As an aside, I tested the jet launch on a few of the Essex class angled deck carriers and found a problem with the USS Essex cv9/1965 in so far as, at mission launch, my aircraft is in the drink, with no carrier showing up on screen. Logfile :-
'FlightModels/F4D.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from Alternative File: 'f4e'
FM called 'FlightModels/Jets:F4E.emd' is being loaded from File: 'f4e'
FM called 'FlightModels/Jets:F4E.emd' is being loaded from Alternative File: 'f4e'
FM called 'FlightModels/Jets:F4E.emd' is being loaded from File: 'f4e'
FM called 'FlightModels/Jets:F4E.emd' is being loaded from Alternative File: 'f4e'
Flight Model File FlightModels/F4D.fmd:F4E contains no Mach Drag Parameters.
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from File: 'f4e'
FM called 'FlightModels/F4D.fmd:F4E' is being loaded from Alternative File: 'f4e'
INTERNAL ERROR: HierMesh: Can't find chunk 'Radar5'
Ship creation failure:
INTERNAL ERROR: HierMesh: Can't find chunk 'Radar5'
java.lang.RuntimeException: INTERNAL ERROR: HierMesh: Can't find chunk 'Radar5'
at com.maddox.il2.engine.HierMesh.ChunkFind(Native Method)
at com.maddox.il2.engine.HierMesh.chunkFind(HierMesh.java:285)
at com.maddox.il2.objects.ships.BigshipGeneric.initMeshBasedProperties(BigshipGeneric.java:2587)
at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2963)
at com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960.<init>(ShipEssexs.java:58)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:769)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '0_Chief' [class:ships.ShipEssexs$USSEssexCV9_1960]
1>mp_dotrange FRIENDLY DOT 6.0 COLOR 6.0 RANGE 6.0 TYPE 6.0 ID 6.0 NAME 6.0 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
1>mp_dotrange FOE DOT 12.0 COLOR 10.0 RANGE 10.0 TYPE 8.0 ID 6.0 NAME 0.0050 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
Mission: Single/JetCarrier.mis is Playing
warning: no files : music/takeoff
-------------------------------- MISSION FAILED ---------------------
warning: no files : music/crash
ObjState.finalize: Object of com.maddox.il2.objects.ships.ShipEssexs$USSEssexCV9_1960 NOT destroyed
Month = 0 , Hour = 12
Temperature - 0m = 27.0 .
Temperature - 1000m = 20.51001 .
Temperature - 2000m = 14.019989 .
Temperature - 3000m = 7.529999 .
Temperature - 4000m = 1.0400085 .
Temperature - 5000m = -5.450012 .
Temperature - 6000m = -11.940002 .
Temperature - 7000m = -18.429993 .
Temperature - 8000m = -24.919998 .
Temperature - 9000m = -31.410004 .
Temperature - 10000m = -37.899994 .
Temperature - 11000m = -44.39 .
Temperature - 12000m = -50.880005 .
Loading map.ini defined airfields:
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 21, Vert 1119, Ind 4620
WARNING: * Buf1 : Obj: 183, Vert 67349, Ind 133425
WARNING: * Buf2 : Obj: 5, Vert 6783, Ind 17976
Load bridges
Load static objects
No Name for Mission
No Short for Mission
No Description for Mission
The problem seems to stem from the last section of the Essex ships .ini
// Radar
[USSEssexCV9_1960:Part57]
BaseChunk Radar1
strengthBasedOnThisSection strength_GunSmall
NowRadar
HeadMaxYawSpeed -30.0
[USSEssexCV9_1960:Part58]
BaseChunk Radar2
strengthBasedOnThisSection strength_GunSmall
NowRadar
HeadMaxYawSpeed -50.0
[USSEssexCV9_1960:Part59]
BaseChunk Radar3
strengthBasedOnThisSection strength_GunSmall
NowRadar
HeadMaxYawSpeed -60.0
[USSEssexCV9_1960:Part60]
BaseChunk Radar4
strengthBasedOnThisSection strength_GunSmall
NowRadar
HeadMaxYawSpeed -60.0
[USSEssexCV9_1960:Part61]
BaseChunk Radar5
strengthBasedOnThisSection strength_GunSmall
NowRadar
HeadMaxYawSpeed -45.0
The Essex cv91957 works fine. Tested on a vanilla CUP install - no mods added.