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Author Topic: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War  (Read 37957 times)

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tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #48 on: June 02, 2015, 05:43:22 PM »

Mick

No apologies necessary, I appreciate your support.  Your message was appropriate and timely.  It doesn't hurt to have the correct "instructions" in several locations. 

Thanks ... tooslow
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jeanba

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #49 on: June 08, 2015, 02:44:23 AM »

Hello

Are the jsgme addons  compatible with the new map pack (SAS-Modular Map Expansion - PART-11, edit) :
https://www.sas1946.com/main/index.php/topic,45755.0.html  ?

I am not sure

Edit : it seems to be ok
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Jimbo947

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #50 on: June 11, 2015, 03:39:36 AM »

Downloaded all 5 adders.. Installed as directed....Everything I have used from them works....Thanks very much
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tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #51 on: June 11, 2015, 09:51:39 PM »

Jeanba & Jimbo,

The map mod (SAS-Modular Map Expansion - PART-11) is included in my CUP installation along with all 5 of my adders.  Everything is working good for me too.   Please let me know if observe any problems.

Enjoy ... tooslow
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nyali

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #52 on: June 17, 2015, 03:49:05 PM »

hi Tooslow - with the release of parts 9-10 of WAW how does this affect using your addons 1-5 ? Do we need to wait for an update from you ?

Sorry if this seems like a dumb question
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tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #53 on: June 19, 2015, 07:24:27 PM »

Sorry for the slow response.   I've been out of town and out of Wifi range since Monday.   I see that the new parts 9 & 10 have been released.

I doubt that my current adders will work after the upgrade, but I will start updating them soon.  At a minimum I will need to revamp the entries in the STD folder to be compatible with the new release.    If  you try to use my current adders with the new parts 9 & 10 they would probably cause a lot of errors and very likely will cause a CTD by 60% or earlier.

Give me a few days to look at this new version and see what has to be done.  I've already started downloading the new parts 9 & 10.

First I have to download the new parts and install them.  After I have confirmed  that I have a good working version I will start working on getting the adders updated.   

Also, After the first release of the incomplete Part 09 I put out some instructions on reply #46 in this thread.   Those instructions are probably the safest way to proceed with the new Parts 09 & 10 ... A repeat of the instructions are below:

[from reply 46 on June 1, 2015]
"Make sure you remove my adders before you install PART-09 or you probably will have problems. When PART-09 becomes available you can remove my adders using the JSGME.    Just reverse the loading process ONE ADDER AT A TIME!!  Start with the 5th adder and when has been removed then, and only then, remove the 4th adder, and the repeat this with adders 3, 2 & 1.   When all 5 adders are removed you should be able to load and enjoy PART-09." 

... tooslow

____________________________________________________________________________
"The Piper Cub is the safest airplane in the world;  it can just barely kill you."

 -- Attributed to Max Stanley (Northrop test pilot)

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nyali

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #54 on: June 20, 2015, 06:45:23 AM »

no worries about the slow reply, i like to be cautious when it comes down to buggering up my install so didn't add them until i heard one way or another from you. Will patiently await your updated versions.
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tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #55 on: June 26, 2015, 04:00:26 PM »

I added my first adder for #WAW PART-11 to the first post with a listing of additions on the second post (reply #1).  Also I'm working on a second adder that I hope to release soon.

Please let me know if you have difficulties with the new adder. 

Hope you enjoy it  ... tooslow
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creature

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #56 on: June 26, 2015, 05:12:28 PM »

Tooslow:

If no one has mentioned it, but I'm sure they already have.  You are doing one heck of a job keeping up with Montys modules :)

C
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #57 on: June 26, 2015, 05:52:39 PM »

Appreciate the feedback C.  I hope to release the second adder soon.   I'm testing it so it could be very soon.

... tooslow
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nyali

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #58 on: June 26, 2015, 08:59:34 PM »

let me also contribute to the previous praise, what your doing goes a long way in proving what works and could be officially added to cup. Fantastic job  8)
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tooslow

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Re: JSGME Aircraft Additions to C.U.P. WAW Module-03 World at War
« Reply #59 on: June 27, 2015, 12:52:36 PM »

I just updated the thread with my second adder for #WAW PART-11.

Please let me know if you have difficulties with the new adder.

Hope you enjoy it  ... tooslow
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