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Author Topic: Aircraft Spawn Question (in QMB)  (Read 859 times)

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SaS~JackS

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Aircraft Spawn Question (in QMB)
« on: December 18, 2015, 04:58:06 PM »

Gentlemen,
 
When you spawn your airplane (In QMB) using the torque button 'ON' and current buttons does your airplane appear 'all over the place' or is it fairly straight and level?

Is so, how do you have your difficulty, whether C.U.P. or with Mod Act, set up?  Or other changes that cause the plane to appear in a stable attitude.

Think I need to learn something new after all these years.

Thanks in advance.

Jack

PS If this should be posted somewhere else, please move.  :)
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Zoran395

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Re: Aircraft Spawn Question (in QMB)
« Reply #1 on: December 18, 2015, 06:33:56 PM »

I would have thought that it depends on how the QMB files are written for the particular map/situation.
I maybe wrong but I doubt difficulty settings would have anything to do with how aircrafts spawn.

For air starts, depending on the scenario (written by someone else, no control over it unless you change the file yourself...) I have sometimes been far away from the target or enemy planes when some other times, you start 400 m behind enemy bombers.

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