Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 8 [9] 10 11 12 ... 20   Go Down

Author Topic: F-16 beta v5  (Read 96794 times)

0 Members and 3 Guests are viewing this topic.

Draken

  • member
  • Offline Offline
  • Posts: 1167
Re: F-16 beta v2a
« Reply #96 on: June 24, 2015, 06:27:21 AM »

Tested in CUP.
Mission type : dogfight .
Mission created without missionProCombo.
Map : Crimea stock
JSGME : nothing activated .
realistic settings ( but external view allowed )
Mission played in multiplayer mode.

Loadout : 2 x AIM-9L and DT .

Missiles lock fine but they are unlimited .
Logged

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: F-16 beta v2a
« Reply #97 on: June 24, 2015, 06:54:29 AM »

Tested in CUP.
Mission type : dogfight .
...
Missiles lock fine but they are unlimited .

current CUP installation give problems with plane patches
Logged

oldschoolie

  • member
  • Offline Offline
  • Posts: 422
Re: F-16 beta v2a
« Reply #98 on: June 24, 2015, 10:58:56 AM »

You need the latest F-18 and AV-8 installed properly...

Thanks, but they were OK. My problem seems to have been a combination of still having Countermeasures loaded, and putting the F16 Java pack in the wrong place. My finger trouble therefore.
Logged

Koty

  • Mr. MiG
  • Modder
  • member
  • Offline Offline
  • Posts: 2283
  • It's a MiG!
Re: F-16 beta v2a
« Reply #99 on: June 24, 2015, 12:12:24 PM »

You need the latest F-18 and AV-8 installed properly...

Thanks, but they were OK. My problem seems to have been a combination of still having Countermeasures loaded, and putting the F16 Java pack in the wrong place. My finger trouble therefore.

Yeaah!! that was it! (also had this problem...)
Logged
public static void main (String[] args){}

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 563
Re: F-16 beta v2a
« Reply #100 on: June 26, 2015, 03:10:32 PM »

I tested the F-16b and F-16C block 25 and 30, and compared with the F/A-18.
F-16 is very slow compared to the F/A-18 and I got the impression that the version of the F-16 beta v2a was faster than the F-16 beta v3.
The F-16 was able to reach a top speed of 1.2 Mach, and the F/A-18 1.7 Mach.
Greetings
Seb.
Logged

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: F-16 beta v3
« Reply #101 on: June 26, 2015, 04:13:27 PM »

Is there a stationary mod for this a/c?
Logged

Piotrek1

  • member
  • Offline Offline
  • Posts: 2510
    • SAS IL BYTES BACK
Re: F-16 beta v3
« Reply #102 on: June 27, 2015, 02:38:14 PM »

Hi, Ranwers
Great work 8),Thank you very much,
I have one question, I added to the mod Forgoten Battels several new units eg. 1PLM "Warszawa" but the emblem of this unit does not appear on the F-16 (for Mig-21 as well), whether it is possible to make it visible on the tail or side of the aircraft.
as below:

Best regards,
Piotrek
Logged

cz1psu

  • member
  • Offline Offline
  • Posts: 28
Re: F-16 beta v3
« Reply #103 on: June 28, 2015, 01:56:49 PM »

Important question modders: Where is flares? As i know F-16 he has got such a possibility.
Logged

Koty

  • Mr. MiG
  • Modder
  • member
  • Offline Offline
  • Posts: 2283
  • It's a MiG!
Re: F-16 beta v3
« Reply #104 on: June 30, 2015, 06:59:25 AM »

Important question modders: Where is flares? As i know F-16 he has got such a possibility.

Heheh, they still don't work right - you can distract a missile using one pair of flares! (However, the AIM-9 missile from F-16 can't be distracted with even a whole bunch... - maybe I have too outdated version, but it might be problem.)
Logged
public static void main (String[] args){}

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: F-16 beta v3
« Reply #105 on: July 05, 2015, 08:09:30 AM »

ADDED AT THIS AT FIRST POST 25 JUNE


Step n. 4 of F-16, now is advanced

FBW code by Storebror
Engine codes & turns codes by Vega

full variants pack:

FLARES FOR ALL

F-16A block 10, full unguided weapons combo, no ground radar, poor air radar range, can fire GBU-12 but without pods


F-16B block 05, add dedicated FAC/FO loadouts


F-16C block25, add working ground radar, improved radar range & radar guided missiles


F-16C block30, add AIM-120 missiles, more ground attack weapons and more power from General Electric engine


F-16C block 40, add Conformal tanks, FLIR pods, GBU-10 bombs and advanced AGM-65E


F-16C block 52, add JDAM bombs, advanced radar range


Logged

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 563
Re: F-16 beta v2a
« Reply #106 on: July 05, 2015, 10:06:53 AM »

Gentlemen great job, I bow my head before you in recognition of your work.
Greetings.
Seb
Logged

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: F-16 beta v4
« Reply #107 on: July 05, 2015, 06:31:09 PM »

at first post

western hotfix for droptanks
Logged
Pages: 1 ... 6 7 8 [9] 10 11 12 ... 20   Go Up
 

Page created in 0.086 seconds with 25 queries.