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Author Topic: Smolensk - retextured, retowned, revillaged  (Read 43965 times)

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cyberolas

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Re: Smolensk - retextured, retowned, revillaged
« Reply #36 on: January 02, 2016, 12:18:42 AM »

Mr.Zoran: Yes, this was the main reason why I started with work on mapmods - I hated default hard transition between towns/villages and fields. Only Slovakia map looks fine, if we talk about stock maps. Thank you for your screenshot!
Mr.Bobbo: waves in rivers are really random. I don´t know rules for waves in rivers without sea area, its really random. When I have a big place with sea, there isn´t problem, but here isnt it. So - I have no mastery over it
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vpmedia

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Re: Smolensk - retextured, retowned, revillaged
« Reply #37 on: January 02, 2016, 12:31:22 AM »

Only Slovakia map looks fine

they were working on it for 3 years...what could you do in that time? :)

btw those "waves in the river" are these:

http://visualparadox.com/images/no_linking_allowed_/640/riverbends640.jpg

Lagarto

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Re: Smolensk - retextured, retowned, revillaged
« Reply #38 on: January 02, 2016, 01:25:49 AM »

Top-notch, as usual. Thank you
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bouma

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Re: Smolensk - retextured, retowned, revillaged
« Reply #39 on: January 02, 2016, 08:08:22 AM »

As always: Fly it with Cloudtype 3 or higher !?

I can't find it in Conf.ini   please Help

Cyberolas you'r an artist !

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bomberkiller

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Re: Smolensk - retextured, retowned, revillaged
« Reply #40 on: January 02, 2016, 09:14:59 AM »

Hello Cybie,

simply wonderful! Thank you very much!


@ Uuffi: Thank you too for your "ed_01.tga".


Quote
As always: Fly it with Cloudtype 3 or higher !?

I can't find it in Conf.ini   please Help

Cyberolas you'r an artist !

Hi bouma,

start your game.

Go to: Hardware Setup, Graphic Options, Cloud details...

and you'll see.

Best regards, Gerhard  :)
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cyberolas

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Re: Smolensk - retextured, retowned, revillaged
« Reply #41 on: January 02, 2016, 09:43:26 AM »

No no no no no no no! Cloudtype 3 is in mis file! Open your directory with campaign or missions and open mis files. There is Cloudtype
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vpmedia

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Re: Smolensk - retextured, retowned, revillaged
« Reply #42 on: January 02, 2016, 10:26:26 AM »

Or just select poor weather before starting the mission.

bouma

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Re: Smolensk - retextured, retowned, revillaged
« Reply #43 on: January 02, 2016, 10:48:05 AM »

WAW ! You'v done a wonderful work. I want to say better than some who are payed for that !



Keep it go man
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cyberolas

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Re: Smolensk - retextured, retowned, revillaged
« Reply #44 on: January 02, 2016, 12:13:47 PM »

Or just select poor weather before starting the mission.
...if you fly mission in QMB
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bomberkiller

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Re: Smolensk - retextured, retowned, revillaged
« Reply #45 on: January 02, 2016, 05:44:47 PM »

Quote
No no no no no no no! Cloudtype 3 is in mis file! Open your directory with campaign or missions and open mis files.

Hello Cybie, hi vp,

excuse me and thanks to you for the correction.

Best regards, Gerhard  :)

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SAS~Tom2

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Re: Smolensk - retextured, retowned, revillaged
« Reply #46 on: January 02, 2016, 05:50:52 PM »

Immersive 50s scenario map as well. A trick to apply runways which can easily be selected off is with the "hard runway" mod.









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c87

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Re: Smolensk - retextured, retowned, revillaged
« Reply #47 on: January 02, 2016, 08:40:29 PM »

Cyberolas, this map is amazing! You do incredible work. Thanks for sharing this with us.
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