Hello Simon, thank you very much to you and all the team for the latest updates, greatly appreciated.

The update of the Potez is now complete with the bomb doors and working well, thank you again.

However, the MB-174 is still giving issues.

The load screen is still blank and calls it a Caudron yet all entries appear correct:

The log indicates the game cannot find the hier, this is the same for each nationality the mod was set for:
[8:11:17 AM] Primary buffer created.
[8:11:17 AM] Playback format is set : sampling rate = 44100, num channels = 2.
[8:11:17 AM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[8:11:17 AM] Default speaker config is : 1310724.
[8:11:17 AM] Direct sound audio device initialized successfully :
[8:11:17 AM] DX Version : 7
[8:11:17 AM] Hardware - disabled [buffers : 0]
[8:11:17 AM] Extensions - disabled :
[8:11:17 AM] EAX ver. 1 [ ] - disabled
[8:11:17 AM] EAX ver. 2 [ ] - disabled
[8:11:17 AM] EAX ver. 3 [ ] - disabled
[8:11:17 AM] I3D ver. 2 [ ] - disabled
[8:11:17 AM] ZoomFX [ ] - disabled
[8:11:17 AM] MacroFX [ ] - disabled
[8:11:17 AM] SIMD render [X]
[8:11:17 AM] num channels 16
[8:11:17 AM]
[8:13:22 AM] INTERNAL ERROR: Error reading file '3do/plane/MB-174(fr)/KAIKO_hier.him'
[8:13:22 AM] WARNING: object '3do/plane/MB-174(fr)/KAIKO_hier.him' of class 'HIM' not loaded
[8:13:22 AM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/MB-174(fr)/KAIKO_hier.him
[8:13:22 AM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/MB-174(fr)/KAIKO_hier.him
[8:13:22 AM]
[8:13:22 AM] java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/plane/MB-174(fr)/KAIKO_hier.him
[8:13:22 AM]
[8:13:22 AM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[8:13:22 AM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[8:13:22 AM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[8:13:22 AM] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[8:13:22 AM] at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[8:13:22 AM] at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1140)
[8:13:22 AM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:746)
[8:13:22 AM] at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
[8:13:22 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[8:13:22 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[8:13:22 AM] at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
[8:13:22 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[8:13:22 AM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[8:13:22 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[8:13:22 AM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[8:13:22 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[8:13:22 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[8:13:22 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[8:13:22 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[8:13:22 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[8:13:22 AM] at com.maddox.rts.Message._send(Message.java:1217)
[8:13:22 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:13:22 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[8:13:22 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[8:13:22 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:13:22 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[8:13:22 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:13:22 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:13:22 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:13:22 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:13:22 AM] null
[8:13:22 AM] java.lang.NullPointerException
[8:13:22 AM] at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:1535)
[8:13:22 AM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:749)
[8:13:22 AM] at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
[8:13:22 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[8:13:22 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[8:13:22 AM] at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:1450)
[8:13:22 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[8:13:22 AM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[8:13:22 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[8:13:22 AM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[8:13:22 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[8:13:22 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[8:13:22 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[8:13:22 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[8:13:22 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[8:13:22 AM] at com.maddox.rts.Message._send(Message.java:1217)
[8:13:22 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:13:22 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[8:13:22 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[8:13:22 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:13:22 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[8:13:22 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:13:22 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:13:22 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:13:22 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Jan 18, 2016 8:14:58 AM] -------------- END log session -------------
As I said previously I do not know when you added this aircraft to CUP so do not know how far back a re-install would need to go but as
far as I am aware all updates have been added as instructed although it is possible I might have missed a fix somewhere along the way.
If I put the aircraft folder from my ModAct 5.30 into the WAW folder without changing anything else all is good apart from the naming:

I can live with doing this but would rather not add anything to CUP and just use your updates, it would be nice to know
where the problem is though.
Take care.
Wishing you all the very best, Pete.
