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Author Topic: F-16 beta v5  (Read 95049 times)

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Draken

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Re: F-16 beta v1
« Reply #24 on: May 19, 2015, 08:37:08 PM »

Thanks !

But the gun RECOIL is too powerful ! When shooting , the flight path is disturbed , and the aiming is ruined !

And when there is a bombs loadout , the gun does not work .
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duffys tavern

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Re: F-16 beta v1
« Reply #25 on: May 19, 2015, 08:55:00 PM »

Well, she is a sweetheart. One of the best modern era jets. Excellent job! BTW, beautiful textures. Thank you to everyone involved.
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SAS~Gerax

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Re: F-16 beta v1
« Reply #26 on: May 19, 2015, 09:25:12 PM »

To all with the 20% CTD:

do you have all the prerequisites for
US Marine Aviation pack (F/A-18C/D, AV-8B+) v2.0?

You MUST be running 4.12.2m with SAS Modact 5.3 or later: see this thread.
You MUST be running Il-2 1956 The Jet Era v1.33 or later, see this thread.
You MUST be running the SAS Engine mod 2.7 or later. Available here.
You MUST be running SAS Engine Patch by Western0221, see this thread.
You MUST be running latest SAS Common Utils. Available here.
You MUST be using HD True Color mod, see this thread.

Do not forget to add the Jetwar entries into your STD/.rc file.


here a #SAS folder with absolute minimum prerequisites
to have F-16 running:



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Ta183Huckebein

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Re: F-16 beta v1
« Reply #27 on: May 19, 2015, 09:26:58 PM »

Well, here is my bug report with log (sorry GJE.......)

No cockpit for F-16 (A model) when loading in QMB.

When examining the log, these errors appear most apparent: (this one appears as the game is loading the quick mission)
Code: [Select]
INTERNAL ERROR: Can't open file '3DO/Cockpit/F16ViperII/hier.him'
WARNING: object '3DO/Cockpit/F16ViperII/hier.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/F16ViperII/hier.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/F16ViperII/hier.him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/F16ViperII/hier.him
ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitF_16A NOT destroyed

and here near the end:
Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC211_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB21_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB3_D0'

I hope this is helpful. Sorry again. I should know better by now.... :-[
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western0221

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Re: F-16 beta v1
« Reply #28 on: May 19, 2015, 09:39:52 PM »

To: Ta183Huckebein

You might fail to extract the files/folders from the release archive file.
Please extract and install them again with the latest version of Winrar or 7zip (or another archiving tool).
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Ta183Huckebein

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Re: F-16 beta v1
« Reply #29 on: May 19, 2015, 10:17:59 PM »

Okay so I tried that, still no luck.

I tried to fly the F-16C, and got a slightly different error:
Code: [Select]
WARNING: object '3DO/Cockpit/F16ViperII/pit1.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Cockpit/F16ViperII/Pit1.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Pit1.mat'
INTERNAL ERROR: Material: Can't load 'Pit1.mat'

ObjState.finalize: Object of com.maddox.il2.objects.air.CockpitF_16A NOT destroyed
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Pit1.mat'

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:907)
at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
at com.maddox.il2.objects.air.CockpitF_16A.<init>(CockpitF_16A.java:274)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3320)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2690)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
at com.maddox.il2.game.Mission._load(Mission.java:762)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
FM called 'FlightModels/Bf-109G-10.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ju-52_3mg4e.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ju-87G-1.fmd' is being loaded from Alternative File: 'gui/game/buttons'
ERROR file: File users/vogel/Icons not found
Mission: Quick/Bessarabia/BessarabiaBlueScramble01.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearC211_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB21_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearB3_D0'
warning: no files : music/takeoff
[May 20, 2015 4:13:59 AM] -------------- END log session -------------
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SAS~Gerax

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Re: F-16 beta v1
« Reply #30 on: May 19, 2015, 10:22:00 PM »

Wheter you have a corrupt dl or you do not have the prerequisites.
read my post #27. do you have this?
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Ta183Huckebein

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Re: F-16 beta v1
« Reply #31 on: May 19, 2015, 10:30:22 PM »

Gerax:
I have all of the prerequisites, and I checked the mod folder. All files that cannot load are present.

I can't understand what is going on........

Kinda sad this isn't working. The plane looks beautiful.  :(
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western0221

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Re: F-16 beta v1
« Reply #32 on: May 19, 2015, 10:41:02 PM »

Okay so I tried that, still no luck.

I tried to fly the F-16C, and got a slightly different error:

same... same...

The error message shows some mat files / msh files are missing.
But they are composed in the archive.
Only failed to extract them from the archive.
Your downloading was corrupted and the archive file was broken, or your extracting tool cannot treat the archive right.

The folder "!_F16A&C" has 961 files in 33 folders.
Does your downloaded archive has those numbers of files?
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Koty

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Re: F-16 beta v1
« Reply #33 on: May 20, 2015, 02:04:06 AM »

~Java_pack...

...I just wonder how comes I didn't have that one...
...and how comes I could run F-18 and AV-8 without it :D

Thanks Western

EDIT: "Null" mission loading error
[8:27:16]   Mission error, ID_04: java.lang.RuntimeException: Error loading params from FlightModels/F-16A_B10.fmd:f16_fm

Code: [Select]
[8:27:14] Load static objects
[8:27:14] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[8:27:14] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[8:27:14] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[8:27:16] FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from File: 'f16_fm'
[8:27:16] FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
[8:27:16] Mission error, ID_04: java.lang.RuntimeException: Error loading params from FlightModels/F-16A_B10.fmd:f16_fm
[8:27:16] java.lang.RuntimeException: Error loading params from FlightModels/F-16A_B10.fmd:f16_fm
[8:27:16] at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:340)
[8:27:16] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:1023)
[8:27:16] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:131)
[8:27:16] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:19)
[8:27:16] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:597)
[8:27:16] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:98)
[8:27:16] at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:72)
[8:27:16] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2106)
[8:27:16] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2091)
[8:27:16] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2603)
[8:27:16] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[8:27:16] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[8:27:16] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[8:27:16] at com.maddox.il2.game.Mission._load(Mission.java:762)
[8:27:16] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[8:27:16] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[8:27:16] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[8:27:16] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[8:27:16] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:27:16] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:27:17] null
[8:27:17] java.lang.NullPointerException
[8:27:17] at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
[8:27:17] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
[8:27:17] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
[8:27:17] at com.maddox.il2.game.Mission._load(Mission.java:897)
[8:27:17] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[8:27:17] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[8:27:17] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[8:27:17] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[8:27:17] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:27:17] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

EDIT2: Yeah, I have all 961 files in 33 folders... and I have all the mods required as well...  :(
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If I don't have to do it, I won't. If I have to do it, I'll make it quick.

Ta183Huckebein

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Re: F-16 beta v1
« Reply #34 on: May 20, 2015, 06:05:38 AM »

I also have 961 files in 33 folders. The file-size is 196 MB, if that helps any as well.....
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Draken

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Re: F-16 beta v1
« Reply #35 on: May 20, 2015, 08:08:18 AM »

The plane works in C.U.P. , but :

- the gun RECOIL is too powerful ! When shooting , the flight path is disturbed , and the aiming is ruined !

- and when there is a bombs loadout , the gun does not work .
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