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Author Topic: C.U.P.- SASMME - Pt13-Preview  (Read 8671 times)

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SAS~Monty27

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C.U.P.- SASMME - Pt13-Preview
« on: August 12, 2015, 08:56:20 AM »

C.U.P.- SASMME - Pt13-Preview
This Upgrade adds Ufflake's Hi-Res, but better performance, Crete map as standard in CUP and also includes the modern 'Jet Age' version by SAS~Tom2; which adds several modern AFBs.  We have both of them in CUP.

For the present this solution will enable the maps properly until full incorporation into the subsequent SASMME Part-13.

Install:  If you are using any DEF-Skies options, with Whistler's Randomiser for example, disable them first before installing this update. - When that is done UnZip/UnRAR this package direct to your main install.  After that you may re-enable any DEF-Skies options if you require them.

C.U.P.- SASMME - Pt13-Preview
https://www.mediafire.com/?tobe1b30w8hppb0
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rollnloop

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #1 on: August 12, 2015, 06:02:20 PM »

Thank you very much  :)
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BravoFxTrt

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #2 on: August 16, 2015, 01:53:40 PM »

Thanks Simon
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MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

urmel

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #3 on: August 17, 2015, 03:54:25 AM »

Thanks Monty
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vlara

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #4 on: December 21, 2015, 04:44:39 AM »

I'm just curious ...

Maps01.sfs to Maps07.sfs contains files with no filelists ...
so i wonder what kinds of this files contain ...

i mean where they come from ...

Good times ahead and thank you very much all!
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SAS~Tom2

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #5 on: December 21, 2015, 10:40:08 AM »

Thanks Simon for adding it. :P
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ol' Navy

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #6 on: December 21, 2015, 06:24:21 PM »

C.U.P.- SASMME - Pt13-Preview
This Upgrade adds Ufflake's Hi-Res, but better performance, Crete map as standard in CUP and also includes the modern 'Jet Age' version by SAS~Tom2; which adds several modern AFBs.  We have both of them in CUP.

For the present this solution will enable the maps properly until full incorporation into the subsequent SASMME Part-13.

Install:  If you are using any DEF-Skies options, with Whistler's Randomiser for example, disable them first before installing this update. - When that is done UnZip/UnRAR this package direct to your main install.  After that you may re-enable any DEF-Skies options if you require them.

C.U.P.- SASMME - Pt13-Preview
https://www.mediafire.com/?tobe1b30w8hppb0


After I did this (as y'all directed) now I keep having memory issues.  Missions in Black Scorpion quit, black screen, have to ctrl alt delete out.  I never had this problem previous.  Quite a few others, but not this.  Is there any way I can "take back" what I did with this Part 13 preview and go back to where I was so I can see if that is truly my problem?  As I said, I have never had my PC do that before.  Thanks for any assistance you might offer.
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ol' Navy

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #7 on: December 22, 2015, 09:43:26 AM »

Please see my post above, and then act like I didn't (post it).  This a.m. I sat down and tried to figure out what was going wrong.  And man, that is a tough undertaking for a feeble mind.  Anyway, first I went back to the backup point (not sure of my wording here) and re-enabled WAW 14.  Then, I re-downloaded the Black Scorpion campaign, deleted the old one, and reinstalled the new one.  Mission 4 is where I was having the aforementioned troubles.  What was scaring me was that my PC (with Windows 10) was telling me that I had a memory issue.  That is the first time, the first, that I have ever had that.  Since I had just yesterday morning installed the SASMME-13 Preview thing that was the only thing I could figure was screwing me up, thus the post above.  Anyway, the bottom line - now all seems to be working fine.  No idea what, if anything, I did to make it right.  But "not looking a gift horse in the mouth" I'm not complaining and now I'll leave it alone.  Just wanted to pass this on in case it might help someone else, and to apologize for what was surely my mistake.  Thanks for listening. :-[ 
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KevinHoggard

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #8 on: December 22, 2015, 10:34:58 AM »

Thanks for downloading Black Scorpions Campaign, I hope you enjoy it. Part 2 of the Campaign is being built, and with WAW part 14, C&C items will be employed.

As far as the SASMME Pt13 Preview - I resist downloading until the actual part is offered. Most of the time the bugs have been worked out :)
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4th Generation Intel

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #9 on: December 22, 2015, 02:42:08 PM »

Thanks for downloading Black Scorpions Campaign, I hope you enjoy it. Part 2 of the Campaign is being built, and with WAW part 14, C&C items will be employed.

As far as the SASMME Pt13 Preview - I resist downloading until the actual part is offered. Most of the time the bugs have been worked out :)

Thanks for the thanks, Kevin.  Yeah, I probably jumped the gun on this.  One of these days I'll probably learn (probably not).  And now that I seem to have worked out the kinks in my install of your campaign, I am enjoying it.  But then - I just love to get shot down.  Thanks again for all your work.
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SAS~Monty27

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Re: C.U.P.- SASMME - Pt13-Preview
« Reply #10 on: December 26, 2015, 07:15:50 PM »

So you are back up and all good ol' Navy?  Sounds good, more to come, want you to keep up!  8)
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