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Author Topic: Random Planes in Quick Mission problem  (Read 1215 times)

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Winston Churchill, PM

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Random Planes in Quick Mission problem
« on: July 03, 2015, 05:43:26 PM »

Hello all,

I have been playing IL-2 1946 for around a month now with no problems. I play with the SAS mods Flyable AI_Aircraft and FOV mod. Recently however, a strange problem has occurred and I have absolutely no idea how to fix it. When I build a quick mission and select only one play for myself and have no other planes, enemy or friendly, built for the quick mission, I begin the mission with taking off, yet there are around 10 enemy Japanese A6M's and D3A1's above me flying and a few SBD's with Russian voices behind me, even though, as I said, I selected no other plnaes apart from my own to fly in this quick mission setup. This is a rather odd problem that I have never experienced playing IL-2 in the past and I am grateful to anyone who could help me with this issue,

Regards,
Winston
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SAS~Malone

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Re: Random Planes in Quick Mission problem
« Reply #1 on: July 03, 2015, 10:50:25 PM »

hi, and welcome to the forum.
okay, this is not that unusual, but i want to take a quick moment to let you understand that how you phrase any help requests is very important.
in this case, it's a simple miscommunication, i think - you say you built the mission yourself - now, you obviously mean that you created a mission inside QMB in this case.
when we talk about 'creating' missions in this community, we usually mean actually creating it inside FMB (Full Mission Builder) - in other words, from scratch, adding all other objects, vehicles, ships, etc.
when you make a mission in QMB, it's not necessarily a 'clean' mission. in other words, it's a QMB mission that was pre-built, either a stock or user made one, where objects such as targets, etc are already built into the map.
only some open slots for planes are kept, so that you may use it as a QMB mission.
there are guidelines to building QMB missions, you'll just need to read them to find out more about this.
back to your issue, though - the reason you are seeing these extra, unwanted flights of planes is that they were also built into the mission, as non-selectable planes, so you will see them every time (in that specific mission)
i'm personally not a big fan of this practise, preferring to fly QMB missions without any other planes than those i select.
there's not much more off-putting than flying along in a Korean war era Sabre, for example, and bumping into a flight of Ju-87's somewhere, lol - or vice versa, flying in a Hurricane, and suddenly have some Mig-21's on your case.
your choices here are twofold - the easier way is to simply not fly those missions that have these extra unwanted planes.
the second method requires you to gain a bit of knowledge in working with the FMB, where you have to open this QMB mission from inside FMB, and then go and look for, and delete, any extra flights in the mission.
just beware, editing QMB missions is a little trickier than a regular mission, so i'd advise first reading up on what specific requirements there are for QMB missions.
anyway, for now, this should help you to know what's going on with your QMB mission, why you're seeing these extra planes.
as i said, it's quite a common thing, something i personally dislike, but others like the extra planes.
i simply edit my QMB missions to not have extra clutter, if i want to fly a more immersive mission with loads of extra planes and stuff, i just fly a regular mission or campaign. QMB should be what it is, imho, Quick missions, with no extra frills.
cheers, and happy flying!
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SAS~Gerax

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Re: Random Planes in Quick Mission problem
« Reply #2 on: July 04, 2015, 07:12:51 AM »

to add: in wich games version (4.10, 4.12 etc.) does this happen?
in a pack (DBW,UP3,CUP,HSFX) or with ModActivator (wich one)?
any other mods loaded (ie PALs MissionPro etc)?
and so on...

here most interesting: with wich QMB mission(s)?

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