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Author Topic: Finnish maps collection  (Read 15594 times)

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Jami

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Re: Finnish maps collection
« Reply #36 on: November 12, 2014, 11:05:10 AM »

Thanks , is still ag_Lapland 1.1 right?

I'm asking because the 1.1 disappear from download link....

Disappear ???
I just tested it and it worked fine for me. The link is the same as before:
https://www.mediafire.com/download/7hh87q6sw6c8v6e/ag_Lapland_v_1.1.zip.
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Whiskey_Sierra_972

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Re: Finnish maps collection
« Reply #37 on: November 13, 2014, 08:01:45 AM »

Well....I have some trouble:

The link above is broken and the link on first post is different....

Sorry....
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Jami

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Re: Finnish maps collection
« Reply #38 on: November 13, 2014, 08:15:23 AM »

Well....I have some trouble:

The link above is broken and the link on first post is different....

Sorry....

Just mysterious. I downloaded the file using my computer at work and it was ok. And since yesterday ag_Lapland v 1.1 has been downloaded for seven times.
Anyway here is a fresh link: https://www.mediafire.com/download/7hh87q6sw6c8v6e/ag_Lapland_v_1.1.zip.

BTW, the first link is different because I wanted to maintain the link to the original map.
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Whiskey_Sierra_972

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Re: Finnish maps collection
« Reply #39 on: November 15, 2014, 12:38:30 PM »

Got it!

Thanks!

I'll report about installation shortly!
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phuture

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Re: Finnish maps collection
« Reply #40 on: December 04, 2014, 02:49:19 AM »

Hi, can anyone point me to some campaigns that use these maps?
I have a few Finnish campaigns done by Poltava ( not even sure if they use these ) so any more would be welcome. thanks
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Jami

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Re: Finnish maps collection
« Reply #41 on: December 04, 2014, 01:02:16 PM »

Hi phuture,

Poltava made his campaign using the stock Gulf of Finland map, and it will not work with these new maps because of rebuilt and relocated airfields.
If you are familiar with mission building it should not be difficult to edit Poltava's campaign to use the modded Gulf of Finland.

There are also such campaigns as "Karelian_Eagles_-_LeLv_34", "576_Karelian Hawks", "Karelian Eagles - LeLv 44", "Winterfokkers", "Winterwar4101", "576_Karelian Front", "740_Summerfiat", "Curtiss41" and "MS406-1940" which use the stock Gulf of Finland map. In addition there is a campaign called "Hanko1941" which uses Kt_Finland map.
But all these should be edited to work with the new maps. Would there be any volunteers to do the job?

I'd be able to do it, but right now I'm reworking the ag_Archangelsk map and that will take all my time in the near future.

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Whiskey_Sierra_972

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Re: Finnish maps collection
« Reply #42 on: January 21, 2015, 03:50:37 PM »

Got it!

Thanks!

I'll report about installation shortly!

I don't know if you can consider this installation report as done shortly....

:)

But I have got the same trouble with your new download as the original one....so I left this over until the finish of my maps consolidation work!

Today I finish it!

So I test your maps in a full textures and objects installation....

Initially they give me the game freezing or partial freezing....so I check file by file without find nothing....

When I start to check the load.ini I initially don't recognize the error and look each letter and symbol....

Finally , after about 3 hours of looking around....I find the error in this section:

Code: [Select]
[APPENDIX]
  HighClouds  =  Clouds256.tga
  HighCloudsNoise  = ag/Lapland/LAL5_CloudsNoise.tga  //CloudsNoise.tga
  Moon = Moon\Moon0000.tga
//  CloudsMap  = CloudMap4x4km.tga
  ShadeNoise = land/Noise.tga
  WaterNoise = water/WaterNoise.tga

//WaterNoise = water/SnowNoise.tga

  ForestNoise= forest/summer/ListForestNoise.tga
  BeachFoam  = water/Foam.tga
  BeachSurf  = water/BeachSurf.tga
  BeachLand  = water/RiverLand.tga
//  Tree0 = Trees/GW_AlteredBush8aw.tga 
  TreeLightMask = Trees\LightM256.tga

Simply you have you have disabled the Tree0 line....the game engine can't find this line and go in trouble!

The same condition I find also in your last Archangelsk map....

Can I know why you have done this?

If you tell me which result you were looking at in the map , I can try to solve the issue mantaining the final result you're looking for?

IIRC  , if you simply won't autopop trees to start you shouldn't disable that command line but left her empty....

Waiting your reply I whish you all the very best!
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Jami

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Re: Finnish maps collection
« Reply #43 on: January 22, 2015, 12:49:57 AM »

Simply you have you have disabled the Tree0 line....the game engine can't find this line and go in trouble!
The same condition I find also in your last Archangelsk map....
Can I know why you have done this?
If you tell me which result you were looking at in the map , I can try to solve the issue mantaining the final result you're looking for?
IIRC  , if you simply won't autopop trees to start you shouldn't disable that command line but left her empty....

Good to hear you found the solution.

You guessed my thoughts, I didn’t want those trees and bushes on the map. I found them annoying when they appeared near the airfields and even on the runway areas in some cases. Although I noticed that it is possible to fly through them without no harm, I didn’t  find them necessary. But it is good to know that it is possible to disable them by leaving the information part of the line empty and I’ll take it into account in the future.

I still wonder that why I haven’t faced myself that freezing problem and you are the only one who has reported about it.

Anyway, thanks for your hard detective work and giving me this hint.
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Whiskey_Sierra_972

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Re: Finnish maps collection
« Reply #44 on: January 24, 2015, 06:27:32 AM »

Thanks Jamyi for your reply!

I'll modify the load.ini accordingly to the result you're looking for!

I really love this area of operation and you realism upgrade and historically accuracy work is more than welcomed!

All the very best!

walter
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