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Author Topic: MiG-21 Pack V 4.1 - 30.09.2018  (Read 133195 times)

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SAS~Storebror

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #348 on: March 21, 2019, 09:58:24 AM »

You have quite a few spaces and/or custom whitespace characters in your air.ini where they don't belong.

Code: [Select]
Spawn.get( com.maddox.il2.objects. air.MIG_21F  )^^shouldn't have a whitespace before "air" and no whitespace after "MIG_21F" either.

Same or similar comes true for all other errors in your log.
Simple issues with copy&paste.

]cheers[
Mike
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Don't split your mentality without thinking twice.

<Gunny>

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #349 on: March 21, 2019, 12:40:25 PM »

Thanks Mike I see what happens..
I copied that right from the READ-ME..
I will do it over..

Again Thank You ..

COPY THE   " AIR.INI"   ON THE FRONT PAGE OF THIS POST......THAT ONE WORKS.........
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<Gunny>

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #350 on: March 22, 2019, 09:45:42 AM »

Ok  I have this install working with one small problem..
The Mig-21F,, 21F13,, S-106, and the Mig -7MG are a little off color.. " PINK "
I have known in other installs when the planes are pink it is caused by the weapons pack missing.
With these planes I have many weapons loads for them.....
Any idea as to where I should start looking for the cause?
I did look in the 3do folder and looked at the planes. All of these have the skin1o are blank..

Thank you for your help..


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linux4all

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #351 on: March 22, 2019, 11:16:52 AM »

Did you install the True Color Mod from this link?
https://www.sas1946.com/main/index.php/topic,42744.0.html
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<Gunny>

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #352 on: March 22, 2019, 11:37:19 AM »

No I had not... That fixed it..
Thank You .
There is so much info on these planes I never saw this....... ;)
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Reclo102

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #353 on: April 06, 2019, 12:37:31 AM »

so can somebody tell me what i did wrong here?

basically any MIG that has Radar has these problems, the ones without it work fine

1:default machine guns don't work it says "out of ammo"

2: skins don't load

3:the radar shows up with a garbled mess


Here's the part of the log that i think matters sorry for not using the code option or posting images but i can't for some reason

Code: [Select]
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:05 AM] java.util.NoSuchElementException
[6:32:05 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:05 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:05 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:05 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:05 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:05 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:16 AM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.Fuze_AN_M101A2
[6:32:16 AM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
[6:32:16 AM] at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
[6:32:16 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2244)
[6:32:16 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:16 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:19 AM] java.util.NoSuchElementException
[6:32:19 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[6:32:19 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[6:32:19 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[6:32:19 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[6:32:19 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[6:32:19 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:32:19 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[6:32:19 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:32:19 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.MiG21Static$MIG_21MF'
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Cafs

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PhantomII

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #355 on: April 06, 2019, 12:28:16 PM »

Hi Reclo102, I use a 4.12.2 heavily modded game and in my game to your points:

1-some of the Migs do not have an internal gun. They have to use a gunpod.
2-not sure about the skins. I don't have many for these planes
3- according to the first post you must be above 500m to use the radar if not you will get ground clutter.

Hope this helps. :)
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Reclo102

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #356 on: April 06, 2019, 07:06:51 PM »

Hello there.

alright so fair enough on the gunpod part, i suppose all MIG-21 that have radar have to use gunpods

and in regards to the skins i didn't explain myself well enough, basically every MIG-21 that has a radar doesn't load it's unique texture they all load the default MIG-21F gray with green nose texture but without any markings

moving on to the radar i tried loading the Midway map and 4 enemy MIG-17 at 10000 meters with a 3000 meters advantage, they were straight ahead of me and yet the radar didn't pick them up but if i push my nose down hard it starts showing garbled data i would post pictures if i could but it says i'm not allowed to post external links

i'm also 100% sure i''ve installed all dependecies since i have a bunch of other mods that require them and the regular MIG-21 works as it should


thank you for taking your time to help me BTW.
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PhantomII

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #357 on: April 06, 2019, 07:46:48 PM »

Hey Reclo, you must have 5 posts to be able to post links or pictures. make 3 more posts then you are good to go :)
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Reclo102

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #358 on: April 06, 2019, 08:20:48 PM »

oh alright
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Reclo102

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Re: MiG-21 Pack V 4.1 - 30.09.2018
« Reply #359 on: April 06, 2019, 09:12:03 PM »

ok here goes

these are some of the planes that are not loading their skins








and this is the garbled Radar i mentioned












and last but not least the logs (i've cut down part of the TRender manager messages otherwise it would've been infinetly long)

Code: [Select]
[Apr 7, 2019 2:58:24 AM] ------------ BEGIN log session -------------
[2:58:25 AM] OpenGL provider: dx8wrap.dll
[2:58:25 AM] OpenGL library:
[2:58:25 AM]   Vendor: 1C.Multimedia.Dev/Maddox.
[2:58:25 AM]   Render: DirectX8.
[2:58:25 AM]   Version: 1.1
[2:58:25 AM]   Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[2:58:25 AM] Size: 1920x1080
[2:58:25 AM] ColorBits: 32
[2:58:25 AM] DepthBits: 24
[2:58:25 AM] StencilBits: 8
[2:58:25 AM] isDoubleBuffered: true
[2:58:25 AM] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[2:58:25 AM]
[2:58:25 AM] *** Looking for Advanced CPU Instructions...
[2:58:25 AM] [x] PentiumPro
[2:58:25 AM] [x] Multimedia (MMX)
[2:58:26 AM] [x] 3D (SSE2)
[2:58:26 AM] [x] 3D (SSE2)
[2:58:26 AM] [-] 3D (3DNow)
[2:58:26 AM] ColourBits 32, ABits 0, ZBits 24
[2:58:26 AM]
[2:58:26 AM] *** Looking for Render API Extensions ...
[2:58:26 AM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[2:58:26 AM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[2:58:26 AM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[2:58:26 AM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[2:58:26 AM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[2:58:26 AM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[2:58:26 AM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[2:58:26 AM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[2:58:26 AM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[2:58:26 AM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[2:58:26 AM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[2:58:26 AM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[2:58:26 AM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[2:58:26 AM]
[2:58:26 AM] Maximum texture size : 16384
[2:58:26 AM] Maximum simultaneous textures :8
[2:58:26 AM] MaxAnisotropic (1.0 = none) : 1.000000
[2:58:26 AM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[2:58:26 AM] WARNING: 'Perfect' Mode required pixels shaders
[2:58:26 AM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[2:58:26 AM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[2:58:26 AM] 15 Splashscreens available.
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:26 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
[2:58:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[2:58:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[2:58:27 AM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
[2:58:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
[2:58:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[2:58:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[2:58:27 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
[2:58:27 AM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
[2:58:27 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
[2:58:27 AM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
[2:58:27 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
[2:58:27 AM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
[2:58:27 AM] java.util.NoSuchElementException
[2:58:27 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:27 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:27 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:27 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:27 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:27 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:27 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:27 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:27 AM] java.util.NoSuchElementException
[2:58:27 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:27 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:27 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:27 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:27 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:27 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:27 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:27 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:28 AM] java.util.NoSuchElementException
[2:58:28 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:28 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:28 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:28 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:28 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:28 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:28 AM] java.util.NoSuchElementException
[2:58:28 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:28 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:28 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:28 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:28 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:28 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:28 AM] java.util.NoSuchElementException
[2:58:28 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:28 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:28 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:28 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:28 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:28 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:28 AM] java.util.NoSuchElementException
[2:58:28 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:28 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:28 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:28 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:28 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:28 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:28 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:31 AM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.Fuze_AN_M101A2
[2:58:31 AM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
[2:58:31 AM] at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
[2:58:31 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2244)
[2:58:31 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:31 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:31 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:31 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:31 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:31 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:32 AM] java.util.NoSuchElementException
[2:58:32 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[2:58:32 AM] at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2238)
[2:58:32 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
[2:58:32 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2:58:32 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2:58:32 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2:58:32 AM] at com.maddox.il2.game.Main.exec(Main.java:405)
[2:58:32 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:32 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.MiG21Static$MIG_21MF'
[2:58:40 AM] Initializing DirectSound playback device...
[2:58:40 AM] Primary buffer created.
[2:58:40 AM] Playback format is set : sampling rate = 44100, num channels = 2.
[2:58:40 AM] Not enought hardware buffers (0), hardware disabled
[2:58:40 AM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[2:58:40 AM] Default speaker config is : 1310724.
[2:58:40 AM] Direct sound audio device initialized successfully :
[2:58:40 AM] DX Version : 7
[2:58:40 AM] Hardware    - disabled [buffers : 0]
[2:58:40 AM] Extensions  - enabled :
[2:58:40 AM]   EAX ver. 1 [ ]  - disabled
[2:58:40 AM]   EAX ver. 2 [ ]  - disabled
[2:58:40 AM]   EAX ver. 3 [ ]  - disabled
[2:58:40 AM]   I3D ver. 2 [ ]  - disabled
[2:58:40 AM]   ZoomFX     [ ]  - disabled
[2:58:40 AM]   MacroFX    [ ]  - disabled
[2:58:40 AM] SIMD render [X]
[2:58:40 AM] num channels 16
[2:58:40 AM]
[2:58:40 AM] Loading mission Records/Intro 04 Ed.trk...
[2:58:40 AM] Y=1940 / M=7 / H= 6 , Temperature - 0m = 16.0 .
[2:58:40 AM] Loading map.ini defined airfields:
[2:58:42 AM] Load bridges
[2:58:42 AM] Load static objects
[2:58:42 AM] Mission error, ID_04: java.lang.RuntimeException: User cancel
[2:58:42 AM] java.lang.RuntimeException: User cancel
[2:58:42 AM] at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:629)
[2:58:42 AM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1061)
[2:58:42 AM] at com.maddox.il2.game.Mission._load(Mission.java:653)
[2:58:42 AM] at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2:58:42 AM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
[2:58:42 AM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2:58:42 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2:58:42 AM] at com.maddox.il2.game.Main.exec(Main.java:422)
[2:58:42 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:58:42 AM] Mission error, ID_05: java.lang.RuntimeException: User cancel
[2:58:42 AM] User cancel
[2:58:42 AM] java.lang.RuntimeException: User cancel
[2:58:42 AM] at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:629)
[2:58:42 AM] at com.maddox.il2.game.Mission._load(Mission.java:745)
[2:58:42 AM] at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2:58:42 AM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
[2:58:42 AM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2:58:42 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2:58:42 AM] at com.maddox.il2.game.Main.exec(Main.java:422)
[2:58:42 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2:59:34 AM] Loading mission Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis...
[2:59:34 AM] Y=1960 / M=12 / H= 12 , Temperature - 0m = 18.0 .
[2:59:34 AM] Loading map.ini defined airfields:
[2:59:36 AM] Load bridges
[2:59:36 AM] Load static objects
[2:59:36 AM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[2:59:36 AM] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[2:59:40 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.1 -> 2 (delta = -0.0999999) to Range 0..2
[2:59:41 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3.5 -> 2 (delta = -1.5) to Range 0..2
[2:59:41 AM] *** IL-2 Selector N/A loaded ***
[2:59:41 AM] SAS Common Utils Game Version = 4.122
[2:59:45 AM] ERROR file: File users/doe/Icons not found
[2:59:45 AM] Mission: Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis is Playing
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'EffectBox'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarmark011'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarA011'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarB011'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarIFF0'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarIFF11'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter1'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter2'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter3'
[2:59:45 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter4'
[2:59:46 AM] warning: no files : Music/Radio/Radio_Honolulu
[3:00:09 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 55 -> 32 (delta = -23) to Range 0..32
[3:00:10 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
[3:00:42 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'EffectBox'
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:00:48 AM] WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[3:00:48 AM] Too many vertexes or faces per shadow hier mesh!
[3:01:21 AM] Loading mission Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis...
[3:01:21 AM] Y=1960 / M=12 / H= 12 , Temperature - 0m = 18.0 .
[3:01:21 AM] Loading map.ini defined airfields:
[3:01:21 AM] Load bridges
[3:01:21 AM] Load static objects
[3:01:25 AM] ERROR file: File users/doe/Icons not found
[3:01:25 AM] Mission: Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis is Playing
[3:01:25 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLIn_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLIn_D1'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLIn_D2'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLIn_D3'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRIn_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRIn_D1'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRIn_D2'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRIn_D3'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLMid_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLMid_D1'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLMid_D2'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingLMid_D3'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRMid_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRMid_D1'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRMid_D2'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'WingRMid_D3'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap01_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap02_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap03_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap03_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap04_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Flap04_D0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'EffectBox'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarmark011'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarA011'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarB011'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarIFF0'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'RadarIFF11'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter1'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter2'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter3'
[3:01:26 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Radarclutter4'
[3:01:27 AM] warning: no files : Music/Radio/Radio_Honolulu
[3:01:50 AM] Loading mission Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis...
[3:01:50 AM] Y=1960 / M=12 / H= 12 , Temperature - 0m = 18.0 .
[3:01:50 AM] Loading map.ini defined airfields:
[3:01:50 AM] Load bridges
[3:01:50 AM] Load static objects
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 12.6 -> 2 (delta = -10.6) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.5 -> 2 (delta = -0.5) to Range 0..2
[3:01:51 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 22.6 -> 2 (delta = -20.6) to Range 0..2
[3:01:55 AM] ERROR file: File users/doe/Icons not found
[3:01:55 AM] Mission: Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis is Playing
[3:01:56 AM] warning: no files : Music/Radio/Radio_Honolulu
[3:02:02 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 55 -> 32 (delta = -23) to Range 0..32
[3:02:02 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.15 -> 0.1 (delta = -0.05) to Range 0..0.1
[3:02:22 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 0.1 (delta = -2.9) to Range 0..0.1
[Apr 7, 2019 3:03:00 AM] -------------- END log session -------------
Logged
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