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Author Topic: Luftwaffe groundcrew  (Read 8117 times)

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vpmedia

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Luftwaffe groundcrew
« on: December 27, 2015, 01:27:34 AM »



Download: http://ulozto.net/xWgNAhb5/lw-ground-crew-7z

Credits: Tomoose (based on RAF groundcrew mod)

Whiskey_Sierra_972

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Re: Luftwaffe groundcrew
« Reply #1 on: December 27, 2015, 05:13:54 AM »

Great!

My planes were in need of a bit of maintenance!
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SAS~Malone

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Re: Luftwaffe groundcrew
« Reply #2 on: December 27, 2015, 05:59:32 AM »

great, thanks mate! :D
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tomoose

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Re: Luftwaffe groundcrew
« Reply #3 on: December 27, 2015, 06:46:24 AM »

vpmedia;
excellent and thanks.  It's something I wanted to do and hadn't got around too, just too busy.
regards,
Tomoose
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spartan18a

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Re: Luftwaffe groundcrew
« Reply #4 on: December 27, 2015, 08:28:01 AM »

Great to see the men in black in the game :)
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kiffy

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Re: Luftwaffe groundcrew
« Reply #5 on: February 20, 2016, 04:24:11 PM »

Very cool! I like the guys on the wing.

Where can I find the mod for the Bf-109 with its engine cowling off?
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tomoose

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Re: Luftwaffe groundcrew
« Reply #6 on: February 22, 2016, 07:37:32 AM »

Kiffy;
It looks like vpmedia has created a static "under repair" 109 as I don't see the prop.
My original mechanic object was a bit of trickery on my part.  Essentially I created a "plate" in front of the standing mechanic on which I put a graphic of the aircraft engine.  So the single object actually consists of two parts, a mechanic and a "floating" graphic of the engine.  Simply position the mechanic so that the engine graphic is up against the aircraft.
To put it another way, if you removed the 109 you would see a 'panel' of the engine 'floating' in front of the mechanic.  That's how I did it but again it judging by the photo it looks like vpmedia did a proper 109 object.
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vpmedia

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Re: Luftwaffe groundcrew
« Reply #7 on: February 22, 2016, 07:59:19 AM »

Original static 109 was made by Wflyer, I retextured the original and created a second, eastern front version:

http://ulozto.net/x3oz8DoJ/static-buildings-wflyr-7z

Quote
[buildings.House$FurnitureBF_109]
Title       BF_109
MeshLive    3do/Buildings/Furniture/BF_109/Live.sim
MeshDead        3do/Buildings/Furniture/BF_109/hier.sim
AddHeightLive   0.65
AddHeightDead   0.65
Body       FuelBig
Panzer       0.90

[buildings.House$FurnitureBF_109_2]
Title       BF_109_2
MeshLive    3do/Buildings/Furniture/BF_109_2/Live.sim
MeshDead        3do/Buildings/Furniture/BF_109_2/hier.sim
AddHeightLive   0.65
AddHeightDead   0.65
Body       FuelBig
Panzer       0.90

tomoose

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Re: Luftwaffe groundcrew
« Reply #8 on: February 22, 2016, 03:51:08 PM »

Cool!   ;)
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VonWaffen

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Re: Luftwaffe groundcrew
« Reply #9 on: February 22, 2016, 04:27:26 PM »

A  men i wish we will have them in CUP... As soon I got that i built a 109 Factory lolll
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kiffy

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Re: Luftwaffe groundcrew
« Reply #10 on: February 22, 2016, 04:40:16 PM »

Awesome! Thanks!
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SAS~Poltava

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Re: Luftwaffe groundcrew
« Reply #11 on: March 07, 2016, 07:05:11 AM »

This is strange. I've installed the Ground Crew, without problem, and the two 109's goes in there nicely as well (using the code above), and I can see the two aircraft in FMB, but when I place them on a map no object can be seen.

What might I be doing wrong here?  o_O
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