I noticed that AI controlled planes (my "team mates") now (in CUP) crash easily with no obvious reason, most of the time they just hit the land or sea.
fix:
https://www.sas1946.com/main/index.php/topic,37662.msg416715.html#msg416715
Patch 002:
* Ground avoidance bug fixed in Carrier Takeoff (CTO) mod. This bug caused AI controlled planes to crash into ground frequently.
or
https://www.sas1946.com/main/index.php/topic,39075.0.html
Hi Vpmedia,
Thanks for reading and trying to help, your suggestions led me to a potential solution which I'm still about to confirm completely. Actually, I found out that "!SAS_Engine_Mod" folder (located in #WAW) is completely different than the one located in #SAS. I am speaking about folders located in my CUP folder structure. Further, compared to the very same folder located in my CFM folder structure (where I have installed everything needed while I was waiting for CFM and it now serves as a backup, lets say) the result was again the same, difference was there.
So, after trying things you suggested nothing was changed, my AI team mates were dropping almost like flies. That forced me to dig deeper resulting in finding things mentioned above.
Than I decided to perform a simple copy and result was there. Also, I was restless obviously, further steps (manual copy of Opel cars, SAS buttons) to appropriate places resulted in almost smooth TheBlackDeath track replay (it was mentioned earlier for a couple of times).
All in all, I will test it more but I think those findings could be interesting for sure. This is because I followed all the instructions precisely and, still, there were mismatches for the objects of high importance.