the best. However, I just hope the community will have the patience to see it through...you know what we're like...!
Broad suggestions for the perfect flightsim:
1. Modern engine - full multicore use, latest DX compatibility for all the graphical wizzbangs for terrain and damage modelling; truly immersive AI, historical control over them (and they over you for leaders, FACs, GCI etc), and including good inter- and intra-aircraft communications.
2. Modern physics - A2A Accusim appreciation of aircraft 'feel', DCS appreciation of systems and pilot workload
3. Il2's archives - woe betide any new sim that doesn't offer me full unit types for every major and minor aerial conflict for a century...
4. Starting campaigns that show off what makes that sim the best and that offer all the immersion. To display the confidence it takes to tell a player they can have, for example, a 1940s RAF campaign but that they'll train on the Tiger Moth, Anson and Blenheim before they can go on ops driving a Whitley or Wimpy would be deeply attractive. Imagine completing your 1944 USAAF fighter training to be assigned to a recon P38 or Spitfire and to
go with it because the campaign design and level of immersion is that good. That's what I dream of
If this goes ahead, which I sincerely hope it does, then the very best of luck to you and all who join you Stainless. Who knows how much hard hard work would lie ahead, but for those us that just see the end results it'd be worth it
Screwy