SAS MODULAR MAP EXPANSION PART-13INSTALL:
Disable all JSGME Options
UnZIP/UnRAR;
C.U.P. Module 01 SASMME Pt-13A
C.U.P. Module 01 SASMME Pt-13B
C.U.P. Module 01 SASMME Pt-13C
C.U.P. Module 01 SASMME Pt-13D
Straight to Il2 Main Directory, allow overwrite.
Re-Enable JSGME Options to taste
All maps will be available in any CUP Modules: DOF/TGA/WAW/JTWAll further updates of the flight modules will require this map upgrade first. So get it in there now!
***************************************
Many beautiful maps from the prolific agracier are updated and enhanced with help from SAS~Tom2Agracier's Casablanca SAS~Tom2
https://www.sas1946.com/main/index.php/topic,47372.0.htmlAgracier's Sidi Ifni reloaded -brandnew version SAS~Tom2
https://www.sas1946.com/main/index.php/topic,38817.0.htmlDjibouti Map version 3 - agracier
https://www.sas1946.com/main/index.php/topic,10466.0.htmlAgracier's Djibouti tribute/mod SAS~Tom2
https://www.sas1946.com/main/index.php/topic,28510.msg301632.html#msg301632Fixed NTL Darwin by Niel LoweJWV NW Europe The_Alaska_Man
https://www.sas1946.com/main/index.php/topic,49790.0.htmlNW Europe revisited by Maybug - Moved to own slot
***************************************
Papua New Guinea and BougainvillePNG Fully Updated - This brilliant wide ranging map comes in two flavours now; 1942 and 1943.
***************************************
Smolensk - retextured, retowned, revillaged Cyberolashttps://www.sas1946.com/main/index.php/topic,49721.0.htmlThis beautiful retextured and repolulated map is widely regarded as one of Cyberolas' best yet.
***************************************
VPMedia Cyberolas Stalingrad Updates:Thanks to VPMedia for the creation of an Autumn version for the Cyberolas Stalingrad re-textures. VPMedia also provides a comprehensive upgrade to the DGen for Stalingrad, including many new skins and a new set of QMBPRO Missions! For convenience we have pre-fixed these missions for CUP with "VP_" so you can find them easily and enjoy them right away.
***************************************
Berlin Reconstruction WIP VPMediahttps://www.sas1946.com/main/index.php/topic,49139.0.htmlThis fabulous project is included, so that we can all share and follow it in CUP. Naturally it will be updated as and when VPMedia is ready. Meanwhile, as with any WIP, you are enjoying an advance preview and helping to test.
***************************************
North West Europe WIP VPMediahttps://www.sas1946.com/main/index.php/topic,49554.0.htmlAnother incredible project resurrects this old map and turns it into a modern classic. Again this is technically a WIP with updates to come but we want to follow this wonderful endeavour with CUP and remain ready for the updates as they arrive.
***************************************
Map of Poland 1944 Uzinhttps://www.sas1946.com/main/index.php/topic,45693.0.htmlThanks to Uzin for another excellently rendered, and historically important, map from the Aviaskins team.
***************************************
Vietnam Online ECV56_Cherarhttps://www.sas1946.com/main/index.php/topic,49252.0.htmlThis is an excellent map with good geographical coverage and very nice textures. We are definately going to see plenty of MiGs, Thuds and Smokers over here real soon!
***************************************
Cyberolas Crimea and LalRhone Crimea SeasonsCyberolas fabulous re-texture of the Crimea renders the old LalRhone maps, as used in HSFX for example, obselete by overwriting the Actors.Static file. While Cyberolas re-paint is brilliant, the old LalRhone maps offered other seasons, particularly a snowy Crimean Winter.
We could have moved Cyberolas to a unique slot, but what about those who want the Cyberolas repaint to replace the Default Crimea? - This we did but the LalRhone seasonal maps were messed up as a result. The compromise reached retains Cyberolas repaint and replacement buildings as the new Default Crimea but also manages to retain the LalRhone Crimean Winter Map with its own unique Actors.Static so that the buildings are not moved into the wrong places.
***************************************
RE-ORGANISING THE STATIC.INICUP's STATIC.ini, the largest and most comprehensive of all, has been re-organised into object groups for ease of use in FMB. This is an on-going process that will see even further refinement. Currently the object groups are listed and numbered in the STATIC ORGANISED.txt file; making it easier to quickly find any FMB object.
***************************************
RE-ORGANISING THE MAPLISTAs everyone knows by now its important to JSGME activate #CUP_MissionProCombo-v4122 if you want to see the maplist in FMB. When working with and playing scripted campaigns it is also advantageous to switch #CUP_MissionProCombo-v4122 off - That's why its in JSGME, easy to switch on and off.
The new CUP FMB Maplist details more accurate regions, names and credits, making the whole thing much easier to use at a glance.
The original Malta Map by Maraz was a brilliant work becoming part of Ultra-Pack and then Dark Blue World in version 410. Over the years, merging with other mods, texture irregularities have crept in and the map is no longer maintained. Maraz' Malta map became part his larger Central Mediterranean Map which was recently re-textured to great effect by GilB57. Rather than continue trying to fix the old Malta Map its better to adapt to Mediterranean Central - by Maraz/GilB57. The old Malta has therefore been remmed out. However, for those who wish to continue with the old material the ini entries remain, they are simply //'d out for convenience and clarity.
***************************************
SAS COMMUNITY UNIVERSAL PATCH - C.U.P.All mods in CUP are thoroughly credited.
CUP SFS-Mod integration is not 'theft' of mods.
SAS does not condone or practice restrictive modding.
SAS~Monty27
***************************************
DOWNLOADS:
C.U.P. Module 01 SAS-MME Pt-13Ahttps://www.mediafire.com/?i6d17ky1ne27nk3C.U.P. Module 01 SAS-MME Pt-13Bhttps://www.mediafire.com/?a2webqk4t26juc4C.U.P. Module 01 SAS-MME Pt-13Chttps://www.mediafire.com/?j55ubdd5c6x12x5C.U.P. Module 01 SAS-MME Pt-13D-PNGhttps://www.mediafire.com/?t9yauh5e5taqyluThere are four parts. It started out as three and became four. The first three readmes refer to three parts - be sure to get all four.
Special thanks to eMeL, good FMB buddy, for many hours map testing over Skype. We must be nuts - but in a good way!