Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 10 [11] 12 13 14   Go Down

Author Topic: C.U.P.- Module 03 - World at War Pts-13 & 14  (Read 51175 times)

0 Members and 3 Guests are viewing this topic.

PapaG39

  • Supporter
  • member
  • Offline Offline
  • Posts: 342
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #120 on: December 12, 2015, 07:30:02 PM »

Well "master modder"  Monty27 it's hard to know what to say after that impressive speech...

This old il2 has been around a long time and is known around this world as ..."The best flight sim" 
Its been knocked down numerous times but never counted out. always saved by you dedicated modders, guys & gals to numerous to count,  You all are truly in a league of your own...surpassed by none...
You have accomplished something that so many of us who very much love to fly but can bearly turn on a computer, have a place in our old age to just relax & listen to the engines roar & the guns blast away.. A real fun way to pass time...

Thank you! 

Merry Christmas, Happy New Year and many happy returns to you all...
Logged
A Pilots Prayer:  "May you not run out of airspeed, altitude and ideas all at the same time".

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3291
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #121 on: December 13, 2015, 03:32:37 AM »

here are ALL the links, in a single post, WITH instructions...why can't people read anymore ? lol

https://www.sas1946.com/main/index.php/topic,47647.0.html

Thanks nyali I have been wondering the same thing lately with some other posts...  However, our good friend Gaston doesn't miss much, and I have a high regard for him personally, but it is in one and the downloads are in sequence: 

https://www.sas1946.com/main/index.php/topic,47647.0.html

Sorry, guys... I did not search very well, this time ! This post will be a reference for me, now ! Because all is in !
Logged

nyali

  • Supporter
  • member
  • Offline Offline
  • Posts: 501
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #122 on: December 13, 2015, 05:39:17 AM »

just to clarify Gaston, that wasn't a direct comment at you, it was at a large portion of people posting on here for help when it isnt really necessary
Logged

henkypenky

  • member
  • Offline Offline
  • Posts: 958
  • BAT 4.2 Flashpoint & WAW
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #123 on: December 13, 2015, 01:52:07 PM »

While going trough the CUP Manual V05 - thanks for the tip Monty - I saw that both Fokker C-X and Koolhoven Fk-51 were added to 'Golden Age'. For me, being Dutch, both of these planes have to be in World at War. I think I can add them manually, but in that way 'destroy' the CUP WAW integrity. Is there another way to get these planes in WAW?
Logged

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #124 on: December 13, 2015, 02:59:21 PM »

While going trough the CUP Manual V05 - thanks for the tip Monty - I saw that both Fokker C-X and Koolhoven Fk-51 were added to 'Golden Age'. For me, being Dutch, both of these planes have to be in World at War. I think I can add them manually, but in that way 'destroy' the CUP WAW integrity. Is there another way to get these planes in WAW?

Yes mate, that is a good point, thanks.  As we are working on the new #WAW Update Part-15 now I think we should also include them.  What a coincidence too, I was flying these last night in TGA.

I was talking to DreamK a few days ago (via PMs) about torpedos.  What a cool dude he is!  8)
Logged

nyali

  • Supporter
  • member
  • Offline Offline
  • Posts: 501
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #125 on: December 13, 2015, 05:20:00 PM »

is that the huge torpedo pack Monty ?
Logged

KevinHoggard

  • Missioneer
  • member
  • Offline Offline
  • Posts: 605
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #126 on: December 13, 2015, 07:26:03 PM »

Starting part 2 of my Black Scorpion Campaign... I have to say, all the C&C controls are making for some fun missions. Having never dealt with C&C before, I love it!!!!

Thank you EVERYONE for all your hard work making this sim so much fun.
Logged
4th Generation Intel

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #127 on: December 13, 2015, 08:46:47 PM »

Starting part 2 of my Black Scorpion Campaign... I have to say, all the C&C controls are making for some fun missions. Having never dealt with C&C before, I love it!!!!

Thank you EVERYONE for all your hard work making this sim so much fun.

Good news, looking forward to it.

is that the huge torpedo pack Monty ?

You betcha!  Another of DreamK's masterworks this one.  ;D
Logged

tartenmuche

  • Supporter
  • member
  • Offline Offline
  • Posts: 393
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #128 on: December 14, 2015, 10:26:57 AM »

Dear Monty,
a little more about HUD.
In the case of the single missions A20C and He 111:in conf.ini: Bombsightassist=0=no information, Bombsightassist=1=no information, Bombsightassist=2=information for the pilot, Bombsightassist=3=information everywhere. There is a discrepancy with the rule which is valid for a Lancaster single mission that I installed myself.
Furthermore I have installed WAW13 and 14, MME11 overwriting MME11 Pt-02, MME12 and MME 13 preview.
Since then when I leave the game, I get a message from Windows: "Il-2 6Dof/TIR enabled executable modded Sturmovik 1946 a cessé de fonctionner".
What did I do wrong?
Best regards.
Logged
Intel Core Duo E8400 3GHz, Nvidia GeForce GTX 750 Ti, 2x2 gb DDR2 1066 mHZ

spiteful21k

  • member
  • Offline Offline
  • Posts: 16
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #129 on: December 15, 2015, 12:34:00 AM »

Help!!!

Downloaded Pt 13 and Pt 14, followed install instructions to the letter, but nothing seems to have taken. None of the new aircraft have appeared.

Back tracked 3 times and tried again but no change :(
Logged

PapaG39

  • Supporter
  • member
  • Offline Offline
  • Posts: 342
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #130 on: December 15, 2015, 10:30:22 AM »

Sounds like you may have gotten a bad download, especially if everything was working well prior to installing 13 & 14.
I'm sure you did, but I gotta ask..please forgive me...did you read the install instructions in full 2 or 3 times?
If everything was working well before then start with re-reading the install instructions and or re-do the downloads just for grinns...

good luck...
Logged
A Pilots Prayer:  "May you not run out of airspeed, altitude and ideas all at the same time".

tartenmuche

  • Supporter
  • member
  • Offline Offline
  • Posts: 393
Re: C.U.P.- Module 03 - World at War Pts-13 & 14
« Reply #131 on: December 16, 2015, 07:17:26 AM »

Dear PapaG39,
I don't know whether your message was for me too, but I re-installed MME 10 to 13 and WAW 9 to 14, nothing changed I have the same message when I close the game.
Regards.
Logged
Intel Core Duo E8400 3GHz, Nvidia GeForce GTX 750 Ti, 2x2 gb DDR2 1066 mHZ
Pages: 1 ... 8 9 10 [11] 12 13 14   Go Up
 

Page created in 0.086 seconds with 22 queries.