...All other Nieuport models work fine, and they seem to be well reworked, with very fine details. However, the Nieuport 11 appears as an older version...
For rough field takeoff make sure you have 'Realistic landings' set to OFF - This also affects takeoffs and makes rough fields pretty much impossible most of the time.
You are absolutely right about the Neiuport-11, its an odd bird from another time. I concur the chocks are not available for this aircraft.
I guess I had always ignored the odd cockpit parts. I fly this aircraft with a close-up POV, its OK looking out front. Since then we have had many new airplanes and some much better cockpits that fit the 412 version correctly.
I looked at editing the cockpit mesh, but one compromise leads to another and nothing looks as good as the rest of the Neiuport family. I think one solution will be to relegate the Neiuport 11 to AI only status, for the time being, and re-jig the campaigns and missions to make use of some of the other beautiful Neiuports we have subsequently recieved.
Neiuport 10As, for example, could easily be substituted. One other option is to try and import the cockpit from another type into its place. If this works I will let you know, or else I will patch the effected campaigns and put them into the next part for a simple overwrite. - I will be doing this for at least one campaign now that we have some fantastic Gothas to bomb London with!
It IS very much worth doing and I appreciate your feedback and continuing interest. I love these sessions and we always move forward in the end with a better sim as a result.
Either way - DOF Part-13 WILL fix these issues and the campaigns will keep coming, both patches for a few earlier ones and the new phase as we move into 1918 for the next set.